/dports/misc/vxl/vxl-3.3.2/core/vgui/ |
H A D | vgui_matrix_state.cxx | 37 glGetDoublev(GL_MODELVIEW_MATRIX, M); in save() 94 glGetDoublev(GL_MODELVIEW_MATRIX, Mt.data_block()); in gl_matrices_are_cleared() 114 glGetDoublev(GL_MODELVIEW_MATRIX, M.data_block()); in modelview_matrix() 134 else if (matrix == GL_MODELVIEW || matrix == GL_MODELVIEW_MATRIX) in premultiply() 135 glGetDoublev(GL_MODELVIEW_MATRIX, P.data_block()); in premultiply() 143 else if (matrix == GL_MODELVIEW || matrix == GL_MODELVIEW_MATRIX) in premultiply() 156 else if (matrix == GL_MODELVIEW || matrix == GL_MODELVIEW_MATRIX) in postmultiply()
|
/dports/cad/gmsh/gmsh-4.9.2-source/contrib/Netgen/libsrc/visualization/ |
H A D | mvdraw.cpp | 160 glGetFloatv (GL_MODELVIEW_MATRIX, lookatmat); in CalcTransformationMatrices() 164 glGetFloatv (GL_MODELVIEW_MATRIX, transmat); in CalcTransformationMatrices() 167 glGetFloatv (GL_MODELVIEW_MATRIX, rotmat); in CalcTransformationMatrices() 171 glGetFloatv (GL_MODELVIEW_MATRIX, centermat); in CalcTransformationMatrices() 178 glGetFloatv (GL_MODELVIEW_MATRIX, transformationmat); in CalcTransformationMatrices() 195 glGetFloatv (GL_MODELVIEW_MATRIX, rotmat); in ArbitraryRotation() 243 glGetFloatv (GL_MODELVIEW_MATRIX, rotmat); in StandardRotation() 272 glGetFloatv (GL_MODELVIEW_MATRIX, rotmat); in MouseMove() 280 glGetDoublev (GL_MODELVIEW_MATRIX, modelviewmat); in MouseMove() 313 glGetFloatv (GL_MODELVIEW_MATRIX, transmat); in MouseMove() [all …]
|
/dports/math/sisl/SISL-SISL-4.6.0-44-g9114631/examples/viewer/src/ |
H A D | transfutils.cpp | 74 glGetFloatv(GL_MODELVIEW_MATRIX, oldModelView); in rotate() 84 glGetFloatv(GL_MODELVIEW_MATRIX, oldModelView); in rotate() 94 glGetFloatv(GL_MODELVIEW_MATRIX, oldModelView); in rotate() 112 glGetFloatv(GL_MODELVIEW_MATRIX, oldModelView); in translate()
|
H A D | gl_aux.cpp | 668 case GL_MODELVIEW_MATRIX: in print_gl_matrix() 673 case GL_MODELVIEW_MATRIX + GL_PROJECTION_MATRIX: in print_gl_matrix() 678 glGetDoublev(GL_MODELVIEW_MATRIX, p); in print_gl_matrix() 683 case GL_MODELVIEW_MATRIX + GL_PROJECTION_MATRIX: in print_gl_matrix() 685 glGetDoublev(GL_MODELVIEW_MATRIX, p2); in print_gl_matrix() 691 glGetDoublev(GL_MODELVIEW_MATRIX, p); in print_gl_matrix() 774 glGetDoublev(GL_MODELVIEW_MATRIX, p); in write_gl_matrices() 802 glMatrixMode(GL_MODELVIEW_MATRIX); in read_gl_matrices()
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/gles1/ |
H A D | MatrixLoadTest.cpp | 45 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P() 64 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P() 71 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P() 84 {GL_MODELVIEW, GL_MODELVIEW_MATRIX}, in TEST_P()
|
