Searched refs:GL_TEXFMT_RGBA (Results 1 – 5 of 5) sorted by relevance
35 GL_TEXFMT_RGBA = 0x10, /* 32 bit RGBA! */ enumerator
37 if (format == GL_TEXFMT_RGBA) in format2bpp()768 if (patchformat == GL_TEXFMT_RGBA || textureformat == GL_TEXFMT_RGBA) in HWR_SetPalette()1102 GL_TEXFMT_RGBA, // RGBA32 (opengl only)
258 return GL_TEXFMT_RGBA; in PNG_Load()359 return GL_TEXFMT_RGBA; in PCX_Load()730 grMipmap->format = GL_TEXFMT_RGBA; in HWR_CreateBlendedTexture()
6426 textureformat = patchformat = GL_TEXFMT_RGBA; in HWR_Startup()
1806 else if (pTexInfo->format == GL_TEXFMT_RGBA) in HWRAPI()3056 if (format == GL_TEXFMT_RGBA) in HWRAPI()