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Searched refs:GNORMAL_CLASS_ID (Results 1 – 3 of 3) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/NormalBump/
H A Dnormalrender.h53 #define GNORMAL_CLASS_ID Class_ID(0x243e22c6, 0x63f6a014) macro
102 Class_ID ClassID() { return GNORMAL_CLASS_ID;} in ClassID()
H A Dnormalrender.cpp45 Class_ID ClassID() { return GNORMAL_CLASS_ID; } in ClassID()
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A DDxStdMtl2.cpp758 #define GNORMAL_CLASS_ID Class_ID(0x243e22c6, 0x63f6a014) macro
771 if(map->ClassID() == GNORMAL_CLASS_ID) in BitmapDimensions()
876 if(bBump && texmap->ClassID() != GNORMAL_CLASS_ID) in LoadTextureData()