/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/mesa/main/ |
H A D | barrier.c | 47 if (barriers & GL_UNIFORM_BARRIER_BIT) in memory_barrier() 130 GL_UNIFORM_BARRIER_BIT; in memory_barrier_by_region()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/plugins/renderers/opengl/graphicshelpers/ |
H A D | graphicshelperes3_1.cpp | 80 #ifndef GL_UNIFORM_BARRIER_BIT 81 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro 171 bits |= GL_UNIFORM_BARRIER_BIT; in memoryBarrierGLBitfield()
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | ARB_shader_image_load_store.h | 28 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_shader_image_load_store.java | 66 GL_UNIFORM_BARRIER_BIT = 0x00000004, field
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 82 if (barriers & GL_UNIFORM_BARRIER_BIT) in st_MemoryBarrier()
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/dports/lang/clover/mesa-21.3.6/src/mesa/main/ |
H A D | barrier.c | 79 GL_UNIFORM_BARRIER_BIT; in memory_barrier_by_region()
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/dports/lang/clover/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 82 if (barriers & GL_UNIFORM_BARRIER_BIT) in st_MemoryBarrier()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | barrier.c | 79 GL_UNIFORM_BARRIER_BIT; in memory_barrier_by_region()
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 82 if (barriers & GL_UNIFORM_BARRIER_BIT) in st_MemoryBarrier()
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/main/ |
H A D | barrier.c | 79 GL_UNIFORM_BARRIER_BIT; in memory_barrier_by_region()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/main/ |
H A D | barrier.c | 79 GL_UNIFORM_BARRIER_BIT; in memory_barrier_by_region()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/main/ |
H A D | barrier.c | 79 GL_UNIFORM_BARRIER_BIT; in memory_barrier_by_region()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 82 if (barriers & GL_UNIFORM_BARRIER_BIT) in st_MemoryBarrier()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 82 if (barriers & GL_UNIFORM_BARRIER_BIT) in st_MemoryBarrier()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/main/ |
H A D | barrier.c | 79 GL_UNIFORM_BARRIER_BIT; in memory_barrier_by_region()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 82 if (barriers & GL_UNIFORM_BARRIER_BIT) in st_MemoryBarrier()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | barrier.c | 79 GL_UNIFORM_BARRIER_BIT; in memory_barrier_by_region()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/main/ |
H A D | barrier.c | 79 GL_UNIFORM_BARRIER_BIT; in memory_barrier_by_region()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 82 if (barriers & GL_UNIFORM_BARRIER_BIT) in st_MemoryBarrier()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 82 if (barriers & GL_UNIFORM_BARRIER_BIT) in st_MemoryBarrier()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/main/ |
H A D | barrier.c | 79 GL_UNIFORM_BARRIER_BIT; in memory_barrier_by_region()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 82 if (barriers & GL_UNIFORM_BARRIER_BIT) in st_MemoryBarrier()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/mesa/main/ |
H A D | barrier.c | 79 GL_UNIFORM_BARRIER_BIT; in memory_barrier_by_region()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 82 if (barriers & GL_UNIFORM_BARRIER_BIT) in st_MemoryBarrier()
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_shader_image_load_store | 6 GL_UNIFORM_BARRIER_BIT 0x00000004
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