/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/ |
H A D | ShaderStorageBufferTest.cpp | 125 glBufferData(GL_SHADER_STORAGE_BUFFER, in runVectorTest() 129 glBufferData(GL_SHADER_STORAGE_BUFFER, in runVectorTest() 309 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in TEST_P() 310 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in TEST_P() 360 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in TEST_P() 375 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in TEST_P() 479 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in TEST_P() 488 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in TEST_P() 1442 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in TEST_P() 1516 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in TEST_P() [all …]
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/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/opensubdiv/osd/ |
H A D | glComputeEvaluator.cpp | 67 glBindBuffer(GL_SHADER_STORAGE_BUFFER, devicePtr); in createSSBO() 70 glBindBuffer(GL_SHADER_STORAGE_BUFFER, prev); in createSSBO() 428 glBufferData(GL_SHADER_STORAGE_BUFFER, in EvalPatches() 431 glBufferSubData(GL_SHADER_STORAGE_BUFFER, in EvalPatches() 461 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, 0); in EvalPatches() 462 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, 0); in EvalPatches() 463 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 2, 0); in EvalPatches() 464 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 3, 0); in EvalPatches() 465 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 4, 0); in EvalPatches() 466 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 5, 0); in EvalPatches() [all …]
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoBackends/OGL/ |
H A D | BoundingBox.cpp | 26 glBindBuffer(GL_SHADER_STORAGE_BUFFER, s_bbox_buffer_id); in Init() 27 glBufferData(GL_SHADER_STORAGE_BUFFER, 4 * sizeof(s32), initial_values, GL_DYNAMIC_DRAW); in Init() 28 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, s_bbox_buffer_id); in Init() 44 glBindBuffer(GL_SHADER_STORAGE_BUFFER, s_bbox_buffer_id); in Set() 45 glBufferSubData(GL_SHADER_STORAGE_BUFFER, index * sizeof(int), sizeof(int), &value); in Set() 46 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in Set() 55 glBindBuffer(GL_SHADER_STORAGE_BUFFER, s_bbox_buffer_id); in Get() 62 glGetBufferSubData(GL_SHADER_STORAGE_BUFFER, index * sizeof(int), sizeof(int), &data); in Get() 67 void* ptr = glMapBufferRange(GL_SHADER_STORAGE_BUFFER, index * sizeof(int), sizeof(int), in Get() 72 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Get() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gles31/ |
H A D | es31cShaderStorageBufferObjectTests.cpp | 516 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in Run() 992 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in RunIteration() 1259 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 1333 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 2510 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 2528 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 2598 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 2608 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 2721 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 2736 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() [all …]
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H A D | es31cComputeShaderTests.cpp | 533 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in Setup() 552 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 553 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in Run() 679 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in RunIteration() 873 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in RunIteration() 1047 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in RunIteration() 1419 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in RunIteration() 1834 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in RunIteration() 2067 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 2233 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() [all …]
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H A D | es31cShaderAtomicCountersTests.cpp | 1002 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 1488 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 2337 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 2346 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 2356 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 2365 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 2374 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 2384 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 2393 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 2402 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() [all …]
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H A D | es31cShaderImageLoadStoreTests.cpp | 1141 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Write() 1267 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in WriteCS() 1428 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Read() 1566 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in ReadCS() 1896 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Write() 2135 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Write() 2389 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Read() 2602 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Read() 2988 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Write() 3222 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Atomic() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gl/ |