H A D | MatrixBuiltinsTest.cpp | 48 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P() 69 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P() 90 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P() 113 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P() 135 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P()
|
H A D | MatrixMultTest.cpp | 43 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P() 64 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P() 71 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P()
|
/dports/cad/netgen/netgen-6.2.2105/libsrc/visualization/ |
H A D | mvdraw.cpp | 183 glGetDoublev (GL_MODELVIEW_MATRIX, lookatmat); in CalcTransformationMatrices() 187 glGetDoublev (GL_MODELVIEW_MATRIX, transmat); in CalcTransformationMatrices() 190 glGetDoublev (GL_MODELVIEW_MATRIX, rotmat); in CalcTransformationMatrices() 194 glGetDoublev (GL_MODELVIEW_MATRIX, centermat); in CalcTransformationMatrices() 201 glGetDoublev (GL_MODELVIEW_MATRIX, transformationmat); in CalcTransformationMatrices() 218 glGetDoublev (GL_MODELVIEW_MATRIX, rotmat); in ArbitraryRotation() 266 glGetDoublev (GL_MODELVIEW_MATRIX, rotmat); in StandardRotation() 295 glGetDoublev (GL_MODELVIEW_MATRIX, rotmat); in MouseMove() 303 glGetDoublev (GL_MODELVIEW_MATRIX, modelviewmat); in MouseMove() 336 glGetDoublev (GL_MODELVIEW_MATRIX, transmat); in MouseMove() [all …]
|
/dports/science/cgnslib/CGNS-4.1.2/src/cgnstools/tkogl/ |
H A D | get.c | 27 {"modelviewmatrix", GL_MODELVIEW_MATRIX, FLOATVAL, 16}, 63 case GL_MODELVIEW_MATRIX: glGetFloatv (GL_MODELVIEW_MATRIX, floatVal); break; in GetGlVal()
|
/dports/games/pacmanarena/pacman/ |
H A D | math.c | 81 glGetFloatv(GL_MODELVIEW_MATRIX, matrix); in math_rotate_vec3() 90 glGetFloatv(GL_MODELVIEW_MATRIX, matrix); in math_rotate_vec3() 110 glGetFloatv(GL_MODELVIEW_MATRIX, matrix); in math_rotate_vec2() 119 glGetFloatv(GL_MODELVIEW_MATRIX, matrix); in math_rotate_vec2()
|
/dports/graphics/wdune/wdune-1.926/src/ |
H A D | X3DNBodyCollidableNode.cpp | 69 glGetFloatv(GL_MODELVIEW_MATRIX, m_matrix); in transform() 165 glGetFloatv(GL_MODELVIEW_MATRIX, mat); in setHandle() 247 glGetFloatv(GL_MODELVIEW_MATRIX, modelView); in modelViewIsIdentity() 249 glGetFloatv(GL_MODELVIEW_MATRIX, identity); in modelViewIsIdentity()
|
/dports/games/duel/duel/src/ |
H A D | doAI.cpp | 57 glGetFloatv(GL_MODELVIEW_MATRIX, tfm.m_af); in SelectMode() 212 glGetFloatv(GL_MODELVIEW_MATRIX, tfm.m_af); in Fight() 268 glGetFloatv(GL_MODELVIEW_MATRIX, tfm.m_af); in Fight() 322 glGetFloatv(GL_MODELVIEW_MATRIX, tfm.m_af); in Fight() 356 glGetFloatv(GL_MODELVIEW_MATRIX, tfm.m_af); in Fight() 415 glGetFloatv(GL_MODELVIEW_MATRIX, tfm.m_af); in Roam() 488 glGetFloatv(GL_MODELVIEW_MATRIX, tfm.m_af); in Avoid()
