/dports/games/lwjgl/lwjgl-2df01dd/src/java/org/lwjgl/test/opengles/util/ |
H A D | GLLight.java | 15 public static final int GL_LIGHT7 = 0x4007; field in GLLight 42 if ( light < GL_LIGHT0 || GL_LIGHT7 < light ) in glLight() 70 if ( light < GL_LIGHT0 || GL_LIGHT7 < light ) in glLight() 84 if ( light < GL_LIGHT0 || GL_LIGHT7 < light ) in getParam4f() 112 if ( light < GL_LIGHT0 || GL_LIGHT7 < light ) in setUniform1f()
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/dports/games/el/Eternal-Lands-1.9.5.9-1/ |
H A D | lights.c | 280 glLightfv(GL_LIGHT7,GL_AMBIENT,no_light); in init_lights() 281 glLightfv(GL_LIGHT7,GL_SPECULAR,no_light); in init_lights() 282 glLightfv(GL_LIGHT7,GL_DIFFUSE,no_light); in init_lights() 283 glLightf(GL_LIGHT7,GL_CONSTANT_ATTENUATION,0); in init_lights() 284 glEnable(GL_LIGHT7); in init_lights() 358 glLightfv(GL_LIGHT7, GL_AMBIENT, ambient_light); in draw_global_light() 359 glLightfv(GL_LIGHT7, GL_DIFFUSE, diffuse_light); in draw_global_light() 375 glLightfv(GL_LIGHT7, GL_POSITION, sun_position); in draw_global_light() 407 glLightfv(GL_LIGHT7,GL_AMBIENT,ambient_light); in draw_dungeon_light() 408 glLightfv(GL_LIGHT7, GL_POSITION, global_light_position); in draw_dungeon_light() [all …]
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H A D | weather.c | 677 glLightfv(GL_LIGHT7, GL_AMBIENT, lightning_ambient_color); in weather_init_lightning_light() 678 glLightfv(GL_LIGHT7, GL_DIFFUSE, lightning_color); in weather_init_lightning_light() 679 glLightfv(GL_LIGHT7, GL_POSITION, lightning_position); in weather_init_lightning_light()
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/dports/games/el/Eternal-Lands-1.9.5.9-1/map_editor/ |
H A D | lights.c | 408 glLightfv(GL_LIGHT7,GL_AMBIENT,no_light); in init_lights() 409 glLightfv(GL_LIGHT7,GL_SPECULAR,no_light); in init_lights() 410 glLightfv(GL_LIGHT7,GL_DIFFUSE,no_light); in init_lights() 411 glLightf(GL_LIGHT7,GL_CONSTANT_ATTENUATION,0); in init_lights() 412 glEnable(GL_LIGHT7); in init_lights() 455 glLightfv(GL_LIGHT7,GL_AMBIENT,ambient_light); in draw_global_light() 456 glLightfv(GL_LIGHT7, GL_POSITION, global_light_position); in draw_global_light() 457 glLightfv(GL_LIGHT7,GL_DIFFUSE,&global_lights[i][0]); in draw_global_light() 472 glLightfv(GL_LIGHT7,GL_AMBIENT,ambient_light); in draw_dungeon_light() 473 glLightfv(GL_LIGHT7, GL_POSITION, global_light_position); in draw_dungeon_light() [all …]
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/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/com/jogamp/opengl/fixedfunc/ |
H A D | GLLightingFunc.java | 40 public static final int GL_LIGHT7 = 0x4007; field
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/ |
H A D | Light.cpp | 45 case 7: t=GL_LIGHT7; break; in apply()
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/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Environment/ |
H A D | Lights.cpp | 56 lightselect = GL_LIGHT7; in SetUpLight()
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/arcade/glui/ |
H A D | opengl.py | 64 GL_LIGHT7 = 0x4007 variable in GL
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/dports/games/searchandrescue/searchandrescue_1.4.0/sar/ |
H A D | stategl.c | 205 case GL_LIGHT7: in StateGLEnableF() 446 case GL_LIGHT7: in StateGLDisableF() 950 glDisable(GL_LIGHT7); in StateGLResetAll()
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/dports/math/qtiplot-doc/qtiplot-0.9.8.9/3rdparty/qwtplot3d/src/ |
