/dports/games/criticalmass/CriticalMass-1.5/utilsgl/ |
H A D | GLTextureCubeMap.cpp | 92 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); in init() 93 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in init() 97 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in init() 98 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in init() 107 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, wrap); in init() 108 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, wrap); in init() 113 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in enable() 121 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in disable()
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H A D | GLTextureCubeMap.hpp | 24 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513 macro 43 void bind( void){ glBindTexture( GL_TEXTURE_CUBE_MAP_ARB, _textureID);} in bind() 44 void unbind( void){ glBindTexture( GL_TEXTURE_CUBE_MAP_ARB, 0);} in unbind()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/amd_seamless_cubemap_per_texture/ |
H A D | amd_seamless_cubemap_per_texture.c | 54 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, tex); in draw_quad() 55 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_CUBE_MAP_SEAMLESS, seamless); in draw_quad() 138 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, 1+t); in piglit_init() 139 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in piglit_init() 140 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in piglit_init() 141 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in piglit_init() 142 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in piglit_init() 143 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in piglit_init() 150 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in piglit_init()
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlabplugins/decorate_background/ |
H A D | cubemap.cpp | 133 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in DrawEnvCubeExt() 135 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB,ti); in DrawEnvCubeExt() 147 glTexParameterf(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in DrawEnvCubeExt() 148 glTexParameterf(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in DrawEnvCubeExt() 149 glTexParameterf(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in DrawEnvCubeExt() 151 glTexParameterf(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in DrawEnvCubeExt() 179 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in DrawEnvCubeExt() 259 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in LoadExt() 264 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB,ti); in LoadExt() 273 glTexParameterf(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in LoadExt() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_seamless_cube_map/ |
H A D | arb_seamless_cubemap.c | 95 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, 1); in piglit_init() 96 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in piglit_init() 97 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in piglit_init() 98 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in piglit_init() 99 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in piglit_init() 100 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in piglit_init() 106 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in piglit_init()
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H A D | three-faces-average.c | 151 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, cubeMap); in piglit_init() 156 glTexParameterfv(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_BORDER_COLOR, in piglit_init() 158 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, in piglit_init() 160 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, in piglit_init()
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/dports/games/spring/spring_98.0/rts/Rendering/Env/ |
H A D | CubeMapHandler.cpp | 47 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, specularTexID); in Init() 50 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in Init() 51 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in Init() 63 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, envReflectionTexID); in Init() 66 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in Init() 67 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in Init() 79 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, skyReflectionTexID); in Init() 82 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in Init() 83 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in Init() 230 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, specularTexID); in UpdateSpecularTexture()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/ |
H A D | glsl-fs-texturecube.c | 101 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, tex); in piglit_display() 103 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in piglit_display() 105 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in piglit_display() 107 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in piglit_display() 109 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in piglit_display() 117 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in piglit_display()
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H A D | glsl-fs-texturecube-2.c | 124 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, tex); in piglit_display() 126 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in piglit_display() 128 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in piglit_display() 130 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in piglit_display() 132 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in piglit_display() 140 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in piglit_display()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/ |
