Searched refs:GL_FXAA_SHADER (Results 1 – 2 of 2) sorted by relevance
26 GL_FXAA_SHADER = 0xfff4, enumerator
591 …opyWithChangedShader(G, I->offscreenCGO, unitCGO, GL_DEFAULT_SHADER_WITH_SETTINGS, GL_FXAA_SHADER); in SceneRenderAA()