Home
last modified time | relevance | path

Searched refs:GL_TEXTURE_3D (Results 1 – 25 of 1742) sorted by relevance

12345678910>>...70

/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gles2/
H A Des2cTexture3DTests.cpp1296 gl.bindTexture(GL_TEXTURE_3D, texture); in iterate()
1328 gl.bindTexture(GL_TEXTURE_3D, texture); in iterate()
1343 gl.bindTexture(GL_TEXTURE_3D, texture); in iterate()
1362 gl.bindTexture(GL_TEXTURE_3D, texture); in iterate()
1383 gl.bindTexture(GL_TEXTURE_3D, texture); in iterate()
1437 gl.bindTexture(GL_TEXTURE_3D, texture); in iterate()
1450 gl.bindTexture(GL_TEXTURE_3D, texture); in iterate()
1471 gl.bindTexture(GL_TEXTURE_3D, texture); in iterate()
1486 gl.bindTexture(GL_TEXTURE_3D, texture); in iterate()
1507 gl.bindTexture(GL_TEXTURE_3D, texture); in iterate()
[all …]
/dports/graphics/wdune/wdune-1.926/src/
H A DTexture3DNode.cpp92 glBindTexture(GL_TEXTURE_3D, m_gTex3D); in loadTexture()
93 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_BASE_LEVEL, 0); in loadTexture()
94 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAX_LEVEL, 0); in loadTexture()
95 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in loadTexture()
96 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in loadTexture()
97 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); in loadTexture()
101 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, in loadTexture()
187 glEnable(GL_TEXTURE_3D); in drawTexture3D()
189 glBindTexture(GL_TEXTURE_3D, m_gTex3D); in drawTexture3D()
223 glBindTexture(GL_TEXTURE_3D, 0); in drawTexture3D()
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/
H A DCopyTexture3DTest.cpp346 glBindTexture(GL_TEXTURE_3D, destTexture.get()); in TEST_P()
354 glBindTexture(GL_TEXTURE_3D, destTexture.get()); in TEST_P()
382 glBindTexture(GL_TEXTURE_3D, destTexture.get()); in TEST_P()
392 glBindTexture(GL_TEXTURE_3D, destTexture.get()); in TEST_P()
435 glBindTexture(GL_TEXTURE_3D, destTexture.get()); in TEST_P()
599 testUnsizedFormats(GL_TEXTURE_3D); in TEST_P()
650 testSnormFormats(GL_TEXTURE_3D); in TEST_P()
765 testUnsignedByteFormats(GL_TEXTURE_3D); in TEST_P()
863 testFloatFormats(GL_TEXTURE_3D); in TEST_P()
953 testIntFormats(GL_TEXTURE_3D); in TEST_P()
[all …]
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/
H A Dtex3d-depth1.c120 glBindTexture(GL_TEXTURE_3D, tex); in piglit_init()
121 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in piglit_init()
122 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in piglit_init()
123 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); in piglit_init()
124 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); in piglit_init()
125 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_BORDER); in piglit_init()
126 glTexParameterfv(GL_TEXTURE_3D, GL_TEXTURE_BORDER_COLOR, green); in piglit_init()
128 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, TEX_SIZE, TEX_SIZE, 1, in piglit_init()
131 glEnable(GL_TEXTURE_3D); in piglit_init()
H A Dtex3d-maxsize.c81 if (target == GL_TEXTURE_3D) { in alloc_tex3d()
138 glBindTexture(GL_TEXTURE_3D, tex); in find_max_tex3d_size()
139 alloc_tex3d(GL_TEXTURE_3D, internalFormat, w, h, d); in find_max_tex3d_size()
194 glBindTexture(GL_TEXTURE_3D, tex); in test_render()
195 alloc_tex3d(GL_TEXTURE_3D, internalFormat, width, height, depth); in test_render()
217 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, in test_render()
223 glCopyImageSubData(tex, GL_TEXTURE_3D, 0, 0, 0, 0, in test_render()
224 tex, GL_TEXTURE_3D, 0, 0, 0, i, in test_render()
