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Searched refs:GL_FRAGMENT_SHADER (Results 1 – 25 of 2307) sorted by relevance

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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/opengles2/
H A DSDL_shaders_gles2.c301 GL_FRAGMENT_SHADER,
308 GL_FRAGMENT_SHADER,
315 GL_FRAGMENT_SHADER,
322 GL_FRAGMENT_SHADER,
329 GL_FRAGMENT_SHADER,
336 GL_FRAGMENT_SHADER,
343 GL_FRAGMENT_SHADER,
350 GL_FRAGMENT_SHADER,
357 GL_FRAGMENT_SHADER,
364 GL_FRAGMENT_SHADER,
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/opengles2/
H A DSDL_shaders_gles2.c205 GL_FRAGMENT_SHADER,
212 GL_FRAGMENT_SHADER,
219 GL_FRAGMENT_SHADER,
226 GL_FRAGMENT_SHADER,
233 GL_FRAGMENT_SHADER,
240 GL_FRAGMENT_SHADER,
247 GL_FRAGMENT_SHADER,
254 GL_FRAGMENT_SHADER,
514 GL_FRAGMENT_SHADER,
521 GL_FRAGMENT_SHADER,
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/opengles2/
H A DSDL_shaders_gles2.c205 GL_FRAGMENT_SHADER,
212 GL_FRAGMENT_SHADER,
219 GL_FRAGMENT_SHADER,
226 GL_FRAGMENT_SHADER,
233 GL_FRAGMENT_SHADER,
240 GL_FRAGMENT_SHADER,
247 GL_FRAGMENT_SHADER,
254 GL_FRAGMENT_SHADER,
514 GL_FRAGMENT_SHADER,
521 GL_FRAGMENT_SHADER,
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/render/opengles2/
H A DSDL_shaders_gles2.c205 GL_FRAGMENT_SHADER,
212 GL_FRAGMENT_SHADER,
219 GL_FRAGMENT_SHADER,
226 GL_FRAGMENT_SHADER,
233 GL_FRAGMENT_SHADER,
240 GL_FRAGMENT_SHADER,
247 GL_FRAGMENT_SHADER,
254 GL_FRAGMENT_SHADER,
514 GL_FRAGMENT_SHADER,
521 GL_FRAGMENT_SHADER,
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/tests/compiler_tests/
H A DQualificationOrder_test.cpp61 if (compile(shaderString, GL_FRAGMENT_SHADER, SH_GLES3_1_SPEC)) in TEST_F()
77 if (compile(shaderString, GL_FRAGMENT_SHADER, SH_GLES3_1_SPEC)) in TEST_F()
92 if (compile(shaderString, GL_FRAGMENT_SHADER, SH_GLES3_1_SPEC)) in TEST_F()
108 if (compile(shaderString, GL_FRAGMENT_SHADER, SH_GLES3_1_SPEC)) in TEST_F()
145 if (compile(shaderString, GL_FRAGMENT_SHADER, SH_GLES3_SPEC)) in TEST_F()
163 if (compile(shaderString, GL_FRAGMENT_SHADER, SH_GLES3_SPEC)) in TEST_F()
181 if (compile(shaderString, GL_FRAGMENT_SHADER, SH_GLES3_SPEC)) in TEST_F()
199 if (compile(shaderString, GL_FRAGMENT_SHADER, SH_GLES3_SPEC)) in TEST_F()
217 if (compile(shaderString, GL_FRAGMENT_SHADER, SH_GLES3_SPEC)) in TEST_F()
444 if (compile(shaderString, GL_FRAGMENT_SHADER, SH_GLES3_SPEC)) in TEST_F()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_shader_image_load_store/
H A Dhost-mem-barrier.c216 grid, GL_FRAGMENT_SHADER, in run_test_element_array_raw()
269 grid, GL_FRAGMENT_SHADER, in run_test_ubo_raw()
312 grid, GL_FRAGMENT_SHADER, in run_test_tex_fetch_raw()
356 grid, GL_FRAGMENT_SHADER, in run_test_image_raw()
392 grid, GL_FRAGMENT_SHADER, in run_test_image_war()
480 grid, GL_FRAGMENT_SHADER, in run_test_pixel_raw()
528 grid, GL_FRAGMENT_SHADER, in run_test_pixel_waw()
578 grid, GL_FRAGMENT_SHADER, in run_test_tex_update_raw()
614 grid, GL_FRAGMENT_SHADER, in run_test_tex_update_waw()
657 grid, GL_FRAGMENT_SHADER, in run_test_buf_update_raw()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_arrays_of_arrays/execution/subroutines/
H A Dfs-subroutine.shader_test54 subuniform GL_FRAGMENT_SHADER GetChan1[1][1] chan_full
55 subuniform GL_FRAGMENT_SHADER GetChan1[1][0] chan_empty
56 subuniform GL_FRAGMENT_SHADER GetChan1[0][0] chan_quarter
59 subuniform GL_FRAGMENT_SHADER GetChan1[1][1] chan_empty
60 subuniform GL_FRAGMENT_SHADER GetChan1[1][0] chan_full
61 subuniform GL_FRAGMENT_SHADER GetChan1[0][0] chan_half
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/
H A Duseshaderprogram-flushverts-1.c55 glUseShaderProgramEXT(GL_FRAGMENT_SHADER, fs_prog_1); in piglit_display()
63 glUseShaderProgramEXT(GL_FRAGMENT_SHADER, fs_prog_2); in piglit_display()
71 glUseShaderProgramEXT(GL_FRAGMENT_SHADER, fs_prog_1); in piglit_display()
79 glUseShaderProgramEXT(GL_FRAGMENT_SHADER, fs_prog_2); in piglit_display()