H A D | qwt3d_lighting.cpp | 30 return GL_LIGHT7; in lightEnum()
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/dports/math/qwtplot3d/qwtplot3d-438c855d/src/ |
H A D | qwt3d_lighting.cpp | 30 return GL_LIGHT7; in lightEnum()
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/dports/devel/simgear/simgear-2020.3.11/simgear/scene/util/ |
H A D | SGDebugDrawCallback.hxx | 98 PRINT_STATE(GL_LIGHT7); in printState()
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/src/gl/ |
H A D | const.h | 159 #define GL_LIGHT7 0x4007 macro
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/dports/science/apbs/apbs-pdb2pqr-apbs-1.5-102-g500c1473/apbs/externals/fetk/sg/src/gl/ |
H A D | enable.c | 162 case GL_LIGHT7: in gl_enable() 464 case GL_LIGHT7: in gl_IsEnabled()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/mesa/main/ |
H A D | es1_conversion.c | 217 if (light < GL_LIGHT0 || light > GL_LIGHT7) { in _mesa_GetLightxv() 500 if (light < GL_LIGHT0 || light > GL_LIGHT7) { in _mesa_Lightxv()
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/dports/audio/lsp-plugins-lv2/lsp-plugins-1.1.31/src/rendering/glx/ |
H A D | backend.cpp | 467 if (++light_id > GL_LIGHT7) in set_lights() 472 while (light_id <= GL_LIGHT7) in set_lights()
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/dports/lang/clover/mesa-21.3.6/src/mesa/main/ |
H A D | es1_conversion.c | 233 if (light < GL_LIGHT0 || light > GL_LIGHT7) { in _mesa_GetLightxv() 522 if (light < GL_LIGHT0 || light > GL_LIGHT7) { in _mesa_Lightxv()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | es1_conversion.c | 233 if (light < GL_LIGHT0 || light > GL_LIGHT7) { in _mesa_GetLightxv() 522 if (light < GL_LIGHT0 || light > GL_LIGHT7) { in _mesa_Lightxv()
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/main/ |
H A D | es1_conversion.c | 233 if (light < GL_LIGHT0 || light > GL_LIGHT7) { in _mesa_GetLightxv() 522 if (light < GL_LIGHT0 || light > GL_LIGHT7) { in _mesa_Lightxv()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/main/ |
H A D | es1_conversion.c | 233 if (light < GL_LIGHT0 || light > GL_LIGHT7) { in _mesa_GetLightxv() 522 if (light < GL_LIGHT0 || light > GL_LIGHT7) { in _mesa_Lightxv()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/main/ |
H A D | es1_conversion.c | 234 if (light < GL_LIGHT0 || light > GL_LIGHT7) { in _mesa_GetLightxv() 523 if (light < GL_LIGHT0 || light > GL_LIGHT7) { in _mesa_Lightxv()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | es1_conversion.c | 233 if (light < GL_LIGHT0 || light > GL_LIGHT7) { in _mesa_GetLightxv() 522 if (light < GL_LIGHT0 || light > GL_LIGHT7) { in _mesa_Lightxv()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/main/ |
H A D | es1_conversion.c | 233 if (light < GL_LIGHT0 || light > GL_LIGHT7) { in _mesa_GetLightxv() 522 if (light < GL_LIGHT0 || light > GL_LIGHT7) { in _mesa_Lightxv()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/main/ |
H A D | es1_conversion.c | 233 if (light < GL_LIGHT0 || light > GL_LIGHT7) { in _mesa_GetLightxv() 522 if (light < GL_LIGHT0 || light > GL_LIGHT7) { in _mesa_Lightxv()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/main/ |
H A D | es1_conversion.c | 233 if (light < GL_LIGHT0 || light > GL_LIGHT7) { in _mesa_GetLightxv() 522 if (light < GL_LIGHT0 || light > GL_LIGHT7) { in _mesa_Lightxv()
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