231 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, i, in test_render()
241 glEnable(GL_TEXTURE_3D); in test_render()
/dports/graphics/py-pyqtgraph/pyqtgraph-0.12.3/pyqtgraph/opengl/items/
H A DGLVolumeItem.py42 glEnable(GL_TEXTURE_3D)
45 glBindTexture(GL_TEXTURE_3D, self.texture)
47 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR)
48 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR)
50 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_NEAREST)
51 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_NEAREST)
52 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER)
63 glDisable(GL_TEXTURE_3D)
85 glEnable(GL_TEXTURE_3D)
86 glBindTexture(GL_TEXTURE_3D, self.texture)
[all …]
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-3.2/layered-rendering/
H A Dreadpixels.c67 glBindTexture(GL_TEXTURE_3D, texture); in piglit_init()
68 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in piglit_init()
69 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in piglit_init()
70 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_REPEAT); in piglit_init()
71 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_REPEAT); in piglit_init()
72 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_REPEAT); in piglit_init()
73 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB, 10, 10, 2, 0, GL_RGB, in piglit_init()
79 GL_TEXTURE_3D, texture, 0, 0); in piglit_init()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/
H A DTexture3D.cpp246 applyTexParameters(GL_TEXTURE_3D,state); in apply()
255 applyTexParameters(GL_TEXTURE_3D,state); in apply()
263 applyTexParameters(GL_TEXTURE_3D,state); in apply()
273 applyTexParameters(GL_TEXTURE_3D,state); in apply()
302 applyTexParameters(GL_TEXTURE_3D,state); in apply()
324 applyTexParameters(GL_TEXTURE_3D, state); in apply()
333 applyTexParameters(GL_TEXTURE_3D, state); in apply()
335 extensions->glTexImage3D( GL_TEXTURE_3D, 0, _internalFormat, in apply()
351 glBindTexture( GL_TEXTURE_3D, 0 ); in apply()
506 applyTexParameters(GL_TEXTURE_3D,state); in copyTexSubImage3D()
[all …]
/dports/graphics/openfx-arena/openfx-arena-Natron-2.3.14/OpenFX-IO/IOSupport/
H A DGenericOCIOOpenGL.cpp162 glEnable(GL_TEXTURE_3D); in allocateLut3D()
164 glBindTexture(GL_TEXTURE_3D, *lut3dTexID); in allocateLut3D()
165 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in allocateLut3D()
166 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in allocateLut3D()
167 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in allocateLut3D()
170 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB32F_ARB, in allocateLut3D()
221 glEnable(GL_TEXTURE_3D); in applyGL()
237 glBindTexture(GL_TEXTURE_3D, lut3dTexID); in applyGL()
238 glTexSubImage3D(GL_TEXTURE_3D, 0, in applyGL()
299 glBindTexture(GL_TEXTURE_3D, lut3dTexID); in applyGL()
[all …]
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/redbook/
H A Dtexture3d.c89 glBindTexture(GL_TEXTURE_3D, texName); in init()
90 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP); in init()
91 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP); in init()
92 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP); in init()
93 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, in init()
95 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, in init()
97 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB, iWidth, iHeight, in init()
99 glEnable(GL_TEXTURE_3D); in init()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/redbook/
H A Dtexture3d.c89 glBindTexture(GL_TEXTURE_3D, texName); in init()
