Home
last modified time | relevance | path

Searched refs:GM_TEAM (Results 1 – 23 of 23) sorted by relevance

/dports/games/d2x/d2x-0.2.5/main/
H A Dgame.h87 #define GM_TEAM 256 // Team mode for network play macro
H A Dautomap.c499 if (Game_mode & GM_TEAM) in pa_mac_draw_automap_extras()
523 if ( (Game_mode & (GM_TEAM | GM_MULTI_COOP)) || (Netgame.game_flags & NETGAME_FLAG_SHOW_MAP) ) in pa_mac_draw_automap_extras()
532 if (Game_mode & GM_TEAM) in pa_mac_draw_automap_extras()
656 if (Game_mode & GM_TEAM) in draw_automap()
680 if ( (Game_mode & (GM_TEAM | GM_MULTI_COOP)) || (Netgame.game_flags & NETGAME_FLAG_SHOW_MAP) ) { in draw_automap()
684 if (Game_mode & GM_TEAM) in draw_automap()
H A Dgamecntl.c827 Show_kill_list = (Show_kill_list+1) % ((Newdemo_game_mode & GM_TEAM) ? 4 : 3); in HandleDemoKey()
940 if ((Game_mode & GM_MULTI_COOP) || (Game_mode & GM_TEAM)) { in select_next_window_function()
1229 Show_kill_list = (Show_kill_list+1) % ((Game_mode & GM_TEAM) ? 4 : 3); in HandleSystemKey()
1616 if (Netgame.RefusePlayers && WaitForRefuseAnswer && !(Game_mode & GM_TEAM)) in HandleGameKey()
1623 if (Netgame.RefusePlayers && WaitForRefuseAnswer && (Game_mode & GM_TEAM)) in HandleGameKey()
1631 if (Netgame.RefusePlayers && WaitForRefuseAnswer && (Game_mode & GM_TEAM)) in HandleGameKey()
H A Dkmatrix.c177 if (Game_mode & GM_TEAM) in kmatrix_draw_names()
443 if (Game_mode & GM_TEAM) in kmatrix_redraw()
H A Dmulti.c694 if (Game_mode & GM_TEAM) in multi_compute_kill()
769 if (Game_mode & GM_TEAM) in multi_compute_kill()
785 if (Game_mode & GM_TEAM) in multi_compute_kill()
810 if (Game_mode & GM_TEAM) in multi_compute_kill()
826 if (Game_mode & GM_TEAM) in multi_compute_kill()
1119 if ((Game_mode & GM_TEAM) && (atoi(Network_message) > 0) && (atoi(Network_message) < 3)) in multi_message_feedback()
1124 if (Game_mode & GM_TEAM) in multi_message_feedback()
1293 if ((Game_mode & GM_NETWORK) && (Game_mode & GM_TEAM)) in multi_send_message_end()
2398 if (Game_mode & GM_TEAM) in multi_reset_object_texture()
4505 else if (Game_mode & GM_TEAM) in multi_do_orb_bonus()
[all …]
H A Dnewdemo.c1568 if (Game_mode & GM_TEAM) { in newdemo_record_start_demo()
2196 if (Newdemo_game_mode & GM_TEAM) { in newdemo_read_demo_start()
2409 if (Newdemo_game_mode & GM_TEAM) in newdemo_read_frame_information()
2883 if (Newdemo_game_mode & GM_TEAM) in newdemo_read_frame_information()
2887 if (Newdemo_game_mode & GM_TEAM) in newdemo_read_frame_information()
H A Dgauges.c2174 if (Game_mode & GM_TEAM) { in draw_player_ship()
3133 else if (Game_mode & GM_TEAM) { in hud_show_kill_list()
3221 show_team_names = (((Game_mode & GM_MULTI_COOP) || (Game_mode & GM_TEAM)) && Show_reticle_name); in show_HUD_names()
3270 color_num = (Game_mode & GM_TEAM)?get_team(p):p; in show_HUD_names()
3293 if (Game_mode & GM_TEAM) in show_HUD_names()
H A Dnetwork.c1717 if (Game_mode & GM_TEAM) in network_update_netgame()
1947 if (!(Game_mode & GM_TEAM)) in network_send_lite_info()
2472 if (Game_mode & GM_TEAM) in network_process_packet()
3171 Game_mode = GM_NETWORK | GM_TEAM | GM_CAPTURE; in network_set_game_mode()
3179 Game_mode = GM_NETWORK | GM_HOARD | GM_TEAM; in network_set_game_mode()
3184 Game_mode = GM_NETWORK | GM_TEAM; in network_set_game_mode()
5913 if (Game_mode & GM_TEAM) in DoRefuseStuff()
5952 if (Game_mode & GM_TEAM) in DoRefuseStuff()
H A Dlaser.c1119 …if ((Game_mode & GM_TEAM) && (Objects[tracker->ctype.laser_info.parent_num].type == OBJ_PLAYER) &&… in find_homing_object_complete()
2097 if ((Game_mode & GM_TEAM) && (get_team(curobjp->id) == get_team(Objects[parent_num].id))) in create_smart_children()