H A D | gl4cShaderStorageBufferObjectTests.cpp | 671 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in Run() 1390 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 2833 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 2843 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 3038 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 3051 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 3928 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 4723 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 5193 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 5513 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() [all …]
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H A D | gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 519 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in Run() 991 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in RunIteration() 1259 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 1333 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 2507 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 2517 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 2588 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 2598 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 2707 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 2720 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() [all …]
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H A D | gl4cComputeShaderTests.cpp | 524 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in Setup() 543 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run() 544 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in Run() 630 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in RunIteration() 671 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in RunIteration() 672 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in RunIteration() 817 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in RunIteration() 1007 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in RunIteration() 1423 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in RunIteration() 1607 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in Run() [all …]
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H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 1175 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Write() 1301 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in WriteCS() 1463 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Read() 1601 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in ReadCS() 1932 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Write() 2174 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Write() 2427 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Read() 2640 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Read() 3023 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Write() 3258 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Atomic() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_shader_storage_buffer_object/ |
H A D | array-ssbo-binding.c | 102 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 2, buffer[0]); in piglit_init() 103 glBufferData(GL_SHADER_STORAGE_BUFFER, SSBO_SIZE*sizeof(GLfloat), in piglit_init() 110 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 4, buffer[1]); in piglit_init() 111 glBufferData(GL_SHADER_STORAGE_BUFFER, SSBO_SIZE*sizeof(GLfloat), in piglit_init() 118 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer[0]); in piglit_init() 119 map = (float *) glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in piglit_init() 129 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in piglit_init() 131 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer[1]); in piglit_init() 132 map = (float *) glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in piglit_init() 143 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in piglit_init()
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H A D | getintegeri_v.c | 92 glBindBuffer(GL_SHADER_STORAGE_BUFFER, bo[0]); in piglit_init() 93 glBufferData(GL_SHADER_STORAGE_BUFFER, size, NULL, GL_STATIC_READ); in piglit_init() 94 glBindBuffer(GL_SHADER_STORAGE_BUFFER, bo[1]); in piglit_init() 95 glBufferData(GL_SHADER_STORAGE_BUFFER, size, NULL, GL_STATIC_READ); in piglit_init() 97 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 0, bo[0], 0, 1); in piglit_init() 98 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 1, bo[1], 2 * alignment, 3); in piglit_init() 102 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, bo[1]); in piglit_init() 105 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, 0); in piglit_init()
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H A D | deletebuffers.c | 60 glBindBuffer(GL_SHADER_STORAGE_BUFFER, bo[0]); in piglit_init() 61 glBufferData(GL_SHADER_STORAGE_BUFFER, 4, NULL, GL_STATIC_DRAW); in piglit_init() 62 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, bo[0]); in piglit_init() 64 glBindBuffer(GL_SHADER_STORAGE_BUFFER, bo[1]); in piglit_init() 65 glBufferData(GL_SHADER_STORAGE_BUFFER, 4, NULL, GL_STATIC_DRAW); in piglit_init() 66 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 1, bo[1], 0, 4); in piglit_init()
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H A D | rendering.c | 201 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffers[i]); in setup_ubos() 202 glBufferData(GL_SHADER_STORAGE_BUFFER, size + alignment, in setup_ubos() 206 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, i, buffers[i], in setup_ubos() 283 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffers[0]); in piglit_display() 284 glBufferSubData(GL_SHADER_STORAGE_BUFFER, alignment, in piglit_display() 287 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffers[1]); in piglit_display() 288 glBufferSubData(GL_SHADER_STORAGE_BUFFER, alignment, in piglit_display() 295 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffers[2]); in piglit_display() 296 glBufferSubData(GL_SHADER_STORAGE_BUFFER, alignment, in piglit_display()