90 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP); in init()
91 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP); in init()
92 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP); in init()
93 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, in init()
95 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, in init()
97 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB, iWidth, iHeight, in init()
99 glEnable(GL_TEXTURE_3D); in init()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderBlitting.cpp96 gl.bindTexture(GL_TEXTURE_3D, m_to_draw); in iterate()
102 gl.bindTexture(GL_TEXTURE_3D, m_to_read); in iterate()
132 gl.bindTexture(GL_TEXTURE_3D, m_to_read); in iterate()
133 …gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 0 /* layer */, TE… in iterate()
135 …gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 1 /* layer */, TE… in iterate()
137 …gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 2 /* layer */, TE… in iterate()
139 …gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 3 /* layer */, TE… in iterate()
142 gl.bindTexture(GL_TEXTURE_3D, m_to_draw); in iterate()
143 …gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 0 /* layer */, TE… in iterate()
145 …gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 1 /* layer */, TE… in iterate()
[all …]
/dports/converters/wkhtmltopdf/qt-5db36ec/demos/boxes/
H A Dglbuffers.cpp154 glBindTexture(GL_TEXTURE_3D, m_texture); in GLTexture3D()
155 glTexImage3D(GL_TEXTURE_3D, 0, 4, width, height, depth, 0, in GLTexture3D()
158 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_REPEAT); in GLTexture3D()
165 glBindTexture(GL_TEXTURE_3D, 0); in GLTexture3D()
172 glBindTexture(GL_TEXTURE_3D, m_texture); in load()
173 glTexImage3D(GL_TEXTURE_3D, 0, 4, width, height, depth, 0, in load()
175 glBindTexture(GL_TEXTURE_3D, 0); in load()
180 glBindTexture(GL_TEXTURE_3D, m_texture); in bind()
181 glEnable(GL_TEXTURE_3D); in bind()
186 glBindTexture(GL_TEXTURE_3D, 0); in unbind()
[all …]
/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtbase/examples/widgets/graphicsview/boxes/
H A Dglbuffers.cpp161 glBindTexture(GL_TEXTURE_3D, m_texture); in GLTexture3D()
162 glTexImage3D(GL_TEXTURE_3D, 0, 4, width, height, depth, 0, in GLTexture3D()
165 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_REPEAT); in GLTexture3D()
172 glBindTexture(GL_TEXTURE_3D, 0); in GLTexture3D()
179 glBindTexture(GL_TEXTURE_3D, m_texture); in load()
180 glTexImage3D(GL_TEXTURE_3D, 0, 4, width, height, depth, 0, in load()
182 glBindTexture(GL_TEXTURE_3D, 0); in load()
187 glBindTexture(GL_TEXTURE_3D, m_texture); in bind()
188 glEnable(GL_TEXTURE_3D); in bind()
193 glBindTexture(GL_TEXTURE_3D, 0); in unbind()
[all …]
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/fbo/
H A Dfbo-3d.c69 glBindTexture(GL_TEXTURE_3D, tex); in create_3d_fbo()
72 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, in create_3d_fbo()
86 GL_TEXTURE_3D, in create_3d_fbo()
128 glEnable(GL_TEXTURE_3D); in draw_depth()
130 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in draw_depth()
131 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in draw_depth()
132 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in draw_depth()
133 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in draw_depth()
134 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in draw_depth()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_view/
H A Dtexture-immutable-levels.c102 glBindTexture(GL_TEXTURE_3D, tex[2]); in piglit_display()
