Home
last modified time | relevance | path

Searched refs:GL_FLOAT_VEC4 (Results 1 – 25 of 1175) sorted by relevance

12345678910>>...47

/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/
H A Dgetuniform-03.c59 { "gl_ClipPlane", GL_FLOAT_VEC4, true , false },
98 { "gl_TextureEnvColor", GL_FLOAT_VEC4, true , false },
99 { "gl_EyePlaneS", GL_FLOAT_VEC4, true , false },
100 { "gl_EyePlaneT", GL_FLOAT_VEC4, true , false },
101 { "gl_EyePlaneR", GL_FLOAT_VEC4, true , false },
102 { "gl_EyePlaneQ", GL_FLOAT_VEC4, true , false },
103 { "gl_ObjectPlaneS", GL_FLOAT_VEC4, true , false },
104 { "gl_ObjectPlaneT", GL_FLOAT_VEC4, true , false },
105 { "gl_ObjectPlaneR", GL_FLOAT_VEC4, true , false },
106 { "gl_ObjectPlaneQ", GL_FLOAT_VEC4, true , false },
[all …]
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/glsl/
H A Dtoyball.shtest3 uniform LightDir GL_FLOAT_VEC4 0.57737 0.57735 0.57735 0.0
4 uniform HVector GL_FLOAT_VEC4 0.32506 0.32506 0.88808 0.0
5 uniform BallCenter GL_FLOAT_VEC4 0.0 0.0 0.0 1.0
6 uniform SpecularColor GL_FLOAT_VEC4 0.4 0.4 0.4 60.0
7 uniform Red GL_FLOAT_VEC4 0.6 0.0 0.0 1.0
8 uniform Blue GL_FLOAT_VEC4 0.0 0.3 0.6 1.0
9 uniform Yellow GL_FLOAT_VEC4 0.6 0.5 0.0 1.0
10 uniform HalfSpace0 GL_FLOAT_VEC4 1.0 0.0 0.0 0.2
11 uniform HalfSpace1 GL_FLOAT_VEC4 .309016994 0.951056516 0.0 0.2
12 uniform HalfSpace2 GL_FLOAT_VEC4 -0.809016994 0.587785252 0.0 0.2
[all …]
H A Dtoyball.c27 { "LightDir", 1, GL_FLOAT_VEC4, { 0.57737, 0.57735, 0.57735, 0.0 }, -1 },
28 { "HVector", 1, GL_FLOAT_VEC4, { 0.32506, 0.32506, 0.88808, 0.0 }, -1 },
29 { "BallCenter", 1, GL_FLOAT_VEC4, { 0.0, 0.0, 0.0, 1.0 }, -1 },
30 { "SpecularColor", 1, GL_FLOAT_VEC4, { 0.4, 0.4, 0.4, 60.0 }, -1 },
31 { "Red", 1, GL_FLOAT_VEC4, { 0.6, 0.0, 0.0, 1.0 }, -1 },
32 { "Blue", 1, GL_FLOAT_VEC4, { 0.0, 0.3, 0.6, 1.0 }, -1 },
33 { "Yellow", 1, GL_FLOAT_VEC4, { 0.6, 0.5, 0.0, 1.0 }, -1 },
34 { "HalfSpace0", 1, GL_FLOAT_VEC4, { 1.0, 0.0, 0.0, 0.2 }, -1 },
35 { "HalfSpace1", 1, GL_FLOAT_VEC4, { 0.309016994, 0.951056516, 0.0, 0.2 }, -1 },
36 { "HalfSpace2", 1, GL_FLOAT_VEC4, { -0.809016994, 0.587785252, 0.0, 0.2 }, -1 },
[all …]
H A Dnoise.c38 { "Scale", 1, GL_FLOAT_VEC4, { 0.5, 0.4, 0.0, 0}, -1 },
39 { "Bias", 1, GL_FLOAT_VEC4, { 0.5, 0.3, 0.0, 0}, -1 },
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/glsl/
H A Dtoyball.shtest3 uniform LightDir GL_FLOAT_VEC4 0.57737 0.57735 0.57735 0.0
4 uniform HVector GL_FLOAT_VEC4 0.32506 0.32506 0.88808 0.0
5 uniform BallCenter GL_FLOAT_VEC4 0.0 0.0 0.0 1.0
6 uniform SpecularColor GL_FLOAT_VEC4 0.4 0.4 0.4 60.0
7 uniform Red GL_FLOAT_VEC4 0.6 0.0 0.0 1.0
8 uniform Blue GL_FLOAT_VEC4 0.0 0.3 0.6 1.0
9 uniform Yellow GL_FLOAT_VEC4 0.6 0.5 0.0 1.0
10 uniform HalfSpace0 GL_FLOAT_VEC4 1.0 0.0 0.0 0.2
11 uniform HalfSpace1 GL_FLOAT_VEC4 .309016994 0.951056516 0.0 0.2
12 uniform HalfSpace2 GL_FLOAT_VEC4 -0.809016994 0.587785252 0.0 0.2
[all …]
H A Dtoyball.c27 { "LightDir", 1, GL_FLOAT_VEC4, { 0.57737, 0.57735, 0.57735, 0.0 }, -1 },
28 { "HVector", 1, GL_FLOAT_VEC4, { 0.32506, 0.32506, 0.88808, 0.0 }, -1 },
29 { "BallCenter", 1, GL_FLOAT_VEC4, { 0.0, 0.0, 0.0, 1.0 }, -1 },
30 { "SpecularColor", 1, GL_FLOAT_VEC4, { 0.4, 0.4, 0.4, 60.0 }, -1 },
