/dports/graphics/colmap/colmap-3.6/lib/SiftGPU/ |
H A D | GLTexImage.cpp | 263 glMultiTexCoord2i( GL_TEXTURE2, 1 , 0 ); in DrawQuadMT4() 270 glMultiTexCoord2i( GL_TEXTURE2, 1 , h ); in DrawQuadMT4() 278 glMultiTexCoord2i( GL_TEXTURE2, w+1 , h ); in DrawQuadMT4() 285 glMultiTexCoord2i( GL_TEXTURE2, w+1 , 0 ); in DrawQuadMT4() 301 glMultiTexCoord2i( GL_TEXTURE2, 1 , 0 ); in DrawQuadMT8() 311 glMultiTexCoord2i( GL_TEXTURE2, 1 , h ); in DrawQuadMT8() 332 glMultiTexCoord2i( GL_TEXTURE2, w+1 , 0 ); in DrawQuadMT8() 436 glMultiTexCoord2f ( GL_TEXTURE2, to , to+1 ); in DrawQuadReduction() 448 glMultiTexCoord2f ( GL_TEXTURE2, tx , ty +1); in DrawQuadReduction() 472 glMultiTexCoord2f ( GL_TEXTURE2, to , to+1 ); in DrawQuadReduction() [all …]
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/dports/games/tenebrae/tenebrae_0/ |
H A D | gl_bumpparhelia.c | 142 #define GL_TEXTURE2 0x84C2 // GL_TEXTURE2_ARB macro 462 qglTexAddressHintsMTX( GL_TEXTURE2, GL_HINT_TEXTURE_2D_MTX|GL_HINT_TRILINEAR_MTX); in GL_CreateShadersParhelia() 463 qglTexAddressParamUIMTX( GL_TEXTURE2, GL_TEXTURE_FORMAT_MTX, GL_TEX_UNSIGNED_MTX); in GL_CreateShadersParhelia() 464 qglTexAddressOp1MTX( GL_OP_TEX_MTX, GL_TEXTURE2 ); in GL_CreateShadersParhelia() 527 qglTexAddressHintsMTX( GL_TEXTURE2, GL_HINT_TEXTURE_2D_MTX|GL_HINT_TRILINEAR_MTX); in GL_CreateShadersParhelia() 528 qglTexAddressParamUIMTX( GL_TEXTURE2, GL_TEXTURE_FORMAT_MTX, GL_TEX_UNSIGNED_MTX); in GL_CreateShadersParhelia() 529 qglTexAddressOp1MTX( GL_OP_TEX_MTX, GL_TEXTURE2 ); in GL_CreateShadersParhelia() 593 qglTexAddressHintsMTX( GL_TEXTURE2, GL_HINT_TEXTURE_2D_MTX|GL_HINT_TRILINEAR_MTX); in GL_CreateShadersParhelia() 594 qglTexAddressParamUIMTX( GL_TEXTURE2, GL_TEXTURE_FORMAT_MTX, GL_TEX_UNSIGNED_MTX); in GL_CreateShadersParhelia() 595 qglTexAddressOp1MTX( GL_OP_TEX_MTX, GL_TEXTURE2 ); in GL_CreateShadersParhelia() [all …]
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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/cores/VideoPlayer/VideoRenderers/VideoShaders/ |
H A D | VideoFilterShaderGLES.cpp | 145 glActiveTexture(GL_TEXTURE2); in OnCompiledAndLinked() 180 glActiveTexture(GL_TEXTURE2); in OnEnabled()
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H A D | VideoFilterShaderGL.cpp | 148 glActiveTexture(GL_TEXTURE2); in OnCompiledAndLinked() 183 glActiveTexture(GL_TEXTURE2); in OnEnabled()
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/dports/games/spring/spring_98.0/rts/Map/SMF/ |
H A D | SMFRenderState.cpp | 223 glActiveTexture(GL_TEXTURE2); in Enable() 277 glActiveTexture(GL_TEXTURE2); in Enable() 318 glActiveTexture(GL_TEXTURE2); in Disable() 373 glActiveTexture(GL_TEXTURE2); glBindTexture(GL_TEXTURE_2D, smfMap->GetDetailTexture()); in Enable() 399 glActiveTexture(GL_TEXTURE2); glBindTexture(GL_TEXTURE_2D, 0); in Disable() 437 glActiveTexture(GL_TEXTURE2); glBindTexture(GL_TEXTURE_2D, smfMap->GetDetailTexture()); in Enable()
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/dports/graphics/py-pyglet150/pyglet-1.5.0/tests/interactive/graphics/ |