103 glTexStorage3D(GL_TEXTURE_3D, 3, GL_RGBA8, 32, 32, 32); in piglit_display()
104 glGetTexParameteriv(GL_TEXTURE_3D, GL_TEXTURE_IMMUTABLE_LEVELS, &level); in piglit_display()
105 glGetTexParameteriv(GL_TEXTURE_3D, GL_TEXTURE_VIEW_NUM_LEVELS, &num_level); in piglit_display()
125 glBindTexture(GL_TEXTURE_3D, tex[4]); in piglit_display()
126 glTexImage2D(GL_TEXTURE_3D, 0, GL_RGBA, 32, 32, 32, GL_RGBA, GL_FLOAT, NULL); in piglit_display()
127 glGetTexParameteriv(GL_TEXTURE_3D, GL_TEXTURE_IMMUTABLE_LEVELS, &level); in piglit_display()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gles-3.0/
H A Dtexture-immutable-levels.c78 glBindTexture(GL_TEXTURE_3D, tex[1]); in piglit_display()
79 glTexStorage3D(GL_TEXTURE_3D, 3, GL_RGBA8, 32, 32, 32); in piglit_display()
80 glGetTexParameteriv(GL_TEXTURE_3D, GL_TEXTURE_IMMUTABLE_LEVELS, &level); in piglit_display()
96 glBindTexture(GL_TEXTURE_3D, tex[3]); in piglit_display()
97 glTexImage2D(GL_TEXTURE_3D, 0, GL_RGBA, 32, 32, 32, GL_RGBA, GL_FLOAT, NULL); in piglit_display()
98 glGetTexParameteriv(GL_TEXTURE_3D, GL_TEXTURE_IMMUTABLE_LEVELS, &level); in piglit_display()
/dports/x11-wm/muffin/muffin-4.8.0/cogl/cogl/
H A Dcogl-texture-3d.c56 #ifndef GL_TEXTURE_3D
57 #define GL_TEXTURE_3D 0x806F macro
86 _cogl_bind_gl_texture_transient (GL_TEXTURE_3D, in _cogl_texture_3d_gl_flush_legacy_texobj_wrap_modes()
89 GE( ctx, glTexParameteri (GL_TEXTURE_3D, in _cogl_texture_3d_gl_flush_legacy_texobj_wrap_modes()
92 GE( ctx, glTexParameteri (GL_TEXTURE_3D, in _cogl_texture_3d_gl_flush_legacy_texobj_wrap_modes()
95 GE( ctx, glTexParameteri (GL_TEXTURE_3D, in _cogl_texture_3d_gl_flush_legacy_texobj_wrap_modes()
385 _cogl_bind_gl_texture_transient (GL_TEXTURE_3D, in allocate_with_size()
600 *out_gl_target = GL_TEXTURE_3D; in _cogl_texture_3d_get_gl_texture()
622 _cogl_bind_gl_texture_transient (GL_TEXTURE_3D, in _cogl_texture_3d_gl_flush_legacy_texobj_filters()
651 GE( ctx, glTexParameteri (GL_TEXTURE_3D, in _cogl_texture_3d_pre_paint()
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles3/functional/
H A Des3fNegativeTextureApiTests.cpp169 glBindTexture(GL_TEXTURE_3D, texture[0]); in init()
178 glBindTexture(GL_TEXTURE_3D, texture[1]); in init()
2218 glBindTexture (GL_TEXTURE_3D, texture); in init()
2417 glBindTexture (GL_TEXTURE_3D, texture); in init()
2475 glBindTexture (GL_TEXTURE_3D, texture); in init()
2495 glBindTexture (GL_TEXTURE_3D, texture); in init()
2519 glBindTexture (GL_TEXTURE_3D, texture); in init()
3035 glBindTexture (GL_TEXTURE_3D, texture); in init()
3068 glBindTexture (GL_TEXTURE_3D, 0); in init()
3077 glBindTexture (GL_TEXTURE_3D, texture); in init()
[all …]
H A Des3fSamplerObjectTests.cpp146 { "diff_wrap_t", "Different GL_TEXTURE_WRAP_T", GL_TEXTURE_3D, in init()
150 { "diff_wrap_s", "Different GL_TEXTURE_WRAP_S", GL_TEXTURE_3D, in init()
154 { "diff_wrap_r", "Different GL_TEXTURE_WRAP_R", GL_TEXTURE_3D, in init()
158 { "diff_min_filter", "Different GL_TEXTURE_MIN_FILTER", GL_TEXTURE_3D, in init()
166 { "diff_max_lod", "Different GL_TEXTURE_MAX_LOD", GL_TEXTURE_3D, in init()
170 { "diff_min_lod", "Different GL_TEXTURE_MIN_LOD", GL_TEXTURE_3D, in init()
184 { "diff_wrap_t", "Different GL_TEXTURE_WRAP_T", GL_TEXTURE_3D, in init()
189 { "diff_wrap_s", "Different GL_TEXTURE_WRAP_S", GL_TEXTURE_3D, in init()
194 { "diff_wrap_r", "Different GL_TEXTURE_WRAP_R", GL_TEXTURE_3D, in init()
209 { "diff_max_lod", "Different GL_TEXTURE_MAX_LOD", GL_TEXTURE_3D, in init()
[all …]
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/
