Searched refs:GL_MemoryTypeFromProperties (Results 1 – 8 of 8) sorted by relevance
601 …uint32_t memory_type_index = GL_MemoryTypeFromProperties(memory_requirements.memoryTypeBits, VK_ME… in GLMesh_LoadVertexBuffer()692 …uint32_t memory_type_index = GL_MemoryTypeFromProperties(memory_requirements.memoryTypeBits, VK_ME… in GLMesh_LoadVertexBuffer()
145 int GL_MemoryTypeFromProperties(uint32_t type_bits, VkFlags requirements_mask, VkFlags preferred_ma… in GL_MemoryTypeFromProperties() function371 …memory_allocate_info.memoryTypeIndex = GL_MemoryTypeFromProperties(memory_requirements.memoryTypeB… in R_CreateStagingBuffers()639 …memory_allocate_info.memoryTypeIndex = GL_MemoryTypeFromProperties(memory_requirements.memoryTypeB… in R_InitDynamicVertexBuffers()703 …memory_allocate_info.memoryTypeIndex = GL_MemoryTypeFromProperties(memory_requirements.memoryTypeB… in R_InitDynamicIndexBuffers()767 …memory_allocate_info.memoryTypeIndex = GL_MemoryTypeFromProperties(memory_requirements.memoryTypeB… in R_InitDynamicUniformBuffers()850 …memory_allocate_info.memoryTypeIndex = GL_MemoryTypeFromProperties(memory_requirements.memoryTypeB… in R_InitFanIndexBuffer()
497 int GL_MemoryTypeFromProperties(uint32_t type_bits, VkFlags requirements_mask, VkFlags preferred_ma…
1303 …memory_allocate_info.memoryTypeIndex = GL_MemoryTypeFromProperties(memory_requirements.memoryTypeB… in GL_CreateDepthBuffer()1386 …memory_allocate_info.memoryTypeIndex = GL_MemoryTypeFromProperties(memory_requirements.memoryTypeB… in GL_CreateColorBuffer()1488 …memory_allocate_info.memoryTypeIndex = GL_MemoryTypeFromProperties(memory_requirements.memoryTypeB… in GL_CreateColorBuffer()3577 …uint32_t memory_type_index = GL_MemoryTypeFromProperties(memory_requirements.memoryTypeBits, VK_ME… in SCR_ScreenShot_f()
697 …memory_allocate_info.memoryTypeIndex = GL_MemoryTypeFromProperties(memory_requirements.memoryTypeB… in GL_BuildBModelVertexBuffer()
184 …memory_allocate_info.memoryTypeIndex = GL_MemoryTypeFromProperties(memory_requirements.memoryTypeB… in R_InitParticleIndexBuffer()
656 …uint32_t memory_type_index = GL_MemoryTypeFromProperties(memory_requirements.memoryTypeBits, VK_ME… in TexMgr_LoadImage32()
5557 …memory_allocate_info.memoryTypeIndex = GL_MemoryTypeFromProperties(memory_requirements.memoryTypeB… in ReallocateVertexBuffer()5616 …memory_allocate_info.memoryTypeIndex = GL_MemoryTypeFromProperties(memory_requirements.memoryTypeB… in ReallocateIndexBuffer()