H A D | test_multitexture.py | 67 gl.glActiveTexture((gl.GL_TEXTURE0, gl.GL_TEXTURE1, gl.GL_TEXTURE2)[i]) 76 gl.glActiveTexture((gl.GL_TEXTURE0, gl.GL_TEXTURE1, gl.GL_TEXTURE2)[i])
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/dports/graphics/py-pyglet/pyglet-1.5.21/tests/interactive/graphics/ |
H A D | test_multitexture.py | 67 gl.glActiveTexture((gl.GL_TEXTURE0, gl.GL_TEXTURE1, gl.GL_TEXTURE2)[i]) 76 gl.glActiveTexture((gl.GL_TEXTURE0, gl.GL_TEXTURE1, gl.GL_TEXTURE2)[i])
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/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/ |
H A D | gl_compat.h | 293 #ifndef GL_TEXTURE2 294 #define GL_TEXTURE2 0x84C2 macro
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/dports/math/vtk6/VTK-6.2.0/Rendering/VolumeOpenGLNew/ |
H A D | vtkOpenGLOpacityTable.h | 70 glActiveTexture(GL_TEXTURE2); in Bind() 84 glActiveTexture(GL_TEXTURE2); in Update()
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/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/ |
H A D | gl_compat.h | 293 #ifndef GL_TEXTURE2 294 #define GL_TEXTURE2 0x84C2 macro
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/dports/games/spring/spring_98.0/rts/Rendering/ |
H A D | UnitDrawerState.cpp | 57 glActiveTexture(GL_TEXTURE2); in EnableCommon() 88 glActiveTexture(GL_TEXTURE2); in DisableCommon() 115 glActiveTexture(GL_TEXTURE2); in EnableTexturesCommon() 132 glActiveTexture(GL_TEXTURE2); in DisableTexturesCommon()
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/dports/games/neverball/neverball-1.6.0/share/ |
H A D | glext.h | 58 #ifndef GL_TEXTURE2 59 #define GL_TEXTURE2 0x84C2 macro
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/ |
H A D | trinity-fp1.c | 72 glActiveTexture(GL_TEXTURE2); in DoFrame() 90 glMultiTexCoord2f(GL_TEXTURE2, 0.0, 0.0); in DoFrame()
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/dports/devel/vcglib/vcglib-2020.09/wrap/gl/splatting_apss/ |
H A D | splatrenderer.h | 435 glActiveTexture(GL_TEXTURE2);GL_TEST_ERR in Render() 580 glActiveTexture(GL_TEXTURE2);GL_TEST_ERR in Render() 732 glMultiTexCoord1f(GL_TEXTURE2, radius[ii] ); in drawSplats() 786 glMultiTexCoord1f(GL_TEXTURE2, (*vi).cR()); in drawSplats() 801 glClientActiveTexture(GL_TEXTURE2); in drawSplats() 816 glClientActiveTexture(GL_TEXTURE2); in drawSplats()
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/dports/graphics/wdune/wdune-1.926/vcglib/wrap/gl/splatting_apss/ |
H A D | splatrenderer.h | 435 glActiveTexture(GL_TEXTURE2);GL_TEST_ERR in Render() 580 glActiveTexture(GL_TEXTURE2);GL_TEST_ERR in Render() 732 glMultiTexCoord1f(GL_TEXTURE2, radius[ii] ); in drawSplats() 786 glMultiTexCoord1f(GL_TEXTURE2, (*vi).cR()); in drawSplats() 801 glClientActiveTexture(GL_TEXTURE2); in drawSplats() 816 glClientActiveTexture(GL_TEXTURE2); in drawSplats()
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/dports/multimedia/gstreamer1-vaapi/gstreamer-vaapi-1.16.2/gst-libs/gst/vaapi/ |
H A D | ogl_compat.h | 57 #define GL_TEXTURE2 0x84C2 macro
