/dports/games/d2x/d2x-0.2.5/main/ |
H A D | game.h | 87 #define GM_TEAM 256 // Team mode for network play macro
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H A D | automap.c | 499 if (Game_mode & GM_TEAM) in pa_mac_draw_automap_extras() 523 if ( (Game_mode & (GM_TEAM | GM_MULTI_COOP)) || (Netgame.game_flags & NETGAME_FLAG_SHOW_MAP) ) in pa_mac_draw_automap_extras() 532 if (Game_mode & GM_TEAM) in pa_mac_draw_automap_extras() 656 if (Game_mode & GM_TEAM) in draw_automap() 680 if ( (Game_mode & (GM_TEAM | GM_MULTI_COOP)) || (Netgame.game_flags & NETGAME_FLAG_SHOW_MAP) ) { in draw_automap() 684 if (Game_mode & GM_TEAM) in draw_automap()
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H A D | gamecntl.c | 827 Show_kill_list = (Show_kill_list+1) % ((Newdemo_game_mode & GM_TEAM) ? 4 : 3); in HandleDemoKey() 940 if ((Game_mode & GM_MULTI_COOP) || (Game_mode & GM_TEAM)) { in select_next_window_function() 1229 Show_kill_list = (Show_kill_list+1) % ((Game_mode & GM_TEAM) ? 4 : 3); in HandleSystemKey() 1616 if (Netgame.RefusePlayers && WaitForRefuseAnswer && !(Game_mode & GM_TEAM)) in HandleGameKey() 1623 if (Netgame.RefusePlayers && WaitForRefuseAnswer && (Game_mode & GM_TEAM)) in HandleGameKey() 1631 if (Netgame.RefusePlayers && WaitForRefuseAnswer && (Game_mode & GM_TEAM)) in HandleGameKey()
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H A D | kmatrix.c | 177 if (Game_mode & GM_TEAM) in kmatrix_draw_names() 443 if (Game_mode & GM_TEAM) in kmatrix_redraw()
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H A D | multi.c | 694 if (Game_mode & GM_TEAM) in multi_compute_kill() 769 if (Game_mode & GM_TEAM) in multi_compute_kill() 785 if (Game_mode & GM_TEAM) in multi_compute_kill() 810 if (Game_mode & GM_TEAM) in multi_compute_kill() 826 if (Game_mode & GM_TEAM) in multi_compute_kill() 1119 if ((Game_mode & GM_TEAM) && (atoi(Network_message) > 0) && (atoi(Network_message) < 3)) in multi_message_feedback() 1124 if (Game_mode & GM_TEAM) in multi_message_feedback() 1293 if ((Game_mode & GM_NETWORK) && (Game_mode & GM_TEAM)) in multi_send_message_end() 2398 if (Game_mode & GM_TEAM) in multi_reset_object_texture() 4505 else if (Game_mode & GM_TEAM) in multi_do_orb_bonus() [all …]
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H A D | newdemo.c | 1568 if (Game_mode & GM_TEAM) { in newdemo_record_start_demo() 2196 if (Newdemo_game_mode & GM_TEAM) { in newdemo_read_demo_start() 2409 if (Newdemo_game_mode & GM_TEAM) in newdemo_read_frame_information() 2883 if (Newdemo_game_mode & GM_TEAM) in newdemo_read_frame_information() 2887 if (Newdemo_game_mode & GM_TEAM) in newdemo_read_frame_information()
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H A D | gauges.c | 2174 if (Game_mode & GM_TEAM) { in draw_player_ship() 3133 else if (Game_mode & GM_TEAM) { in hud_show_kill_list() 3221 show_team_names = (((Game_mode & GM_MULTI_COOP) || (Game_mode & GM_TEAM)) && Show_reticle_name); in show_HUD_names() 3270 color_num = (Game_mode & GM_TEAM)?get_team(p):p; in show_HUD_names() 3293 if (Game_mode & GM_TEAM) in show_HUD_names()
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H A D | network.c | 1717 if (Game_mode & GM_TEAM) in network_update_netgame() 1947 if (!(Game_mode & GM_TEAM)) in network_send_lite_info() 2472 if (Game_mode & GM_TEAM) in network_process_packet() 3171 Game_mode = GM_NETWORK | GM_TEAM | GM_CAPTURE; in network_set_game_mode() 3179 Game_mode = GM_NETWORK | GM_HOARD | GM_TEAM; in network_set_game_mode() 3184 Game_mode = GM_NETWORK | GM_TEAM; in network_set_game_mode() 5913 if (Game_mode & GM_TEAM) in DoRefuseStuff() 5952 if (Game_mode & GM_TEAM) in DoRefuseStuff()
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H A D | laser.c | 1119 …if ((Game_mode & GM_TEAM) && (Objects[tracker->ctype.laser_info.parent_num].type == OBJ_PLAYER) &&… in find_homing_object_complete() 2097 if ((Game_mode & GM_TEAM) && (get_team(curobjp->id) == get_team(Objects[parent_num].id))) in create_smart_children()
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H A D | fireball.c | 542 … ((Players[pnum].connected == 0) || (pnum==Player_num) || ((Game_mode & (GM_TEAM|GM_CAPTURE)) && (… in choose_drop_segment()
