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Searched refs:GL_REPEAT (Results 1 – 25 of 1872) sorted by relevance

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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles3/functional/
H A Des3fSamplerObjectTests.cpp65 { GL_NEAREST, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f } in init()
69 { GL_NEAREST, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f } in init()
73 { GL_NEAREST, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f } in init()
76 { GL_LINEAR, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }, in init()
77 { GL_NEAREST, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f } in init()
80 { GL_NEAREST, GL_LINEAR, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }, in init()
81 { GL_NEAREST, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f } in init()
104 { GL_NEAREST, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f } in init()
109 { GL_NEAREST, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f } in init()
114 { GL_NEAREST, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f } in init()
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/dports/games/gltron/gltron-0.70/src/game/
H A Dglobals.c105 { 1, "gltron_floor", GL_DONT_CARE, GL_REPEAT, GL_REPEAT, TEX_FLOOR, 64 },
106 { 1, "gltron", GL_RGB, GL_REPEAT, GL_REPEAT, TEX_GUI, 1 },
110 GL_REPEAT, GL_CLAMP_TO_EDGE, TEX_WALL1, 1 },
112 GL_REPEAT, GL_CLAMP_TO_EDGE, TEX_WALL2, 1 },
114 GL_REPEAT, GL_CLAMP_TO_EDGE, TEX_WALL3, 1 },
116 GL_REPEAT, GL_CLAMP_TO_EDGE, TEX_WALL4, 1 },
120 GL_REPEAT, GL_CLAMP_TO_EDGE, TEX_DECAL, 1 },
123 { 1, "gltron_impact", GL_RGBA, GL_REPEAT, GL_CLAMP_TO_EDGE, TEX_IMPACT, 1 },
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/gpu/command_buffer/service/
H A Dmailbox_manager_unittest.cc301 kNewTextureId, GL_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT); in TEST_F()
316 kNewTextureId, GL_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT); in TEST_F()
330 kNewTextureId, GL_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT); in TEST_F()
439 kNewTextureId, GL_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT); in TEST_F()
453 kNewTextureId, GL_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT); in TEST_F()
504 kNewTextureId, GL_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT); in TEST_F()
535 kNewTextureId, GL_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT); in TEST_F()
573 kNewTextureId, GL_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT); in TEST_F()
615 GL_REPEAT, GL_REPEAT); in TEST_F()
654 GL_REPEAT, GL_REPEAT); in TEST_F()
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/service/
H A Dmailbox_manager_unittest.cc301 kNewTextureId, GL_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT); in TEST_F()
316 kNewTextureId, GL_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT); in TEST_F()
330 kNewTextureId, GL_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT); in TEST_F()
439 kNewTextureId, GL_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT); in TEST_F()
453 kNewTextureId, GL_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT); in TEST_F()
504 kNewTextureId, GL_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT); in TEST_F()
535 kNewTextureId, GL_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT); in TEST_F()
573 kNewTextureId, GL_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT); in TEST_F()
615 GL_REPEAT, GL_REPEAT); in TEST_F()
654 GL_REPEAT, GL_REPEAT); in TEST_F()
[all …]
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/
H A Dtexture_shader.cpp64 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in bindTextureNearest()
65 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in bindTextureNearest()
78 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in bindTextureTrilinearAnisotropic()
79 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in bindTextureTrilinearAnisotropic()
139 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in bindTextureBilinear()
271 glSamplerParameteri(id, GL_TEXTURE_WRAP_S, GL_REPEAT); in createNearestSampler()
272 glSamplerParameteri(id, GL_TEXTURE_WRAP_T, GL_REPEAT); in createNearestSampler()
285 glSamplerParameteri(id, GL_TEXTURE_WRAP_S, GL_REPEAT); in createTrilinearSampler()
286 glSamplerParameteri(id, GL_TEXTURE_WRAP_T, GL_REPEAT); in createTrilinearSampler()
304 glSamplerParameteri(id, GL_TEXTURE_WRAP_S, GL_REPEAT); in createBilinearSampler()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/glesext/texture_border_clamp/
H A DesextcTextureBorderClampTexParameterIErrors.cpp184 VerifyGLTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_S, GL_REPEAT, GL_INVALID_ENUM); in iterate()
185 …VerifyGLTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_S, GL_REPEAT, GL_INVALID_ENUM); in iterate()
188 VerifyGLTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_T, GL_REPEAT, GL_INVALID_ENUM); in iterate()
189 …VerifyGLTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_T, GL_REPEAT, GL_INVALID_ENUM); in iterate()
192 VerifyGLTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_R, GL_REPEAT, GL_INVALID_ENUM); in iterate()
193 …VerifyGLTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_R, GL_REPEAT, GL_INVALID_ENUM); in iterate()
229 …VerifyGLTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_WRAP_S, GL_REPEAT, GL_INVA… in iterate()
230 …VerifyGLTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_WRAP_S, GL_REPEAT, GL_INV… in iterate()