H A D | cubemap.c | 146 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, texname); in draw_at_size() 152 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in draw_at_size() 156 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in draw_at_size() 160 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in draw_at_size() 162 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in draw_at_size() 164 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in draw_at_size() 180 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in draw_at_size()
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H A D | cubemap-shader.c | 185 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, texname); in draw_at_size() 191 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in draw_at_size() 195 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in draw_at_size() 199 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in draw_at_size() 201 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in draw_at_size() 203 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, in draw_at_size() 225 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in draw_at_size()
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/dports/games/spring/spring_98.0/rts/Rendering/ |
H A D | UnitDrawerState.cpp | 66 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in EnableCommon() 67 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, cubeMapHandler->GetEnvReflectionTextureID()); in EnableCommon() 70 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in EnableCommon() 71 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, cubeMapHandler->GetSpecularTextureID()); in EnableCommon() 94 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in DisableCommon() 97 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in DisableCommon() 121 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in EnableTexturesCommon() 123 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in EnableTexturesCommon() 138 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in DisableTexturesCommon() 140 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in DisableTexturesCommon()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/demos/ |
H A D | cubemap.c | 239 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, in draw() 241 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, in draw() 252 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, wrap); in draw() 253 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, wrap); in draw() 254 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_R, wrap); in draw() 445 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_GENERATE_MIPMAP_SGIS, GL_TRUE); in init_checkers() 472 glGenerateMipmapEXT(GL_TEXTURE_CUBE_MAP_ARB); in init_checkers() 563 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, TexObj); in init() 572 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in init()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/demos/ |
H A D | cubemap.c | 239 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, in draw() 241 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, in draw() 252 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, wrap); in draw() 253 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, wrap); in draw() 254 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_R, wrap); in draw() 445 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_GENERATE_MIPMAP_SGIS, GL_TRUE); in init_checkers() 472 glGenerateMipmapEXT(GL_TEXTURE_CUBE_MAP_ARB); in init_checkers() 566 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, TexObj); in init() 575 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in init()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/gl/ |
H A D | gl_rmain.c | 722 qfglEnable (GL_TEXTURE_CUBE_MAP_ARB); in R_RenderCubeSide() 723 qfglBindTexture (GL_TEXTURE_CUBE_MAP_ARB, cube_map_tex); in R_RenderCubeSide() 727 qfglDisable (GL_TEXTURE_CUBE_MAP_ARB); in R_RenderCubeSide() 793 qfglEnable (GL_TEXTURE_CUBE_MAP_ARB); in R_InitFishEye() 798 qfglBindTexture (GL_TEXTURE_CUBE_MAP_ARB, cube_map_tex); in R_InitFishEye() 804 qfglTexParameteri (GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, in R_InitFishEye() 806 qfglTexParameteri (GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, in R_InitFishEye() 808 qfglDisable (GL_TEXTURE_CUBE_MAP_ARB); in R_InitFishEye() 830 qfglEnable (GL_TEXTURE_CUBE_MAP_ARB); in R_InitFishEye() 831 qfglBindTexture (GL_TEXTURE_CUBE_MAP_ARB, cube_map_tex); in R_InitFishEye() [all …]
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/dports/games/foobillard/foobillard-3.0a/src/ |
H A D | bumpref.c | 63 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in bumpref_create_cubemap() 66 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, cube_tex_bind); in bumpref_create_cubemap() 71 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in bumpref_create_cubemap() 72 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in bumpref_create_cubemap() 73 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in bumpref_create_cubemap() 567 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, bumpref->cubemap_bind); in bumpref_use() 607 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in bumpref_restore() 610 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in bumpref_restore() 613 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in bumpref_restore() 616 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in bumpref_restore() [all …]
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/dports/graphics/reallyslick/rss-glx_0.9.1/src/ |
H A D | wavyNormalCubeMaps.cpp | 48 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, texture[g]); in wavyNormalCubeMaps() 49 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); in wavyNormalCubeMaps() 50 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in wavyNormalCubeMaps() 51 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in wavyNormalCubeMaps() 52 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in wavyNormalCubeMaps()
