/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/opengles2/ |
H A D | SDL_shaders_gles2.c | 301 GL_FRAGMENT_SHADER, 308 GL_FRAGMENT_SHADER, 315 GL_FRAGMENT_SHADER, 322 GL_FRAGMENT_SHADER, 329 GL_FRAGMENT_SHADER, 336 GL_FRAGMENT_SHADER, 343 GL_FRAGMENT_SHADER, 350 GL_FRAGMENT_SHADER, 357 GL_FRAGMENT_SHADER, 364 GL_FRAGMENT_SHADER, [all …]
|
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/opengles2/ |
H A D | SDL_shaders_gles2.c | 205 GL_FRAGMENT_SHADER, 212 GL_FRAGMENT_SHADER, 219 GL_FRAGMENT_SHADER, 226 GL_FRAGMENT_SHADER, 233 GL_FRAGMENT_SHADER, 240 GL_FRAGMENT_SHADER, 247 GL_FRAGMENT_SHADER, 254 GL_FRAGMENT_SHADER, 514 GL_FRAGMENT_SHADER, 521 GL_FRAGMENT_SHADER, [all …]
|
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/opengles2/ |
H A D | SDL_shaders_gles2.c | 205 GL_FRAGMENT_SHADER, 212 GL_FRAGMENT_SHADER, 219 GL_FRAGMENT_SHADER, 226 GL_FRAGMENT_SHADER, 233 GL_FRAGMENT_SHADER, 240 GL_FRAGMENT_SHADER, 247 GL_FRAGMENT_SHADER, 254 GL_FRAGMENT_SHADER, 514 GL_FRAGMENT_SHADER, 521 GL_FRAGMENT_SHADER, [all …]
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/render/opengles2/ |
H A D | SDL_shaders_gles2.c | 205 GL_FRAGMENT_SHADER, 212 GL_FRAGMENT_SHADER, 219 GL_FRAGMENT_SHADER, 226 GL_FRAGMENT_SHADER, 233 GL_FRAGMENT_SHADER, 240 GL_FRAGMENT_SHADER, 247 GL_FRAGMENT_SHADER, 254 GL_FRAGMENT_SHADER, 514 GL_FRAGMENT_SHADER, 521 GL_FRAGMENT_SHADER, [all …]
|
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/tests/compiler_tests/ |
H A D | QualificationOrder_test.cpp | 61 if (compile(shaderString, GL_FRAGMENT_SHADER, SH_GLES3_1_SPEC)) in TEST_F() 77 if (compile(shaderString, GL_FRAGMENT_SHADER, SH_GLES3_1_SPEC)) in TEST_F() 92 if (compile(shaderString, GL_FRAGMENT_SHADER, SH_GLES3_1_SPEC)) in TEST_F() 108 if (compile(shaderString, GL_FRAGMENT_SHADER, SH_GLES3_1_SPEC)) in TEST_F() 145 if (compile(shaderString, GL_FRAGMENT_SHADER, SH_GLES3_SPEC)) in TEST_F() 163 if (compile(shaderString, GL_FRAGMENT_SHADER, SH_GLES3_SPEC)) in TEST_F() 181 if (compile(shaderString, GL_FRAGMENT_SHADER, SH_GLES3_SPEC)) in TEST_F() 199 if (compile(shaderString, GL_FRAGMENT_SHADER, SH_GLES3_SPEC)) in TEST_F() 217 if (compile(shaderString, GL_FRAGMENT_SHADER, SH_GLES3_SPEC)) in TEST_F() 444 if (compile(shaderString, GL_FRAGMENT_SHADER, SH_GLES3_SPEC)) in TEST_F() [all …]
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_shader_image_load_store/ |
H A D | host-mem-barrier.c | 216 grid, GL_FRAGMENT_SHADER, in run_test_element_array_raw() 269 grid, GL_FRAGMENT_SHADER, in run_test_ubo_raw() 312 grid, GL_FRAGMENT_SHADER, in run_test_tex_fetch_raw() 356 grid, GL_FRAGMENT_SHADER, in run_test_image_raw() 392 grid, GL_FRAGMENT_SHADER, in run_test_image_war() 480 grid, GL_FRAGMENT_SHADER, in run_test_pixel_raw() 528 grid, GL_FRAGMENT_SHADER, in run_test_pixel_waw() 578 grid, GL_FRAGMENT_SHADER, in run_test_tex_update_raw() 614 grid, GL_FRAGMENT_SHADER, in run_test_tex_update_waw() 657 grid, GL_FRAGMENT_SHADER, in run_test_buf_update_raw() [all …]
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_arrays_of_arrays/execution/subroutines/ |
H A D | fs-subroutine.shader_test | 54 subuniform GL_FRAGMENT_SHADER GetChan1[1][1] chan_full 55 subuniform GL_FRAGMENT_SHADER GetChan1[1][0] chan_empty 56 subuniform GL_FRAGMENT_SHADER GetChan1[0][0] chan_quarter 59 subuniform GL_FRAGMENT_SHADER GetChan1[1][1] chan_empty 60 subuniform GL_FRAGMENT_SHADER GetChan1[1][0] chan_full 61 subuniform GL_FRAGMENT_SHADER GetChan1[0][0] chan_half
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/ |
H A D | useshaderprogram-flushverts-1.c | 55 glUseShaderProgramEXT(GL_FRAGMENT_SHADER, fs_prog_1); in piglit_display() 63 glUseShaderProgramEXT(GL_FRAGMENT_SHADER, fs_prog_2); in piglit_display() 71 glUseShaderProgramEXT(GL_FRAGMENT_SHADER, fs_prog_1); in piglit_display() 79 glUseShaderProgramEXT(GL_FRAGMENT_SHADER, fs_prog_2); in piglit_display() 125 fs1 = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fs1_source); in piglit_init() 126 fs2 = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fs2_source); in piglit_init()