233 …VerifyGLTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_WRAP_T, GL_REPEAT, GL_INVA… in iterate()
234 …VerifyGLTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_WRAP_T, GL_REPEAT, GL_INV… in iterate()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-3.2/layered-rendering/
H A Dframebuffertexture.c104 glTexParameteri(textureType, GL_TEXTURE_WRAP_S, GL_REPEAT); in create_bind_texture()
105 glTexParameteri(textureType, GL_TEXTURE_WRAP_T, GL_REPEAT); in create_bind_texture()
117 glTexParameteri(textureType, GL_TEXTURE_WRAP_S, GL_REPEAT); in create_bind_texture()
118 glTexParameteri(textureType, GL_TEXTURE_WRAP_T, GL_REPEAT); in create_bind_texture()
126 glTexParameteri(textureType, GL_TEXTURE_WRAP_S, GL_REPEAT); in create_bind_texture()
127 glTexParameteri(textureType, GL_TEXTURE_WRAP_T, GL_REPEAT); in create_bind_texture()
128 glTexParameteri(textureType, GL_TEXTURE_WRAP_R, GL_REPEAT); in create_bind_texture()
H A Dframebuffer-layered-attachments.c80 glTexParameteri(textureType, GL_TEXTURE_WRAP_S, GL_REPEAT); in create_bind_texture()
81 glTexParameteri(textureType, GL_TEXTURE_WRAP_T, GL_REPEAT); in create_bind_texture()
89 glTexParameteri(textureType, GL_TEXTURE_WRAP_S, GL_REPEAT); in create_bind_texture()
90 glTexParameteri(textureType, GL_TEXTURE_WRAP_T, GL_REPEAT); in create_bind_texture()
91 glTexParameteri(textureType, GL_TEXTURE_WRAP_R, GL_REPEAT); in create_bind_texture()
H A Dframebuffer-layer-complete.c57 glTexParameteri(textureType, GL_TEXTURE_WRAP_S, GL_REPEAT); in create_bind_texture()
58 glTexParameteri(textureType, GL_TEXTURE_WRAP_T, GL_REPEAT); in create_bind_texture()
65 glTexParameteri(textureType, GL_TEXTURE_WRAP_S, GL_REPEAT); in create_bind_texture()
66 glTexParameteri(textureType, GL_TEXTURE_WRAP_T, GL_REPEAT); in create_bind_texture()
67 glTexParameteri(textureType, GL_TEXTURE_WRAP_R, GL_REPEAT); in create_bind_texture()
H A Dgl-layer-render-storage.c105 glTexParameteri(textureType, GL_TEXTURE_WRAP_S, GL_REPEAT); in create_bind_texture()
106 glTexParameteri(textureType, GL_TEXTURE_WRAP_T, GL_REPEAT); in create_bind_texture()
113 glTexParameteri(textureType, GL_TEXTURE_WRAP_S, GL_REPEAT); in create_bind_texture()
114 glTexParameteri(textureType, GL_TEXTURE_WRAP_T, GL_REPEAT); in create_bind_texture()
115 glTexParameteri(textureType, GL_TEXTURE_WRAP_R, GL_REPEAT); in create_bind_texture()
H A Dreadpixels.c70 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_REPEAT); in piglit_init()
71 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_REPEAT); in piglit_init()
72 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_REPEAT); in piglit_init()
/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/Renderer/
H A DShaderEngine.cpp42 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in setParams()
43 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in setParams()
50 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in setParams()
51 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in setParams()
58 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in setParams()
59 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in setParams()
74 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in setParams()
75 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in setParams()
83 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in setParams()
84 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in setParams()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles2/functional/
H A Des2fTextureCompletenessTests.cpp284 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in createTexture()
285 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in createTexture()
351 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in createTexture()
352 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in createTexture()
402 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in createTexture()
403 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in createTexture()
504 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in createTexture()
505 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in createTexture()
552 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in createTexture()
553 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in createTexture()
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/dports/graphics/libprojectm/projectm-3.1.12/src/libprojectM/Renderer/
H A DTextureManager.cpp59 mainTexture->getSampler(GL_REPEAT, GL_LINEAR); in TextureManager()
60 mainTexture->getSampler(GL_REPEAT, GL_NEAREST); in TextureManager()
108 textureNoise_lq_lite->getSampler(GL_REPEAT, GL_LINEAR); in TextureManager()
116 textureNoise_lq->getSampler(GL_REPEAT, GL_LINEAR); in TextureManager()
124 textureNoise_mq->getSampler(GL_REPEAT, GL_LINEAR); in TextureManager()
132 textureNoise_hq->getSampler(GL_REPEAT, GL_LINEAR); in TextureManager()
140 textureNoise_lq_vol->getSampler(GL_REPEAT, GL_LINEAR); in TextureManager()
149 textureNoise_hq_vol->getSampler(GL_REPEAT, GL_LINEAR); in TextureManager()
374 _wrap_mode = GL_REPEAT; in ExtractTextureSettings()
387 _wrap_mode = GL_REPEAT; in ExtractTextureSettings()
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/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/graphics/
H A Dlodtexture.cpp65 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT ); in loadFromImage()