H A DTexture3D.cpp248 if (getTextureParameterDirty(state.getContextID())) applyTexParameters(GL_TEXTURE_3D,state); in apply()
268 textureObject = generateAndAssignTextureObject(contextID,GL_TEXTURE_3D); in apply()
272 applyTexParameters(GL_TEXTURE_3D,state); in apply()
294 textureObject = generateAndAssignTextureObject(contextID,GL_TEXTURE_3D); in apply()
299 applyTexParameters(GL_TEXTURE_3D,state); in apply()
323 applyTexParameters(GL_TEXTURE_3D,state); in apply()
326 extensions->glTexImage3D( GL_TEXTURE_3D, 0, _internalFormat, in apply()
341 glBindTexture( GL_TEXTURE_3D, 0 ); in apply()
430 if (hardwareMipMapOn) glTexParameteri(GL_TEXTURE_3D, GL_GENERATE_MIPMAP_SGIS,GL_FALSE); in applyTexImage3D()
496 applyTexParameters(GL_TEXTURE_3D,state); in copyTexSubImage3D()
[all …]
/dports/graphics/cogl/cogl-1.22.8/cogl/
H A Dcogl-texture-3d.c56 #ifndef GL_TEXTURE_3D
57 #define GL_TEXTURE_3D 0x806F macro
86 _cogl_bind_gl_texture_transient (GL_TEXTURE_3D, in _cogl_texture_3d_gl_flush_legacy_texobj_wrap_modes()
89 GE( ctx, glTexParameteri (GL_TEXTURE_3D, in _cogl_texture_3d_gl_flush_legacy_texobj_wrap_modes()
92 GE( ctx, glTexParameteri (GL_TEXTURE_3D, in _cogl_texture_3d_gl_flush_legacy_texobj_wrap_modes()
95 GE( ctx, glTexParameteri (GL_TEXTURE_3D, in _cogl_texture_3d_gl_flush_legacy_texobj_wrap_modes()
386 _cogl_bind_gl_texture_transient (GL_TEXTURE_3D, in allocate_with_size()
602 *out_gl_target = GL_TEXTURE_3D; in _cogl_texture_3d_get_gl_texture()
624 _cogl_bind_gl_texture_transient (GL_TEXTURE_3D, in _cogl_texture_3d_gl_flush_legacy_texobj_filters()
653 GE( ctx, glTexParameteri (GL_TEXTURE_3D, in _cogl_texture_3d_pre_paint()
[all …]
/dports/graphics/gauche-gl/Gauche-gl-0.6/examples/glbook/
H A Dexample9-4.scm36 (gl-bind-texture GL_TEXTURE_3D *texname*))
37 (gl-tex-parameter GL_TEXTURE_3D GL_TEXTURE_WRAP_S GL_CLAMP)
38 (gl-tex-parameter GL_TEXTURE_3D GL_TEXTURE_WRAP_T GL_CLAMP)
39 (gl-tex-parameter GL_TEXTURE_3D GL_TEXTURE_WRAP_R GL_CLAMP)
40 (gl-tex-parameter GL_TEXTURE_3D GL_TEXTURE_MAG_FILTER GL_NEAREST)
41 (gl-tex-parameter GL_TEXTURE_3D GL_TEXTURE_MIN_FILTER GL_NEAREST)
42 (gl-tex-image-3d GL_TEXTURE_3D 0 GL_RGB *iwidth* *iheight* *idepth*
44 (gl-enable GL_TEXTURE_3D)
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_float/
H A Dget-tex3d.c59 glBindTexture(GL_TEXTURE_3D, texture); in piglit_init()
60 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in piglit_init()
61 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in piglit_init()
68 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA32F, w, h, d, 0, in piglit_init()
74 glGetTexImage(GL_TEXTURE_3D, 0, GL_RGBA, GL_FLOAT, getData); in piglit_init()
91 glGetTexImage(GL_TEXTURE_3D, 0, GL_RGBA, GL_UNSIGNED_BYTE, getData); in piglit_init()
/dports/multimedia/obs-studio/obs-studio-27.1.3/libobs-opengl/
H A Dgl-texture3d.c33 glCompressedTexImage3D(GL_TEXTURE_3D, i, in gl_init_volume()
41 glTexImage3D(GL_TEXTURE_3D, i, internal_format, width, in gl_init_volume()
75 if (!gl_bind_texture(GL_TEXTURE_3D, tex->base.texture)) in upload_texture_3d()
83 if (!gl_tex_param_i(GL_TEXTURE_3D, GL_TEXTURE_MAX_LEVEL, in upload_texture_3d()
86 if (!gl_bind_texture(GL_TEXTURE_3D, 0)) in upload_texture_3d()
140 tex->base.gl_target = GL_TEXTURE_3D; in device_voltexture_create()
158 if (!gl_bind_texture(GL_TEXTURE_3D, tex->base.texture)) in device_voltexture_create()
168 gl_tex_param_i(GL_TEXTURE_3D, GL_TEXTURE_MAX_LEVEL, 0); in device_voltexture_create()
170 bool did_unbind = gl_bind_texture(GL_TEXTURE_3D, 0); in device_voltexture_create()

12345678910>>...70