H A Dfireball.c542 … ((Players[pnum].connected == 0) || (pnum==Player_num) || ((Game_mode & (GM_TEAM|GM_CAPTURE)) && (… in choose_drop_segment()
H A Dgamerend.c918 …ayers[player].connected && ((Game_mode & GM_MULTI_COOP) || ((Game_mode & GM_TEAM) && (get_team(pla… in show_extra_views()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/
H A Dgamecntl.cpp633 …_kill_list_mode>((underlying_value(Show_kill_list) + 1) % ((Newdemo_game_mode & GM_TEAM) ? 4 : 3)); in HandleDemoKey()
734 if ((Game_mode & GM_MULTI_COOP) || (Game_mode & GM_TEAM)) { in select_next_window_function()
886 …ast<show_kill_list_mode>((underlying_value(Show_kill_list) + 1) % ((Game_mode & GM_TEAM) ? 4 : 3)); in HandleSystemKey()
1103 if (Netgame.RefusePlayers && WaitForRefuseAnswer && !(Game_mode & GM_TEAM)) in HandleGameKey()
1110 if (Netgame.RefusePlayers && WaitForRefuseAnswer && (Game_mode & GM_TEAM)) in HandleGameKey()
1119 if (Netgame.RefusePlayers && WaitForRefuseAnswer && (Game_mode & GM_TEAM)) in HandleGameKey()
H A Dgamerend.cpp268 if (Game_mode & GM_TEAM) in show_netplayerinfo()
590 else if (game_mode & GM_TEAM) in choose_missile_viewer()
733 …rptr(player)->connected && ((Game_mode & GM_MULTI_COOP) || ((Game_mode & GM_TEAM) && (get_team(pla… in show_one_extra_view()
H A Dmulti.cpp689 if (Game_mode & GM_TEAM) in prepare_kill_name()
747 if (Game_mode & GM_TEAM) in multi_compute_kill()
808 if (Game_mode & GM_TEAM) in multi_compute_kill()
846 const auto is_team_game = Game_mode & GM_TEAM; in multi_compute_kill()
913 if (((Game_mode & GM_TEAM) in multi_compute_kill()
1168 if (Game_mode & GM_TEAM) in multi_message_feedback()
1299 if ((Game_mode & GM_NETWORK) && (Game_mode & GM_TEAM)) in multi_send_message_end()
2438 const auto id = (Game_mode & GM_TEAM) in multi_reset_object_texture()
4359 digi_play_sample((Game_mode & GM_TEAM) in multi_do_orb_bonus()
5112 if (!(Game_mode & GM_TEAM || Game_mode & GM_BOUNTY)) // expand if necessary in multi_send_gmode_update()
[all …]
H A Dnewdemo.cpp1088 if (Game_mode & GM_TEAM) { in newdemo_record_start_demo()
1793 if (Newdemo_game_mode & GM_TEAM) in newdemo_read_demo_start()
1811 if (Newdemo_game_mode & GM_TEAM) { in newdemo_read_demo_start()
2194 if (Newdemo_game_mode & GM_TEAM) in newdemo_read_frame_information()
2937 if (Newdemo_game_mode & GM_TEAM) in newdemo_read_frame_information()
2941 if (Newdemo_game_mode & GM_TEAM) in newdemo_read_frame_information()
H A Dlaser.cpp1148 if (Game_mode & GM_TEAM) in find_homing_object_complete()
1408 if (Game_mode & GM_TEAM) in Laser_player_fire_spread_delay()
2177 …if ((Game_mode & GM_TEAM) && get_team(get_player_id(curobjp)) == get_team(get_player_id(vcobjptr(p… in create_smart_children()
H A Dautomap.cpp886 if (show_all_players || (Game_mode & GM_TEAM)) in draw_automap()
H A Dfireball.cpp730 if ((Game_mode & GM_TEAM) && get_team(pnum) == team_of_drop_player) in choose_drop_segment()
H A Dnet_udp.cpp2564 Netgame.game_flag.team_hoard = !!(Game_mode & GM_TEAM); in net_udp_update_netgame()
5884 if (Game_mode & GM_TEAM) in net_udp_do_refuse_stuff()
5918 if (Game_mode & GM_TEAM) in net_udp_do_refuse_stuff()
H A Dgauges.cpp3505 …const auto is_friend = (Game_mode & GM_MULTI_COOP || (Game_mode & GM_TEAM && get_team(pnum) == get… in show_HUD_names()
3576 ((Game_mode & GM_TEAM) in show_HUD_names()
H A Dobject.cpp1560 if (!(Game_mode & GM_TEAM)) in start_player_death_sequence()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/
H A Dgame.h114 #define GM_TEAM game_mode_flag::team // Team mode for network play macro
H A Dmulti.h933 return Game_mode & GM_TEAM in get_player_or_team_color()