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Searched refs:GL_TEXTURE_CUBE_MAP_ARB (Results 1 – 25 of 444) sorted by relevance

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/dports/games/criticalmass/CriticalMass-1.5/utilsgl/
H A DGLTextureCubeMap.cpp92 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); in init()
93 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in init()
97 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in init()
98 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in init()
107 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, wrap); in init()
108 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, wrap); in init()
113 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in enable()
121 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in disable()
H A DGLTextureCubeMap.hpp24 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513 macro
43 void bind( void){ glBindTexture( GL_TEXTURE_CUBE_MAP_ARB, _textureID);} in bind()
44 void unbind( void){ glBindTexture( GL_TEXTURE_CUBE_MAP_ARB, 0);} in unbind()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/amd_seamless_cubemap_per_texture/
H A Damd_seamless_cubemap_per_texture.c54 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, tex); in draw_quad()
55 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_CUBE_MAP_SEAMLESS, seamless); in draw_quad()
138 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, 1+t); in piglit_init()
139 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in piglit_init()
140 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in piglit_init()
141 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in piglit_init()
142 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in piglit_init()
143 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in piglit_init()
150 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in piglit_init()
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlabplugins/decorate_background/
H A Dcubemap.cpp133 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in DrawEnvCubeExt()
135 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB,ti); in DrawEnvCubeExt()
147 glTexParameterf(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in DrawEnvCubeExt()
148 glTexParameterf(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in DrawEnvCubeExt()
149 glTexParameterf(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in DrawEnvCubeExt()
151 glTexParameterf(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in DrawEnvCubeExt()
179 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in DrawEnvCubeExt()
259 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in LoadExt()
264 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB,ti); in LoadExt()
273 glTexParameterf(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in LoadExt()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_seamless_cube_map/
H A Darb_seamless_cubemap.c95 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, 1); in piglit_init()
96 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in piglit_init()
97 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in piglit_init()
98 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in piglit_init()
99 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in piglit_init()
100 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in piglit_init()
106 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in piglit_init()
H A Dthree-faces-average.c151 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, cubeMap); in piglit_init()
156 glTexParameterfv(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_BORDER_COLOR, in piglit_init()
158 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, in piglit_init()
160 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, in piglit_init()
/dports/games/spring/spring_98.0/rts/Rendering/Env/
H A DCubeMapHandler.cpp47 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, specularTexID); in Init()
50 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in Init()
51 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in Init()
63 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, envReflectionTexID); in Init()
66 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in Init()
67 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in Init()
79 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, skyReflectionTexID); in Init()
82 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in Init()
83 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in Init()
230 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, specularTexID); in UpdateSpecularTexture()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/
H A Dglsl-fs-texturecube.c101 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, tex); in piglit_display()
103 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in piglit_display()
105 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in piglit_display()
107 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in piglit_display()
109 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in piglit_display()
117 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in piglit_display()
H A Dglsl-fs-texturecube-2.c124 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, tex); in piglit_display()
126 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in piglit_display()
128 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in piglit_display()
130 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in piglit_display()
132 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in piglit_display()
140 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in piglit_display()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/