31 { "Red", 1, GL_FLOAT_VEC4, { 0.6, 0.0, 0.0, 1.0 }, -1 },
32 { "Blue", 1, GL_FLOAT_VEC4, { 0.0, 0.3, 0.6, 1.0 }, -1 },
33 { "Yellow", 1, GL_FLOAT_VEC4, { 0.6, 0.5, 0.0, 1.0 }, -1 },
34 { "HalfSpace0", 1, GL_FLOAT_VEC4, { 1.0, 0.0, 0.0, 0.2 }, -1 },
35 { "HalfSpace1", 1, GL_FLOAT_VEC4, { 0.309016994, 0.951056516, 0.0, 0.2 }, -1 },
36 { "HalfSpace2", 1, GL_FLOAT_VEC4, { -0.809016994, 0.587785252, 0.0, 0.2 }, -1 },
[all …]
H A Dnoise.c38 { "Scale", 1, GL_FLOAT_VEC4, { 0.5, 0.4, 0.0, 0}, -1 },
39 { "Bias", 1, GL_FLOAT_VEC4, { 0.5, 0.3, 0.0, 0}, -1 },
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/general/
H A Dgetactiveattrib.c113 { "vertex", true, 1, GL_FLOAT_VEC4 },
150 { "gl_Color", true, 1, GL_FLOAT_VEC4 },
157 { "gl_SecondaryColor", true, 1, GL_FLOAT_VEC4 },
171 { "gl_Vertex", true, 1, GL_FLOAT_VEC4 },
204 { "gl_Vertex", true, 1, GL_FLOAT_VEC4 },
212 { "gl_Vertex", true, 1, GL_FLOAT_VEC4 },
213 { "vertex", true, 1, GL_FLOAT_VEC4 },
224 { "gl_Vertex", false, 1, GL_FLOAT_VEC4 },
225 { "vertex", true, 1, GL_FLOAT_VEC4 },
238 { "vertex", true, 1, GL_FLOAT_VEC4 },
[all …]
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.10/execution/
H A Dbuilt-in-uniform-state.c100 case GL_FLOAT_VEC4: in check_shader_builtin_()
226 pass = check_shader_builtin(GL_FLOAT_VEC4, val, in piglit_display()
275 pass = check_shader_builtin(GL_FLOAT_VEC4, val, in piglit_display()
299 pass = check_shader_builtin(GL_FLOAT_VEC4, val, in piglit_display()
341 pass = check_shader_builtin(GL_FLOAT_VEC4, val, in piglit_display()
349 pass = check_shader_builtin(GL_FLOAT_VEC4, val, in piglit_display()
380 GL_FLOAT_VEC4, scene_color, in piglit_display()
406 GL_FLOAT_VEC4, light_product, in piglit_display()
426 pass = check_shader_builtin(GL_FLOAT_VEC4, val, in piglit_display()
445 GL_FLOAT_VEC4, val, in piglit_display()
[all …]
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ext_transform_feedback/
H A Dbuiltin-varyings.c86 GL_FLOAT_VEC4, /* expected_type */
108 GL_FLOAT_VEC4, /* expected_type */
130 GL_FLOAT_VEC4, /* expected_type */
169 GL_FLOAT_VEC4, /* expected_type */
209 GL_FLOAT_VEC4, /* expected_type */
/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A DShader.cpp324 return GL_FLOAT_VEC4; in parseType()
359 case GL_FLOAT_VEC4: return true; in compareVarying()
367 case GL_FLOAT_VEC4: in compareVarying()
372 case GL_FLOAT_VEC4: return true; in compareVarying()
385 case GL_FLOAT_VEC4: return false; in compareVarying()
398 case GL_FLOAT_VEC4: return false; in compareVarying()
411 case GL_FLOAT_VEC4: return false; in compareVarying()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/OpenGL/libGLESv2/
H A DShader.cpp325 case GL_FLOAT_VEC4: return true; in compareVarying()
333 case GL_FLOAT_VEC4: in compareVarying()
338 case GL_FLOAT_VEC4: return true; in compareVarying()
351 case GL_FLOAT_VEC4: return false; in compareVarying()
364 case GL_FLOAT_VEC4: return false; in compareVarying()
377 case GL_FLOAT_VEC4: return false; in compareVarying()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/src/OpenGL/libGLESv2/
H A DShader.cpp325 case GL_FLOAT_VEC4: return true; in compareVarying()
333 case GL_FLOAT_VEC4: in compareVarying()