|
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GLU/ |
H A D | projection.py | 18 model = GL.glGetDoublev( GL.GL_MODELVIEW_MATRIX ) 47 model = GL.glGetDoublev( GL.GL_MODELVIEW_MATRIX ) 78 model = GL.glGetDoublev( GL.GL_MODELVIEW_MATRIX )
|
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GLU/ |
H A D | projection.py | 18 model = GL.glGetDoublev( GL.GL_MODELVIEW_MATRIX ) 47 model = GL.glGetDoublev( GL.GL_MODELVIEW_MATRIX ) 78 model = GL.glGetDoublev( GL.GL_MODELVIEW_MATRIX )
|
/dports/games/memonix/MemonixSourceCode/src/Core/RendererInterface/ |
H A D | OGL_Matrix.cpp | 94 glGetFloatv( GL_MODELVIEW_MATRIX, params ); in vw_GetMatrix() 102 glMatrixMode(GL_MODELVIEW_MATRIX); in vw_SetMatrix()
|
/dports/databases/py-qt5-sql/PyQt5-5.15.4/qpy/QtGui/ |
H A D | qpyopengl_get.cpp | 59 #if defined(GL_MODELVIEW_MATRIX) in qpyopengl_get() 60 case GL_MODELVIEW_MATRIX: in qpyopengl_get()
|
/dports/multimedia/py-qt5-multimediawidgets/PyQt5-5.15.4/qpy/QtGui/ |
H A D | qpyopengl_get.cpp | 59 #if defined(GL_MODELVIEW_MATRIX) in qpyopengl_get() 60 case GL_MODELVIEW_MATRIX: in qpyopengl_get()
|
/dports/multimedia/py-qt5-multimedia/PyQt5-5.15.4/qpy/QtGui/ |
H A D | qpyopengl_get.cpp | 59 #if defined(GL_MODELVIEW_MATRIX) in qpyopengl_get() 60 case GL_MODELVIEW_MATRIX: in qpyopengl_get()
|
/dports/www/py-qt5-websockets/PyQt5-5.15.4/qpy/QtGui/ |
H A D | qpyopengl_get.cpp | 59 #if defined(GL_MODELVIEW_MATRIX) in qpyopengl_get() 60 case GL_MODELVIEW_MATRIX: in qpyopengl_get()
|
/dports/www/py-qt5-webkit/PyQt5-5.15.4/qpy/QtGui/ |
H A D | qpyopengl_get.cpp | 59 #if defined(GL_MODELVIEW_MATRIX) in qpyopengl_get() 60 case GL_MODELVIEW_MATRIX: in qpyopengl_get()
|
/dports/www/py-qt5-webkitwidgets/PyQt5-5.15.4/qpy/QtGui/ |
H A D | qpyopengl_get.cpp | 59 #if defined(GL_MODELVIEW_MATRIX) in qpyopengl_get() 60 case GL_MODELVIEW_MATRIX: in qpyopengl_get()
|
/dports/www/py-qt5-webchannel/PyQt5-5.15.4/qpy/QtGui/ |
H A D | qpyopengl_get.cpp | 59 #if defined(GL_MODELVIEW_MATRIX) in qpyopengl_get() 60 case GL_MODELVIEW_MATRIX: in qpyopengl_get()
|
/dports/x11-toolkits/py-qt5-widgets/PyQt5-5.15.4/qpy/QtGui/ |
H A D | qpyopengl_get.cpp | 59 #if defined(GL_MODELVIEW_MATRIX) in qpyopengl_get() 60 case GL_MODELVIEW_MATRIX: in qpyopengl_get()
|
/dports/comms/py-qt5-serialport/PyQt5-5.15.4/qpy/QtGui/ |
H A D | qpyopengl_get.cpp | 59 #if defined(GL_MODELVIEW_MATRIX) in qpyopengl_get() 60 case GL_MODELVIEW_MATRIX: in qpyopengl_get()
|
/dports/comms/py-qt5-sensors/PyQt5-5.15.4/qpy/QtGui/ |
H A D | qpyopengl_get.cpp | 59 #if defined(GL_MODELVIEW_MATRIX) in qpyopengl_get() 60 case GL_MODELVIEW_MATRIX: in qpyopengl_get()
|