H A Dcubemap.c146 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, texname); in draw_at_size()
152 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in draw_at_size()
156 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in draw_at_size()
160 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in draw_at_size()
162 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in draw_at_size()
164 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in draw_at_size()
180 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in draw_at_size()
H A Dcubemap-shader.c185 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, texname); in draw_at_size()
191 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in draw_at_size()
195 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in draw_at_size()
199 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in draw_at_size()
201 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in draw_at_size()
203 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in draw_at_size()
225 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in draw_at_size()
/dports/games/spring/spring_98.0/rts/Rendering/
H A DUnitDrawerState.cpp66 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in EnableCommon()
67 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, cubeMapHandler->GetEnvReflectionTextureID()); in EnableCommon()
70 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in EnableCommon()
71 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, cubeMapHandler->GetSpecularTextureID()); in EnableCommon()
94 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in DisableCommon()
97 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in DisableCommon()
121 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in EnableTexturesCommon()
123 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in EnableTexturesCommon()
138 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in DisableTexturesCommon()
140 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in DisableTexturesCommon()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/demos/
H A Dcubemap.c239 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, in draw()
241 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, in draw()
252 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, wrap); in draw()
253 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, wrap); in draw()
254 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_R, wrap); in draw()
445 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_GENERATE_MIPMAP_SGIS, GL_TRUE); in init_checkers()
472 glGenerateMipmapEXT(GL_TEXTURE_CUBE_MAP_ARB); in init_checkers()
563 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, TexObj); in init()
572 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in init()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/demos/
H A Dcubemap.c239 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, in draw()
241 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, in draw()
252 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, wrap); in draw()
253 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, wrap); in draw()
254 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_R, wrap); in draw()
445 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_GENERATE_MIPMAP_SGIS, GL_TRUE); in init_checkers()
472 glGenerateMipmapEXT(GL_TEXTURE_CUBE_MAP_ARB); in init_checkers()
566 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, TexObj); in init()
575 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in init()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/gl/
H A Dgl_rmain.c722 qfglEnable (GL_TEXTURE_CUBE_MAP_ARB); in R_RenderCubeSide()
723 qfglBindTexture (GL_TEXTURE_CUBE_MAP_ARB, cube_map_tex); in R_RenderCubeSide()
727 qfglDisable (GL_TEXTURE_CUBE_MAP_ARB); in R_RenderCubeSide()
793 qfglEnable (GL_TEXTURE_CUBE_MAP_ARB); in R_InitFishEye()
798 qfglBindTexture (GL_TEXTURE_CUBE_MAP_ARB, cube_map_tex); in R_InitFishEye()
804 qfglTexParameteri (GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, in R_InitFishEye()
806 qfglTexParameteri (GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, in R_InitFishEye()
808 qfglDisable (GL_TEXTURE_CUBE_MAP_ARB); in R_InitFishEye()
830 qfglEnable (GL_TEXTURE_CUBE_MAP_ARB); in R_InitFishEye()
831 qfglBindTexture (GL_TEXTURE_CUBE_MAP_ARB, cube_map_tex); in R_InitFishEye()
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/dports/games/foobillard/foobillard-3.0a/src/
H A Dbumpref.c63 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in bumpref_create_cubemap()
66 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, cube_tex_bind); in bumpref_create_cubemap()
71 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in bumpref_create_cubemap()
72 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in bumpref_create_cubemap()
73 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in bumpref_create_cubemap()
567 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, bumpref->cubemap_bind); in bumpref_use()
607 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in bumpref_restore()
610 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in bumpref_restore()
613 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in bumpref_restore()
616 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in bumpref_restore()
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/dports/graphics/reallyslick/rss-glx_0.9.1/src/
H A DwavyNormalCubeMaps.cpp48 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, texture[g]); in wavyNormalCubeMaps()
49 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); in wavyNormalCubeMaps()
50 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in wavyNormalCubeMaps()
51 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in wavyNormalCubeMaps()