|
H A D | sso-simple.c | 70 glUseShaderProgramEXT(GL_FRAGMENT_SHADER, prog[1]); in piglit_display() 86 glUseShaderProgramEXT(GL_FRAGMENT_SHADER, prog[1]); in piglit_display() 123 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, bad_fs_text); in piglit_init() 126 prog[1] = glCreateShaderProgramEXT(GL_FRAGMENT_SHADER, good_fs_text); in piglit_init()
|
H A D | glsl-arb-fragment-coord-conventions.c | 92 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fragtext); in piglit_display() 120 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fragtext); in piglit_display() 149 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fragtext); in piglit_display() 179 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fragtext); in piglit_display() 211 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fragtext); in piglit_display()
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_shader_atomic_counters/ |
H A D | max-counters.c | 144 bool ret = atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && in run_test_fragment_max_counters() 194 bool ret = atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && in run_test_combined_max_counters() 229 bool ret = atomic_counters_compile(prog, GL_FRAGMENT_SHADER, src) && in run_test_fragment_max_buffers() 322 atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && in run_test_combined_max_buffers() 349 ret = atomic_counters_compile(prog, GL_FRAGMENT_SHADER, src); in run_test_fragment_max_bindings() 401 atomic_counters_subtest(&status, GL_FRAGMENT_SHADER, in piglit_init() 421 atomic_counters_subtest(&status, GL_FRAGMENT_SHADER, in piglit_init() 427 atomic_counters_subtest(&status, GL_FRAGMENT_SHADER, in piglit_init() 474 atomic_counters_subtest(&status, GL_FRAGMENT_SHADER, in piglit_init()
|
H A D | semantics.c | 90 ret = atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && in test_shader() 93 case GL_FRAGMENT_SHADER: in test_shader() 96 ret = atomic_counters_compile(prog, GL_FRAGMENT_SHADER, stage_source) && in test_shader() 102 ret = atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && in test_shader() 189 return test_shader(max_bindings, GL_FRAGMENT_SHADER, in run_test_fragment() 304 atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && in run_test_tess_control() 382 atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && in run_test_tess_evaluation() 418 atomic_counters_subtest(&status, GL_FRAGMENT_SHADER, in piglit_init()
|
H A D | unused-result.c | 67 atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && in run_test_vertex() 104 atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && in run_test_fragment() 147 atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && in run_test_geometry() 212 atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && in run_test_tess_control() 280 atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && in run_test_tess_evaluation() 316 atomic_counters_subtest(&status, GL_FRAGMENT_SHADER, in piglit_init()
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_shader_subroutine/execution/ |
H A D | simple-subroutine-dlist.shader_test | 48 subuniform GL_FRAGMENT_SHADER GetColor color_blue 56 subuniform GL_FRAGMENT_SHADER GetColor color_red 64 subuniform GL_FRAGMENT_SHADER GetColor color_blue 77 subuniform GL_FRAGMENT_SHADER GetColor color_green 84 subuniform GL_FRAGMENT_SHADER GetColor color_blue
|
H A D | array-subroutines.shader_test | 40 subuniform GL_FRAGMENT_SHADER GetChan1[0] chan_full 41 subuniform GL_FRAGMENT_SHADER GetChan1[1] chan_empty 44 subuniform GL_FRAGMENT_SHADER GetChan1[0] chan_empty 45 subuniform GL_FRAGMENT_SHADER GetChan1[1] chan_full
|
H A D | array-subroutines-explicit-location.shader_test | 44 subuniform GL_FRAGMENT_SHADER GetChan1[0] chan_full 45 subuniform GL_FRAGMENT_SHADER GetChan1[1] chan_empty 48 subuniform GL_FRAGMENT_SHADER GetChan1[0] chan_empty 49 subuniform GL_FRAGMENT_SHADER GetChan1[1] chan_full