338 case GL_FLOAT_VEC4: return true; in compareVarying()
351 case GL_FLOAT_VEC4: return false; in compareVarying()
364 case GL_FLOAT_VEC4: return false; in compareVarying()
377 case GL_FLOAT_VEC4: return false; in compareVarying()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/perf/
H A Dglslstateschange.c43 { "UniV1", 1, GL_FLOAT_VEC4, { 0.8, 0.2, 0.2, 0 }, -1 },
44 { "UniV2", 1, GL_FLOAT_VEC4, { 0.6, 0.6, 0.6, 0 }, -1 },
50 { "UniV1", 1, GL_FLOAT_VEC4, { 0.8, 0.2, 0.2, 0 }, -1 },
51 { "UniV2", 1, GL_FLOAT_VEC4, { 0.6, 0.6, 0.6, 0 }, -1 },
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/perf/
H A Dglslstateschange.c43 { "UniV1", 1, GL_FLOAT_VEC4, { 0.8, 0.2, 0.2, 0 }, -1 },
44 { "UniV2", 1, GL_FLOAT_VEC4, { 0.6, 0.6, 0.6, 0 }, -1 },
50 { "UniV1", 1, GL_FLOAT_VEC4, { 0.8, 0.2, 0.2, 0 }, -1 },
51 { "UniV2", 1, GL_FLOAT_VEC4, { 0.6, 0.6, 0.6, 0 }, -1 },
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/tests/compiler_tests/
H A DCollectVariables_test.cpp153 EXPECT_GLENUM_EQ(GL_FLOAT_VEC4, outputVariable.type); in TEST_F()
178 EXPECT_GLENUM_EQ(GL_FLOAT_VEC4, outputVariable.type); in TEST_F()
202 EXPECT_GLENUM_EQ(GL_FLOAT_VEC4, attribute.type); in TEST_F()
478 EXPECT_GLENUM_EQ(GL_FLOAT_VEC4, outputVariable->type); in TEST_F()
504 EXPECT_GLENUM_EQ(GL_FLOAT_VEC4, outputVariable->type); in TEST_F()
601 EXPECT_GLENUM_EQ(GL_FLOAT_VEC4, outputVariable->type); in TEST_F()
609 EXPECT_GLENUM_EQ(GL_FLOAT_VEC4, outputVariable->type); in TEST_F()
639 EXPECT_GLENUM_EQ(GL_FLOAT_VEC4, outputVariable->type); in TEST_F()
647 EXPECT_GLENUM_EQ(GL_FLOAT_VEC4, outputVariable->type); in TEST_F()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_program_interface_query/
H A Dgetprogramresourceiv.c320 { GL_TYPE, 1, { GL_FLOAT_VEC4 } },
334 { GL_TYPE, 1, { GL_FLOAT_VEC4 } },
349 { GL_TYPE, 1, { GL_FLOAT_VEC4 } },
368 { GL_TYPE, 1, { GL_FLOAT_VEC4 } },
382 { GL_TYPE, 1, { GL_FLOAT_VEC4 } },
397 { GL_TYPE, 1, { GL_FLOAT_VEC4 } },
416 { GL_TYPE, 1, { GL_FLOAT_VEC4 } },
483 { GL_TYPE, 1, { GL_FLOAT_VEC4 } },
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/compiler/translator/
H A DVariableInfo.cpp210 info.type = GL_FLOAT_VEC4; in visitSymbol()
290 info.type = GL_FLOAT_VEC4; in visitSymbol()
322 info.type = GL_FLOAT_VEC4; in visitSymbol()
338 info.type = GL_FLOAT_VEC4; in visitSymbol()
353 info.type = GL_FLOAT_VEC4; in visitSymbol()
411 info.type = GL_FLOAT_VEC4; in visitSymbol()
426 info.type = GL_FLOAT_VEC4; in visitSymbol()
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/common/
H A Dutilities.cpp114 case GL_FLOAT_VEC4: in VariableComponentType()
199 case GL_FLOAT_VEC4: in VariableBoolVectorType()
230 case GL_FLOAT_VEC4: in VariableRowCount()
328 case GL_FLOAT_VEC4: in VariableColumnCount()
572 case GL_FLOAT_VEC4: in VariableSortOrder()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/glshared/
H A DglsAttributeLocationTests.cpp945 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate()
1022 attributes.push_back(Attribute(AttribType("vec4", 1, GL_FLOAT_VEC4), "a_0")); in iterate()
1043 attributes.push_back(Attribute(AttribType("vec4", 1, GL_FLOAT_VEC4), "a_0")); in iterate()
1141 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate()