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H A D | layout-std140-write-shader.c | 137 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 2, buffer); in piglit_init() 138 glBufferData(GL_SHADER_STORAGE_BUFFER, SSBO_SIZE*sizeof(GLfloat), in piglit_init() 145 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer); in piglit_init() 146 map = (float *) glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in piglit_init() 156 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in piglit_init()
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H A D | layout-std430-write-shader.c | 178 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 2, buffer); in piglit_init() 179 glBufferData(GL_SHADER_STORAGE_BUFFER, SSBO_SIZE*sizeof(GLfloat), in piglit_init() 186 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer); in piglit_init() 187 map = (float *) glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in piglit_init() 197 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in piglit_init()
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H A D | issue1258.c | 110 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffers[i]); in piglit_init() 111 glBufferData(GL_SHADER_STORAGE_BUFFER, ssbo_size, in piglit_init() 132 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in draw() 145 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 0, buffers[0], 0, ssbo_size); in piglit_display() 155 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 0, buffers[1], 0, ssbo_size); in piglit_display()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles31/functional/ |
H A D | es31fBasicComputeShaderTests.cpp | 201 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *outputBuffer); in iterate() 303 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *inputBuffer); in iterate() 324 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *outputBuffer); in iterate() 424 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *outputBuffer); in iterate() 558 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *outputBuffer0); in iterate() 571 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *outputBuffer1); in iterate() 652 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *outputBuffer); in iterate() 757 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *tempBuffer); in iterate() 768 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *outputBuffer); in iterate() 1167 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *inputBuffer); in iterate() [all …]
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H A D | es31fSSBOArrayLengthTests.cpp | 104 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, m_outputBufferID); in init() 105 gl.bufferData(GL_SHADER_STORAGE_BUFFER, 2 * (int)sizeof(deUint32), &invalidValue, GL_DYNAMIC_COPY); in init() 108 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, m_targetBufferID); in init() 112 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_outputBufferID); in init() 113 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_targetBufferID); in init() 189 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, m_targetBufferID); in iterate() 190 …gl.bufferData(GL_SHADER_STORAGE_BUFFER, s_fixedBufferSize * (int)sizeof(float), DE_NULL, GL_DYNAMI… in iterate() 207 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, m_outputBufferID); in iterate() 208 ptr = gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, (int)sizeof(deUint32), GL_MAP_READ_BIT); in iterate() 222 if (gl.unmapBuffer(GL_SHADER_STORAGE_BUFFER) == GL_FALSE) in iterate()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_gpu_shader_fp64/shader_storage/ |
H A D | layout-std140-fp64-shader.c | 213 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 2, buffer); in piglit_init() 214 glBufferData(GL_SHADER_STORAGE_BUFFER, SSBO_SIZE*sizeof(GLdouble), in piglit_init() 221 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer); in piglit_init() 222 map = (double *) glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in piglit_init() 232 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in piglit_init()
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H A D | layout-std430-fp64-shader.c | 247 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 2, buffer); in piglit_init() 248 glBufferData(GL_SHADER_STORAGE_BUFFER, SSBO_SIZE*sizeof(GLdouble), in piglit_init() 255 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer); in piglit_init() 256 map = (double *) glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in piglit_init() 266 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in piglit_init()
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H A D | layout-std430-fp64-mixed-shader.c | 284 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 2, buffer); in piglit_init() 285 glBufferData(GL_SHADER_STORAGE_BUFFER, in piglit_init() 295 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer); in piglit_init() 296 map_f = glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in piglit_init() 319 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in piglit_init()
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H A D | layout-std140-fp64-mixed-shader.c | 252 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 2, buffer); in piglit_init() 253 glBufferData(GL_SHADER_STORAGE_BUFFER, in piglit_init() 263 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer); in piglit_init() 264 map_f = glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in piglit_init() 287 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in piglit_init()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/intel_blackhole_render/ |
H A D | blackhole_dispatch.c | 79 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, data_bo); in piglit_init() 80 glBufferData(GL_SHADER_STORAGE_BUFFER, in piglit_init() 123 if (!piglit_probe_buffer(data_bo, GL_SHADER_STORAGE_BUFFER, "output_values", in piglit_init() 142 if (!piglit_probe_buffer(data_bo, GL_SHADER_STORAGE_BUFFER, "output_values", in piglit_init() 153 if (!piglit_probe_buffer(data_bo, GL_SHADER_STORAGE_BUFFER, "output_values", in piglit_init()
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