Home
last modified time | relevance | path

Searched refs:GL_SPHERE_SHADER (Results 1 – 5 of 5) sorted by relevance

/dports/science/py-pymol/pymol-open-source-2.4.0/layer0/
H A Dos_gl_cgo.h8 GL_SPHERE_SHADER = 0xffe1, enumerator
/dports/science/py-pymol/pymol-open-source-2.4.0/layer2/
H A DRepDot.cpp110 if (ok) ok &= CGOEnable(tmpCGO, GL_SPHERE_SHADER); in RepDotCGOGenerate()
118 if (ok) ok &= CGODisable(tmpCGO, GL_SPHERE_SHADER); in RepDotCGOGenerate()
H A DRepMesh.cpp252 if (ok) ok &= CGOEnable(tmpCGO, GL_SPHERE_SHADER); in RepMeshCGOGenerate()
257 if (ok) ok &= CGODisable(tmpCGO, GL_SPHERE_SHADER); in RepMeshCGOGenerate()
H A DRepSurface.cpp1318 ok &= CGOEnable(tmpCGO, GL_SPHERE_SHADER); in RepSurfaceCGOGenerate()
1325 ok &= CGODisable(tmpCGO, GL_SPHERE_SHADER); in RepSurfaceCGOGenerate()
/dports/science/py-pymol/pymol-open-source-2.4.0/layer1/
H A DCGO.cpp4022 CGOEnable(cgo, GL_SPHERE_SHADER); in CGOOptimizeSpheresToVBONonIndexed()
4029 ok &= CGODisable(cgo, GL_SPHERE_SHADER); in CGOOptimizeSpheresToVBONonIndexed()
7032 case GL_SPHERE_SHADER: in CGO_gl_enable()
7110 case GL_SPHERE_SHADER: in CGO_gl_disable()