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Searched refs:GL_CYLINDER_SHADER (Results 1 – 15 of 15) sorted by relevance

/dports/science/py-pymol/pymol-open-source-2.4.0/layer0/
H A Dos_gl_cgo.h9 GL_CYLINDER_SHADER = 0xffe2, enumerator
/dports/science/py-pymol/pymol-open-source-2.4.0/layer2/
H A DRepNonbonded.cpp143 if (ok) ok &= CGOEnable(tmpCGO, GL_CYLINDER_SHADER); in RepNonbondedCGOGenerate()
147 if (ok) ok &= CGODisable(tmpCGO, GL_CYLINDER_SHADER); in RepNonbondedCGOGenerate()
H A DRepDistDash.cpp276 if (ok) ok &= CGOEnable(tmpCGO, GL_CYLINDER_SHADER); in RepDistDashRender()
282 if (ok) ok &= CGODisable(tmpCGO, GL_CYLINDER_SHADER); in RepDistDashRender()
H A DRepAngle.cpp123 if (ok) ok &= CGOEnable(tmpCGO, GL_CYLINDER_SHADER); in RepAngleCGOGenerate()
129 if (ok) ok &= CGODisable(tmpCGO, GL_CYLINDER_SHADER); in RepAngleCGOGenerate()
H A DRepDihedral.cpp132 if (ok) ok &= CGOEnable(tmpCGO, GL_CYLINDER_SHADER); in RepDihedralCGOGenerate()
138 if (ok) ok &= CGODisable(tmpCGO, GL_CYLINDER_SHADER); in RepDihedralCGOGenerate()
H A DObjectCGO.cpp389 CGOEnable(allCylinders, GL_CYLINDER_SHADER); in ObjectCGOGenerateCGO()
393 CGODisable(allCylinders, GL_CYLINDER_SHADER); in ObjectCGOGenerateCGO()
H A DRepRibbon.cpp101 if (ok) ok &= CGOEnable(I->shaderCGO, GL_CYLINDER_SHADER); in RepRibbonRender()
105 if (ok) ok &= CGODisable(I->shaderCGO, GL_CYLINDER_SHADER); in RepRibbonRender()
H A DRepWireBond.cpp368 if (ok) ok &= CGOEnable(tmpCGO, GL_CYLINDER_SHADER); in RepWireBondCGOGenerate()
375 if (ok) ok &= CGODisable(tmpCGO, GL_CYLINDER_SHADER); in RepWireBondCGOGenerate()
H A DObjectMesh.cpp1068 ok &= CGOEnable(tmpCGO, GL_CYLINDER_SHADER); in ObjectMeshRenderImpl()
1072 if (ok) ok &= CGODisable(tmpCGO, GL_CYLINDER_SHADER); in ObjectMeshRenderImpl()
H A DRepCylBond.cpp138 ok &= CGOEnable(newCGO, GL_CYLINDER_SHADER); in RepCylBondCGOGenerate()
141 if (ok) ok &= CGODisable(newCGO, GL_CYLINDER_SHADER); in RepCylBondCGOGenerate()
H A DRepMesh.cpp265 ok &= CGOEnable(tmpCGO, GL_CYLINDER_SHADER); in RepMeshCGOGenerate()
269 if (ok) ok &= CGODisable(tmpCGO, GL_CYLINDER_SHADER); in RepMeshCGOGenerate()
H A DObjectAlignment.cpp1115 as_cylinders ? GL_CYLINDER_SHADER : in render()
H A DRepCartoon.cpp171 CGOEnable(tmpCGO, GL_CYLINDER_SHADER); in RepCartoonCGOGenerate()
175 CGODisable(tmpCGO, GL_CYLINDER_SHADER); in RepCartoonCGOGenerate()
H A DRepSurface.cpp1341 CGOEnable(tmpCGO, GL_CYLINDER_SHADER); in RepSurfaceCGOGenerate()
1346 CGODisable(tmpCGO, GL_CYLINDER_SHADER); in RepSurfaceCGOGenerate()
/dports/science/py-pymol/pymol-open-source-2.4.0/layer1/
H A DCGO.cpp7029 case GL_CYLINDER_SHADER: in CGO_gl_enable()
7102 case GL_CYLINDER_SHADER: in CGO_gl_disable()