52 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in wavyNormalCubeMaps()
H A Dhyperspace.cpp290 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in hack_draw()
292 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, nebulatex); in hack_draw()
294 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, theWNCM->texture[(whichTexture + 1) % numAnimTexFrames]); in hack_draw()
296 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, theWNCM->texture[whichTexture]); in hack_draw()
330 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in hack_draw()
513 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, nebulatex); in hack_init()
514 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); in hack_init()
515 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in hack_init()
516 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in hack_init()
517 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in hack_init()
H A DstarBurst.cpp228 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in draw()
230 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, nebulatex); in draw()
232 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, theWNCM->texture[(whichTexture + 1) % numAnimTexFrames]); in draw()
234 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, theWNCM->texture[whichTexture]); in draw()
245 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in draw()
/dports/games/alienarena/alienarena-7.66/source/ref_gl/
H A Dr_misc.c129 qglEnable (GL_TEXTURE_CUBE_MAP_ARB); in R_InitCubemapTextures()
131 qglBindTexture(GL_TEXTURE_CUBE_MAP_ARB, normalisationCubeMap); in R_InitCubemapTextures()
134 qglTexParameteri (GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in R_InitCubemapTextures()
135 qglTexParameteri (GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in R_InitCubemapTextures()
136 qglTexParameteri (GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in R_InitCubemapTextures()
137 qglTexParameteri (GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in R_InitCubemapTextures()
138 qglTexParameteri (GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in R_InitCubemapTextures()
159 qglDisable (GL_TEXTURE_CUBE_MAP_ARB); in R_InitCubemapTextures()
/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/
H A Dr_misc.c129 qglEnable (GL_TEXTURE_CUBE_MAP_ARB); in R_InitCubemapTextures()
131 qglBindTexture(GL_TEXTURE_CUBE_MAP_ARB, normalisationCubeMap); in R_InitCubemapTextures()
134 qglTexParameteri (GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in R_InitCubemapTextures()
135 qglTexParameteri (GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in R_InitCubemapTextures()
136 qglTexParameteri (GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in R_InitCubemapTextures()
137 qglTexParameteri (GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in R_InitCubemapTextures()
138 qglTexParameteri (GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in R_InitCubemapTextures()
159 qglDisable (GL_TEXTURE_CUBE_MAP_ARB); in R_InitCubemapTextures()
/dports/games/tenebrae/tenebrae_0/
H A Dgl_bumpgf.c55 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in GL_EnableDiffuseShaderGF3()
56 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, normcube_texture_object); in GL_EnableDiffuseShaderGF3()
66 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in GL_EnableDiffuseShaderGF3()
67 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, currentshadowlight->filtercube); in GL_EnableDiffuseShaderGF3()
149 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in GL_DisableDiffuseShaderGF3()
156 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in GL_DisableDiffuseShaderGF3()
182 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in GL_EnableSpecularShaderGF3()
183 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, normcube_texture_object); in GL_EnableSpecularShaderGF3()
195 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in GL_EnableSpecularShaderGF3()
196 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, currentshadowlight->filtercube); in GL_EnableSpecularShaderGF3()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/glsl/
H A Dtexdemo1.c340 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, filter); in InitTextures()
341 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, filter); in InitTextures()
342 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in InitTextures()
343 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in InitTextures()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/glsl/
H A Dtexdemo1.c340 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, filter); in InitTextures()
341 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, filter); in InitTextures()
342 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in InitTextures()
343 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in InitTextures()
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dgl_backend.c696 qglDisable(GL_TEXTURE_CUBE_MAP_ARB);CHECKGLERROR in GL_SetupTextureState()
1446 qglDisable(GL_TEXTURE_CUBE_MAP_ARB);CHECKGLERROR in R_Mesh_Finish()
1735 qglEnable(GL_TEXTURE_CUBE_MAP_ARB);CHECKGLERROR in R_Mesh_TexBindAll()
1742 qglDisable(GL_TEXTURE_CUBE_MAP_ARB);CHECKGLERROR in R_Mesh_TexBindAll()
1840 qglDisable(GL_TEXTURE_CUBE_MAP_ARB);CHECKGLERROR in R_Mesh_TexBind1D()
1927 qglDisable(GL_TEXTURE_CUBE_MAP_ARB);CHECKGLERROR in R_Mesh_TexBind()
2014 qglDisable(GL_TEXTURE_CUBE_MAP_ARB);CHECKGLERROR in R_Mesh_TexBind3D()
2093 qglEnable(GL_TEXTURE_CUBE_MAP_ARB);CHECKGLERROR in R_Mesh_TexBindCubeMap()
2100 qglDisable(GL_TEXTURE_CUBE_MAP_ARB);CHECKGLERROR in R_Mesh_TexBindCubeMap()
2178 qglDisable(GL_TEXTURE_CUBE_MAP_ARB);CHECKGLERROR in R_Mesh_TexBindRectangle()
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