/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/ |
H A D | ClampColor | 31 #define GL_CLAMP_FRAGMENT_COLOR GL_CLAMP_FRAGMENT_COLOR_ARB 36 #define GL_CLAMP_FRAGMENT_COLOR 0x891B
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/ |
H A D | ClampColor | 31 #define GL_CLAMP_FRAGMENT_COLOR GL_CLAMP_FRAGMENT_COLOR_ARB 36 #define GL_CLAMP_FRAGMENT_COLOR 0x891B
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/ |
H A D | ClampColor.cpp | 53 extensions->glClampColor(GL_CLAMP_FRAGMENT_COLOR, _clampFragmentColor); in apply()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/ |
H A D | ClampColor.cpp | 54 extensions->glClampColor(GL_CLAMP_FRAGMENT_COLOR, _clampFragmentColor); in apply()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/fbo/ |
H A D | fbo-blending-snorm.c | 356 glClampColor(GL_CLAMP_FRAGMENT_COLOR, GL_FALSE); in piglit_init()
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/ |
H A D | GL_VERSION_3_0 | 30 GL_CLAMP_FRAGMENT_COLOR 0x891B
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/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/ |
H A D | GL_VERSION_3_0 | 29 GL_CLAMP_FRAGMENT_COLOR 0x891B
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/dports/graphics/glew/glew-2.2.0/auto/core/gl/ |
H A D | GL_VERSION_3_0 | 29 GL_CLAMP_FRAGMENT_COLOR 0x891B
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/ |
H A D | GL_VERSION_3_0 | 29 GL_CLAMP_FRAGMENT_COLOR 0x891B
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ext_framebuffer_multisample/ |
H A D | formats.cpp | 354 glClampColor(GL_CLAMP_FRAGMENT_COLOR, color_clamping_mode); in set_color_clamping_mode()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_multisample/ |
H A D | large-float-texture.c | 699 glClampColor(GL_CLAMP_FRAGMENT_COLOR, GL_FALSE); in piglit_init()
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | gl_3_0.h | 261 #define GL_CLAMP_FRAGMENT_COLOR 0x891B macro
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | GL30.java | 313 int GL_CLAMP_FRAGMENT_COLOR = 0x891B; field
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/util/ |
H A D | piglit-util-gl.c | 3311 glGetIntegerv(GL_CLAMP_FRAGMENT_COLOR, &backup.clamp_fragment_color); in piglit_multisample_texture() 3343 glClampColor(GL_CLAMP_FRAGMENT_COLOR, GL_FALSE); in piglit_multisample_texture() 3388 glClampColor(GL_CLAMP_FRAGMENT_COLOR, backup.clamp_fragment_color); in piglit_multisample_texture()
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_3_0.py | 21 GL_CLAMP_FRAGMENT_COLOR=_C('GL_CLAMP_FRAGMENT_COLOR',0x891B) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_3_0.py | 21 GL_CLAMP_FRAGMENT_COLOR=_C('GL_CLAMP_FRAGMENT_COLOR',0x891B) variable
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/docs/gallium/cso/ |
H A D | rasterizer.rst | 34 OpenGL: glClampColor(GL_CLAMP_FRAGMENT_COLOR) in GL 3.0 or ARB_color_buffer_float
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/dports/lang/clover/mesa-21.3.6/docs/gallium/cso/ |
H A D | rasterizer.rst | 34 OpenGL: glClampColor(GL_CLAMP_FRAGMENT_COLOR) in GL 3.0 or ARB_color_buffer_float
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/docs/gallium/cso/ |
H A D | rasterizer.rst | 34 OpenGL: glClampColor(GL_CLAMP_FRAGMENT_COLOR) in GL 3.0 or ARB_color_buffer_float
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/dports/graphics/libosmesa/mesa-21.3.6/docs/gallium/cso/ |
H A D | rasterizer.rst | 34 OpenGL: glClampColor(GL_CLAMP_FRAGMENT_COLOR) in GL 3.0 or ARB_color_buffer_float
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/docs/gallium/cso/ |
H A D | rasterizer.rst | 34 OpenGL: glClampColor(GL_CLAMP_FRAGMENT_COLOR) in GL 3.0 or ARB_color_buffer_float
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/docs/gallium/cso/ |
H A D | rasterizer.rst | 34 OpenGL: glClampColor(GL_CLAMP_FRAGMENT_COLOR) in GL 3.0 or ARB_color_buffer_float
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/docs/gallium/cso/ |
H A D | rasterizer.rst | 34 OpenGL: glClampColor(GL_CLAMP_FRAGMENT_COLOR) in GL 3.0 or ARB_color_buffer_float
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/docs/gallium/cso/ |
H A D | rasterizer.rst | 34 OpenGL: glClampColor(GL_CLAMP_FRAGMENT_COLOR) in GL 3.0 or ARB_color_buffer_float
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/dports/graphics/mesa-libs/mesa-21.3.6/docs/gallium/cso/ |
H A D | rasterizer.rst | 34 OpenGL: glClampColor(GL_CLAMP_FRAGMENT_COLOR) in GL 3.0 or ARB_color_buffer_float
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