66 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT ); in loadFromImage()
103 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT ); in loadFromImage()
104 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT ); in loadFromImage()
141 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT ); in loadFromImage()
142 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT ); in loadFromImage()
/dports/benchmarks/glmark2/glmark2-2021.12/src/scene-terrain/
H A Dterrain-renderer.cpp72 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
73 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
76 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
77 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
80 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
81 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
/dports/graphics/jogamp-jogl/jogl/src/test/com/jogamp/opengl/test/junit/jogl/awt/
H A DTestGLJPanelTextureStateAWT.java143 gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_S, GL.GL_REPEAT); in testImpl()
144 gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_T, GL.GL_REPEAT); in testImpl()
156 gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_S, GL.GL_REPEAT); in testImpl()
157 gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_T, GL.GL_REPEAT); in testImpl()
162 gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_S, GL.GL_REPEAT); in testImpl()
163 gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_T, GL.GL_REPEAT); in testImpl()
213 Assert.assertEquals("Texture wrap-s changed: "+ts, GL.GL_REPEAT, ts.getWrapS()); in testImpl()
214 Assert.assertEquals("Texture wrap-t changed: "+ts, GL.GL_REPEAT, ts.getWrapT()); in testImpl()
216 … GL.GL_REPEAT != ts.getWrapS() || GL.GL_REPEAT != ts.getWrapT(); in testImpl()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/glmark2/src/src/scene-terrain/
H A Dterrain-renderer.cpp73 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in init_textures()
74 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in init_textures()
77 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in init_textures()
78 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in init_textures()
81 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in init_textures()
82 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in init_textures()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/
H A Ddepth-tex-modes-glsl.c160 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in loadTex()
161 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in loadTex()
173 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in loadTex()
174 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in loadTex()
186 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in loadTex()
187 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in loadTex()
/dports/games/scorched3d/scorched/src/client/GLEXT/
H A DGLTextureCubeMap.cpp125 glTexParameterf(GL_TEXTURE_CUBE_MAP_EXT, GL_TEXTURE_WRAP_S, GL_REPEAT); in createTexture()
126 glTexParameterf(GL_TEXTURE_CUBE_MAP_EXT, GL_TEXTURE_WRAP_T, GL_REPEAT); in createTexture()
136 glTexParameterf(GL_TEXTURE_CUBE_MAP_EXT, GL_TEXTURE_WRAP_S, GL_REPEAT); in createTexture()
137 glTexParameterf(GL_TEXTURE_CUBE_MAP_EXT, GL_TEXTURE_WRAP_T, GL_REPEAT); in createTexture()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/redbook/
H A Dwrap.c91 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in init()
92 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in init()
148 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in keyboard()
156 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in keyboard()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/redbook/
H A Dwrap.c91 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in init()
92 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in init()
148 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in keyboard()
156 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in keyboard()
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaTextures.h27 wrap_s(GL_REPEAT), wrap_t(GL_REPEAT), wrap_r(GL_REPEAT), in Texture()
/dports/converters/wkhtmltopdf/qt-5db36ec/demos/boxes/
H A Dglbuffers.cpp79 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in GLTexture2D()
80 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in GLTexture2D()
116 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in GLTexture2D()
117 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in GLTexture2D()
158 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_REPEAT); in GLTexture3D()
159 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_REPEAT); in GLTexture3D()
160 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_REPEAT); in GLTexture3D()
/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtbase/examples/widgets/graphicsview/boxes/
H A Dglbuffers.cpp86 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in GLTexture2D()
87 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in GLTexture2D()
123 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); in GLTexture2D()
124 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); in GLTexture2D()
165 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_REPEAT); in GLTexture3D()
166 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_REPEAT); in GLTexture3D()
167 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_REPEAT); in GLTexture3D()

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