125 fs1 = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fs1_source); in piglit_init()
126 fs2 = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fs2_source); in piglit_init()
H A Dsso-simple.c70 glUseShaderProgramEXT(GL_FRAGMENT_SHADER, prog[1]); in piglit_display()
86 glUseShaderProgramEXT(GL_FRAGMENT_SHADER, prog[1]); in piglit_display()
123 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, bad_fs_text); in piglit_init()
126 prog[1] = glCreateShaderProgramEXT(GL_FRAGMENT_SHADER, good_fs_text); in piglit_init()
H A Dglsl-arb-fragment-coord-conventions.c92 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fragtext); in piglit_display()
120 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fragtext); in piglit_display()
149 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fragtext); in piglit_display()
179 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fragtext); in piglit_display()
211 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fragtext); in piglit_display()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_shader_atomic_counters/
H A Dmax-counters.c144 bool ret = atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && in run_test_fragment_max_counters()
194 bool ret = atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && in run_test_combined_max_counters()
229 bool ret = atomic_counters_compile(prog, GL_FRAGMENT_SHADER, src) && in run_test_fragment_max_buffers()
322 atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && in run_test_combined_max_buffers()
349 ret = atomic_counters_compile(prog, GL_FRAGMENT_SHADER, src); in run_test_fragment_max_bindings()
401 atomic_counters_subtest(&status, GL_FRAGMENT_SHADER, in piglit_init()
421 atomic_counters_subtest(&status, GL_FRAGMENT_SHADER, in piglit_init()
427 atomic_counters_subtest(&status, GL_FRAGMENT_SHADER, in piglit_init()
474 atomic_counters_subtest(&status, GL_FRAGMENT_SHADER, in piglit_init()
H A Dsemantics.c90 ret = atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && in test_shader()
93 case GL_FRAGMENT_SHADER: in test_shader()
96 ret = atomic_counters_compile(prog, GL_FRAGMENT_SHADER, stage_source) && in test_shader()
102 ret = atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && in test_shader()
189 return test_shader(max_bindings, GL_FRAGMENT_SHADER, in run_test_fragment()
304 atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && in run_test_tess_control()
382 atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && in run_test_tess_evaluation()
418 atomic_counters_subtest(&status, GL_FRAGMENT_SHADER, in piglit_init()
H A Dunused-result.c67 atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && in run_test_vertex()
104 atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && in run_test_fragment()
147 atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && in run_test_geometry()
212 atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && in run_test_tess_control()
280 atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && in run_test_tess_evaluation()
316 atomic_counters_subtest(&status, GL_FRAGMENT_SHADER, in piglit_init()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_shader_subroutine/execution/
H A Dsimple-subroutine-dlist.shader_test48 subuniform GL_FRAGMENT_SHADER GetColor color_blue
56 subuniform GL_FRAGMENT_SHADER GetColor color_red
64 subuniform GL_FRAGMENT_SHADER GetColor color_blue
77 subuniform GL_FRAGMENT_SHADER GetColor color_green
84 subuniform GL_FRAGMENT_SHADER GetColor color_blue
H A Darray-subroutines.shader_test40 subuniform GL_FRAGMENT_SHADER GetChan1[0] chan_full
41 subuniform GL_FRAGMENT_SHADER GetChan1[1] chan_empty
44 subuniform GL_FRAGMENT_SHADER GetChan1[0] chan_empty
45 subuniform GL_FRAGMENT_SHADER GetChan1[1] chan_full
H A Darray-subroutines-explicit-location.shader_test44 subuniform GL_FRAGMENT_SHADER GetChan1[0] chan_full
45 subuniform GL_FRAGMENT_SHADER GetChan1[1] chan_empty
48 subuniform GL_FRAGMENT_SHADER GetChan1[0] chan_empty