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/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/src/ |
H A D | glvtable.c | 1143 glActiveTexture(GL_TEXTURE2); in __allegro_gl_init_combine_textures() 1195 glActiveTexture(GL_TEXTURE2); in screen_masked_blit_combine_tex() 1241 glMultiTexCoord2f(GL_TEXTURE2, 0., 0.); in screen_masked_blit_combine_tex() 1245 glMultiTexCoord2f(GL_TEXTURE2, 0., ty); in screen_masked_blit_combine_tex() 1249 glMultiTexCoord2f(GL_TEXTURE2, tx, ty); in screen_masked_blit_combine_tex() 1253 glMultiTexCoord2f(GL_TEXTURE2, tx, 0.); in screen_masked_blit_combine_tex() 1479 glActiveTexture(GL_TEXTURE2); in do_masked_blit_screen() 1495 glMultiTexCoord2f(GL_TEXTURE2, tx, ty); in do_masked_blit_screen() 1515 glMultiTexCoord2i(GL_TEXTURE2, dx, dy); in do_masked_blit_screen() 1519 glMultiTexCoord2i(GL_TEXTURE2, dx, dy + h); in do_masked_blit_screen() [all …]
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/dports/games/0ad/0ad-0.0.23b-alpha/source/graphics/ |
H A D | ShaderProgramFFP.cpp | 196 pglActiveTextureARB(GL_TEXTURE2); in Uniform() 271 pglActiveTextureARB(GL_TEXTURE2); in Bind() 311 pglActiveTextureARB(GL_TEXTURE2); in Unbind() 1028 pglActiveTextureARB(GL_TEXTURE2); in Bind() 1061 pglActiveTextureARB(GL_TEXTURE2); in Unbind()
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/dports/devel/juce/JUCE-f37e9a1/modules/juce_opengl/native/ |
H A D | juce_MissingGLDefinitions.h | 113 GL_TEXTURE2 = 0x84C2, enumerator
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/dports/multimedia/phonon-gstreamer/phonon-backend-gstreamer-4.10.0/gstreamer/ |
H A D | glrenderer.cpp | 45 # define GL_TEXTURE2 0x84C2 macro 302 glActiveTexture(GL_TEXTURE2); in paintEvent()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/sdl/ |
H A D | opengl.c | 463 glActiveTexture(GL_TEXTURE2); in video_gl_set_color_correction() 498 glActiveTexture(GL_TEXTURE2); in video_gl_set_color_correction() 518 glActiveTexture(GL_TEXTURE2); in video_gl_set_color_correction()
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/dports/games/openbor3711/openbor-6ec17fa/engine/sdl/ |
H A D | opengl.c | 468 glActiveTexture(GL_TEXTURE2); in video_gl_set_color_correction() 503 glActiveTexture(GL_TEXTURE2); in video_gl_set_color_correction() 523 glActiveTexture(GL_TEXTURE2); in video_gl_set_color_correction()
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/dports/multimedia/gstreamer1-plugins-theora/gst-plugins-base-1.16.2/ext/gl/effects/ |
H A D | gstgleffectrgbtocurve.c | 65 gl->ActiveTexture (GL_TEXTURE2); in gst_gl_effects_rgb_to_curve()
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H A D | gstgleffectglow.c | 71 gl->ActiveTexture (GL_TEXTURE2); in gst_gl_effects_glow()
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/dports/multimedia/gstreamer1-plugins/gst-plugins-base-1.16.2/ext/gl/effects/ |
H A D | gstgleffectglow.c | 71 gl->ActiveTexture (GL_TEXTURE2); in gst_gl_effects_glow()
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