1242 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate()
1282 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate()
1315 const AttribType vec4 ("vec4", 1, GL_FLOAT_VEC4); in iterate()
1358 const AttribType vec4 ("vec4", 1, GL_FLOAT_VEC4); in iterate()
1401 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate()
1491 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate()
[all …]
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/gpu/command_buffer/service/
H A Dprogram_manager_unittest.cc208 static const GLenum kAttrib1Type = GL_FLOAT_VEC4;
238 static const GLenum kUniform1Type = GL_FLOAT_VEC4;
249 static const GLenum kOutputVariable1Type = GL_FLOAT_VEC4;
1848 GL_FLOAT_VEC4, 0, GL_MEDIUM_FLOAT, true, "gl_FragColor"); in TEST_F()
1862 GL_FLOAT_VEC4, 8, GL_MEDIUM_FLOAT, true, "gl_FragData"); in TEST_F()
1876 GL_FLOAT_VEC4, 0, GL_MEDIUM_FLOAT, true, "gl_FragColor"); in TEST_F()
1926 GL_FLOAT_VEC4, 2, GL_MEDIUM_FLOAT, true, "myOutputArray"); in TEST_F()
1942 { GL_FLOAT_VEC4, 5, GL_MEDIUM_FLOAT, true, "b", kVarVarying } in TEST_F()
1946 { GL_FLOAT_VEC4, 5, GL_MEDIUM_FLOAT, true, "b", kVarVarying } in TEST_F()
1960 { GL_FLOAT_VEC4, 5, GL_MEDIUM_FLOAT, true, "b", kVarVarying } in TEST_F()
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/service/
H A Dprogram_manager_unittest.cc208 static const GLenum kAttrib1Type = GL_FLOAT_VEC4;
238 static const GLenum kUniform1Type = GL_FLOAT_VEC4;
249 static const GLenum kOutputVariable1Type = GL_FLOAT_VEC4;
1848 GL_FLOAT_VEC4, 0, GL_MEDIUM_FLOAT, true, "gl_FragColor"); in TEST_F()
1862 GL_FLOAT_VEC4, 8, GL_MEDIUM_FLOAT, true, "gl_FragData"); in TEST_F()
1876 GL_FLOAT_VEC4, 0, GL_MEDIUM_FLOAT, true, "gl_FragColor"); in TEST_F()
1926 GL_FLOAT_VEC4, 2, GL_MEDIUM_FLOAT, true, "myOutputArray"); in TEST_F()
1942 { GL_FLOAT_VEC4, 5, GL_MEDIUM_FLOAT, true, "b", kVarVarying } in TEST_F()
1946 { GL_FLOAT_VEC4, 5, GL_MEDIUM_FLOAT, true, "b", kVarVarying } in TEST_F()
1960 { GL_FLOAT_VEC4, 5, GL_MEDIUM_FLOAT, true, "b", kVarVarying } in TEST_F()
[all …]
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/common/
H A Dutilities.cpp116 case GL_FLOAT_VEC4: in VariableComponentType()
239 case GL_FLOAT_VEC4: in GetGLSLTypeString()
275 case GL_FLOAT_VEC4: in VariableBoolVectorType()
305 case GL_FLOAT_VEC4: in VariableRowCount()
430 case GL_FLOAT_VEC4: in VariableColumnCount()
748 case GL_FLOAT_VEC4: in VariableSortOrder()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/common/
H A Dutilities.cpp115 case GL_FLOAT_VEC4: in VariableComponentType()
244 case GL_FLOAT_VEC4: in GetGLSLTypeString()
280 case GL_FLOAT_VEC4: in VariableBoolVectorType()
310 case GL_FLOAT_VEC4: in VariableRowCount()
461 case GL_FLOAT_VEC4: in VariableColumnCount()
795 case GL_FLOAT_VEC4: in VariableSortOrder()
/dports/www/firefox-esr/firefox-91.8.0/gfx/angle/checkout/src/common/
H A Dutilities.cpp116 case GL_FLOAT_VEC4: in VariableComponentType()
246 case GL_FLOAT_VEC4: in GetGLSLTypeString()
282 case GL_FLOAT_VEC4: in VariableBoolVectorType()
312 case GL_FLOAT_VEC4: in VariableRowCount()
465 case GL_FLOAT_VEC4: in VariableColumnCount()
812 case GL_FLOAT_VEC4: in VariableSortOrder()

12345678910>>...47