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H A D | hyperspace.cpp | 290 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in hack_draw() 292 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, nebulatex); in hack_draw() 294 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, theWNCM->texture[(whichTexture + 1) % numAnimTexFrames]); in hack_draw() 296 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, theWNCM->texture[whichTexture]); in hack_draw() 330 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in hack_draw() 513 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, nebulatex); in hack_init() 514 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); in hack_init() 515 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in hack_init() 516 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in hack_init() 517 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in hack_init()
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H A D | starBurst.cpp | 228 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in draw() 230 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, nebulatex); in draw() 232 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, theWNCM->texture[(whichTexture + 1) % numAnimTexFrames]); in draw() 234 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, theWNCM->texture[whichTexture]); in draw() 245 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in draw()
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/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | r_misc.c | 129 qglEnable (GL_TEXTURE_CUBE_MAP_ARB); in R_InitCubemapTextures() 131 qglBindTexture(GL_TEXTURE_CUBE_MAP_ARB, normalisationCubeMap); in R_InitCubemapTextures() 134 qglTexParameteri (GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in R_InitCubemapTextures() 135 qglTexParameteri (GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in R_InitCubemapTextures() 136 qglTexParameteri (GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in R_InitCubemapTextures() 137 qglTexParameteri (GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in R_InitCubemapTextures() 138 qglTexParameteri (GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in R_InitCubemapTextures() 159 qglDisable (GL_TEXTURE_CUBE_MAP_ARB); in R_InitCubemapTextures()
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/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/ |
H A D | r_misc.c | 129 qglEnable (GL_TEXTURE_CUBE_MAP_ARB); in R_InitCubemapTextures() 131 qglBindTexture(GL_TEXTURE_CUBE_MAP_ARB, normalisationCubeMap); in R_InitCubemapTextures() 134 qglTexParameteri (GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in R_InitCubemapTextures() 135 qglTexParameteri (GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in R_InitCubemapTextures() 136 qglTexParameteri (GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in R_InitCubemapTextures() 137 qglTexParameteri (GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in R_InitCubemapTextures() 138 qglTexParameteri (GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in R_InitCubemapTextures() 159 qglDisable (GL_TEXTURE_CUBE_MAP_ARB); in R_InitCubemapTextures()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | gl_bumpgf.c | 55 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in GL_EnableDiffuseShaderGF3() 56 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, normcube_texture_object); in GL_EnableDiffuseShaderGF3() 66 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in GL_EnableDiffuseShaderGF3() 67 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, currentshadowlight->filtercube); in GL_EnableDiffuseShaderGF3() 149 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in GL_DisableDiffuseShaderGF3() 156 glDisable(GL_TEXTURE_CUBE_MAP_ARB); in GL_DisableDiffuseShaderGF3() 182 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in GL_EnableSpecularShaderGF3() 183 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, normcube_texture_object); in GL_EnableSpecularShaderGF3() 195 glEnable(GL_TEXTURE_CUBE_MAP_ARB); in GL_EnableSpecularShaderGF3() 196 glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, currentshadowlight->filtercube); in GL_EnableSpecularShaderGF3()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/glsl/ |
H A D | texdemo1.c | 340 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, filter); in InitTextures() 341 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, filter); in InitTextures() 342 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in InitTextures() 343 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in InitTextures()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/glsl/ |
H A D | texdemo1.c | 340 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, filter); in InitTextures() 341 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, filter); in InitTextures() 342 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in InitTextures() 343 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in InitTextures()
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | gl_backend.c | 696 qglDisable(GL_TEXTURE_CUBE_MAP_ARB);CHECKGLERROR in GL_SetupTextureState() 1446 qglDisable(GL_TEXTURE_CUBE_MAP_ARB);CHECKGLERROR in R_Mesh_Finish() 1735 qglEnable(GL_TEXTURE_CUBE_MAP_ARB);CHECKGLERROR in R_Mesh_TexBindAll() 1742 qglDisable(GL_TEXTURE_CUBE_MAP_ARB);CHECKGLERROR in R_Mesh_TexBindAll() 1840 qglDisable(GL_TEXTURE_CUBE_MAP_ARB);CHECKGLERROR in R_Mesh_TexBind1D() 1927 qglDisable(GL_TEXTURE_CUBE_MAP_ARB);CHECKGLERROR in R_Mesh_TexBind() 2014 qglDisable(GL_TEXTURE_CUBE_MAP_ARB);CHECKGLERROR in R_Mesh_TexBind3D() 2093 qglEnable(GL_TEXTURE_CUBE_MAP_ARB);CHECKGLERROR in R_Mesh_TexBindCubeMap() 2100 qglDisable(GL_TEXTURE_CUBE_MAP_ARB);CHECKGLERROR in R_Mesh_TexBindCubeMap() 2178 qglDisable(GL_TEXTURE_CUBE_MAP_ARB);CHECKGLERROR in R_Mesh_TexBindRectangle() [all …]
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