49 subuniform GL_FRAGMENT_SHADER GetChan1[1] chan_full
H A Dtwo-subroutines-2.shader_test42 subuniform GL_FRAGMENT_SHADER GetChan1 chan_full
43 subuniform GL_FRAGMENT_SHADER GetChan2 chan_empty
46 subuniform GL_FRAGMENT_SHADER GetChan1 chan_empty
47 subuniform GL_FRAGMENT_SHADER GetChan2 chan_full
H A Darray-subroutines-nonconst.shader_test43 subuniform GL_FRAGMENT_SHADER GetChan1[0] chan_full
44 subuniform GL_FRAGMENT_SHADER GetChan1[1] chan_empty
48 subuniform GL_FRAGMENT_SHADER GetChan1[0] chan_empty
49 subuniform GL_FRAGMENT_SHADER GetChan1[1] chan_full
H A Dtwo-subroutines.shader_test56 subuniform GL_FRAGMENT_SHADER GetChan1 chan1_full
57 subuniform GL_FRAGMENT_SHADER GetChan2 chan2_empty
60 subuniform GL_FRAGMENT_SHADER GetChan1 chan1_empty
61 subuniform GL_FRAGMENT_SHADER GetChan2 chan2_full
H A Dtwo-subroutines-uniform.shader_test57 subuniform GL_FRAGMENT_SHADER GetChan1 chan1_full
58 subuniform GL_FRAGMENT_SHADER GetChan2 chan2_empty
62 subuniform GL_FRAGMENT_SHADER GetChan1 chan1_empty
63 subuniform GL_FRAGMENT_SHADER GetChan2 chan2_full
H A Dtwo-subroutines-nested.shader_test60 subuniform GL_FRAGMENT_SHADER GetChan1 chan1_full
61 subuniform GL_FRAGMENT_SHADER GetChan2 chan2_empty
65 subuniform GL_FRAGMENT_SHADER GetChan1 chan1_empty
66 subuniform GL_FRAGMENT_SHADER GetChan2 chan2_full
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_bindless_texture/
H A Duniform.c141 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, in check_UniformHandleui64_with_explicit_bound_sampler()
175 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, in check_Uniform_with_explicit_bindless_sampler()
211 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, in check_Uniform_with_implicit_bound_sampler()
256 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, in check_UniformHandleui64_with_explicit_bound_image()
290 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, in check_Uniform_with_explicit_bindless_image()
326 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, in check_Uniform_with_implicit_bound_image()
414 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fs_src); in check_Uniform_with_texture_units_and_handles()
451 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, in use_glGetActiveUniform_with_sampler()
488 fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, in use_glGetActiveUniform_with_image()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/
H A Dpost_processing.cpp63 GL_FRAGMENT_SHADER, "gaussian3h.frag"); in Gaussian3HBlurShader()
105 GL_FRAGMENT_SHADER, "gaussian6v.frag"); in Gaussian6VBlurShader()
127 GL_FRAGMENT_SHADER, "gaussian3v.frag"); in Gaussian3VBlurShader()
201 GL_FRAGMENT_SHADER, "gaussian6h.frag"); in Gaussian6HBlurShader()
347 GL_FRAGMENT_SHADER, "bloom.frag"); in BloomShader()
426 GL_FRAGMENT_SHADER, "tonemap.frag"); in ToneMapShader()
447 GL_FRAGMENT_SHADER, "dof.frag"); in DepthOfFieldShader()
544 GL_FRAGMENT_SHADER, "glow.frag"); in GlowShader()
567 GL_FRAGMENT_SHADER, "ssao.frag"); in SSAOShader()
620 GL_FRAGMENT_SHADER, "godfade.frag"); in GodFadeShader()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_uniform_buffer_object/
H A Dmaxuniformblocksize.c136 target = GL_FRAGMENT_SHADER; in piglit_display()
141 target = GL_FRAGMENT_SHADER; in piglit_display()
157 fs = piglit_compile_shader_formatted(GL_FRAGMENT_SHADER, in piglit_display()
160 case GL_FRAGMENT_SHADER: in piglit_display()
164 fs = piglit_compile_shader_formatted(GL_FRAGMENT_SHADER, in piglit_display()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_shader_storage_buffer_object/
H A Dmax-ssbo-size.c149 target = GL_FRAGMENT_SHADER; in piglit_display()
154 target = GL_FRAGMENT_SHADER; in piglit_display()
169 fs = piglit_compile_shader_formatted(GL_FRAGMENT_SHADER, in piglit_display()
173 case GL_FRAGMENT_SHADER: in piglit_display()
176 fs = piglit_compile_shader_formatted(GL_FRAGMENT_SHADER, in piglit_display()

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