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H A D | gamerend.c | 918 …ayers[player].connected && ((Game_mode & GM_MULTI_COOP) || ((Game_mode & GM_TEAM) && (get_team(pla… in show_extra_views()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/ |
H A D | gamecntl.cpp | 633 …_kill_list_mode>((underlying_value(Show_kill_list) + 1) % ((Newdemo_game_mode & GM_TEAM) ? 4 : 3)); in HandleDemoKey() 734 if ((Game_mode & GM_MULTI_COOP) || (Game_mode & GM_TEAM)) { in select_next_window_function() 886 …ast<show_kill_list_mode>((underlying_value(Show_kill_list) + 1) % ((Game_mode & GM_TEAM) ? 4 : 3)); in HandleSystemKey() 1103 if (Netgame.RefusePlayers && WaitForRefuseAnswer && !(Game_mode & GM_TEAM)) in HandleGameKey() 1110 if (Netgame.RefusePlayers && WaitForRefuseAnswer && (Game_mode & GM_TEAM)) in HandleGameKey() 1119 if (Netgame.RefusePlayers && WaitForRefuseAnswer && (Game_mode & GM_TEAM)) in HandleGameKey()
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H A D | gamerend.cpp | 268 if (Game_mode & GM_TEAM) in show_netplayerinfo() 590 else if (game_mode & GM_TEAM) in choose_missile_viewer() 733 …rptr(player)->connected && ((Game_mode & GM_MULTI_COOP) || ((Game_mode & GM_TEAM) && (get_team(pla… in show_one_extra_view()
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H A D | multi.cpp | 689 if (Game_mode & GM_TEAM) in prepare_kill_name() 747 if (Game_mode & GM_TEAM) in multi_compute_kill() 808 if (Game_mode & GM_TEAM) in multi_compute_kill() 846 const auto is_team_game = Game_mode & GM_TEAM; in multi_compute_kill() 913 if (((Game_mode & GM_TEAM) in multi_compute_kill() 1168 if (Game_mode & GM_TEAM) in multi_message_feedback() 1299 if ((Game_mode & GM_NETWORK) && (Game_mode & GM_TEAM)) in multi_send_message_end() 2438 const auto id = (Game_mode & GM_TEAM) in multi_reset_object_texture() 4359 digi_play_sample((Game_mode & GM_TEAM) in multi_do_orb_bonus() 5112 if (!(Game_mode & GM_TEAM || Game_mode & GM_BOUNTY)) // expand if necessary in multi_send_gmode_update() [all …]
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H A D | newdemo.cpp | 1088 if (Game_mode & GM_TEAM) { in newdemo_record_start_demo() 1793 if (Newdemo_game_mode & GM_TEAM) in newdemo_read_demo_start() 1811 if (Newdemo_game_mode & GM_TEAM) { in newdemo_read_demo_start() 2194 if (Newdemo_game_mode & GM_TEAM) in newdemo_read_frame_information() 2937 if (Newdemo_game_mode & GM_TEAM) in newdemo_read_frame_information() 2941 if (Newdemo_game_mode & GM_TEAM) in newdemo_read_frame_information()
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H A D | laser.cpp | 1148 if (Game_mode & GM_TEAM) in find_homing_object_complete() 1408 if (Game_mode & GM_TEAM) in Laser_player_fire_spread_delay() 2177 …if ((Game_mode & GM_TEAM) && get_team(get_player_id(curobjp)) == get_team(get_player_id(vcobjptr(p… in create_smart_children()
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H A D | automap.cpp | 886 if (show_all_players || (Game_mode & GM_TEAM)) in draw_automap()
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H A D | fireball.cpp | 730 if ((Game_mode & GM_TEAM) && get_team(pnum) == team_of_drop_player) in choose_drop_segment()
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H A D | net_udp.cpp | 2564 Netgame.game_flag.team_hoard = !!(Game_mode & GM_TEAM); in net_udp_update_netgame() 5884 if (Game_mode & GM_TEAM) in net_udp_do_refuse_stuff() 5918 if (Game_mode & GM_TEAM) in net_udp_do_refuse_stuff()
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H A D | gauges.cpp | 3505 …const auto is_friend = (Game_mode & GM_MULTI_COOP || (Game_mode & GM_TEAM && get_team(pnum) == get… in show_HUD_names() 3576 ((Game_mode & GM_TEAM) in show_HUD_names()
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H A D | object.cpp | 1560 if (!(Game_mode & GM_TEAM)) in start_player_death_sequence()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/ |
H A D | game.h | 114 #define GM_TEAM game_mode_flag::team // Team mode for network play macro
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H A D | multi.h | 933 return Game_mode & GM_TEAM in get_player_or_team_color()
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