|
H A D | two-subroutines-2.shader_test | 42 subuniform GL_FRAGMENT_SHADER GetChan1 chan_full 43 subuniform GL_FRAGMENT_SHADER GetChan2 chan_empty 46 subuniform GL_FRAGMENT_SHADER GetChan1 chan_empty 47 subuniform GL_FRAGMENT_SHADER GetChan2 chan_full
|
H A D | array-subroutines-nonconst.shader_test | 43 subuniform GL_FRAGMENT_SHADER GetChan1[0] chan_full 44 subuniform GL_FRAGMENT_SHADER GetChan1[1] chan_empty 48 subuniform GL_FRAGMENT_SHADER GetChan1[0] chan_empty 49 subuniform GL_FRAGMENT_SHADER GetChan1[1] chan_full
|
H A D | two-subroutines.shader_test | 56 subuniform GL_FRAGMENT_SHADER GetChan1 chan1_full 57 subuniform GL_FRAGMENT_SHADER GetChan2 chan2_empty 60 subuniform GL_FRAGMENT_SHADER GetChan1 chan1_empty 61 subuniform GL_FRAGMENT_SHADER GetChan2 chan2_full
|
H A D | two-subroutines-uniform.shader_test | 57 subuniform GL_FRAGMENT_SHADER GetChan1 chan1_full 58 subuniform GL_FRAGMENT_SHADER GetChan2 chan2_empty 62 subuniform GL_FRAGMENT_SHADER GetChan1 chan1_empty 63 subuniform GL_FRAGMENT_SHADER GetChan2 chan2_full
|
H A D | two-subroutines-nested.shader_test | 60 subuniform GL_FRAGMENT_SHADER GetChan1 chan1_full 61 subuniform GL_FRAGMENT_SHADER GetChan2 chan2_empty 65 subuniform GL_FRAGMENT_SHADER GetChan1 chan1_empty 66 subuniform GL_FRAGMENT_SHADER GetChan2 chan2_full
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_bindless_texture/ |
H A D | uniform.c | 141 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, in check_UniformHandleui64_with_explicit_bound_sampler() 175 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, in check_Uniform_with_explicit_bindless_sampler() 211 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, in check_Uniform_with_implicit_bound_sampler() 256 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, in check_UniformHandleui64_with_explicit_bound_image() 290 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, in check_Uniform_with_explicit_bindless_image() 326 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, in check_Uniform_with_implicit_bound_image() 414 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fs_src); in check_Uniform_with_texture_units_and_handles() 451 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, in use_glGetActiveUniform_with_sampler() 488 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, in use_glGetActiveUniform_with_image()
|
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/ |
H A D | post_processing.cpp | 63 GL_FRAGMENT_SHADER, "gaussian3h.frag"); in Gaussian3HBlurShader() 105 GL_FRAGMENT_SHADER, "gaussian6v.frag"); in Gaussian6VBlurShader() 127 GL_FRAGMENT_SHADER, "gaussian3v.frag"); in Gaussian3VBlurShader() 201 GL_FRAGMENT_SHADER, "gaussian6h.frag"); in Gaussian6HBlurShader() 347 GL_FRAGMENT_SHADER, "bloom.frag"); in BloomShader() 426 GL_FRAGMENT_SHADER, "tonemap.frag"); in ToneMapShader() 447 GL_FRAGMENT_SHADER, "dof.frag"); in DepthOfFieldShader() 544 GL_FRAGMENT_SHADER, "glow.frag"); in GlowShader() 567 GL_FRAGMENT_SHADER, "ssao.frag"); in SSAOShader() 620 GL_FRAGMENT_SHADER, "godfade.frag"); in GodFadeShader() [all …]
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_uniform_buffer_object/ |
H A D | maxuniformblocksize.c | 136 target = GL_FRAGMENT_SHADER; in piglit_display() 141 target = GL_FRAGMENT_SHADER; in piglit_display() 157 fs = piglit_compile_shader_formatted(GL_FRAGMENT_SHADER, in piglit_display() 160 case GL_FRAGMENT_SHADER: in piglit_display() 164 fs = piglit_compile_shader_formatted(GL_FRAGMENT_SHADER, in piglit_display()
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_shader_storage_buffer_object/ |
H A D | max-ssbo-size.c | 149 target = GL_FRAGMENT_SHADER; in piglit_display() 154 target = GL_FRAGMENT_SHADER; in piglit_display() 169 fs = piglit_compile_shader_formatted(GL_FRAGMENT_SHADER, in piglit_display() 173 case GL_FRAGMENT_SHADER: in piglit_display() 176 fs = piglit_compile_shader_formatted(GL_FRAGMENT_SHADER, in piglit_display()
|