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Searched refs:GOATMAN (Results 1 – 22 of 22) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dmonster_goatman.cpp497 entity->focalx = limbs[GOATMAN][1][0]; // 0 in initGoatman()
498 entity->focaly = limbs[GOATMAN][1][1]; // 0 in initGoatman()
499 entity->focalz = limbs[GOATMAN][1][2]; // 0 in initGoatman()
516 entity->focalx = limbs[GOATMAN][2][0]; // 0 in initGoatman()
517 entity->focaly = limbs[GOATMAN][2][1]; // 0 in initGoatman()
518 entity->focalz = limbs[GOATMAN][2][2]; // 2 in initGoatman()
535 entity->focalx = limbs[GOATMAN][3][0]; // 0 in initGoatman()
536 entity->focaly = limbs[GOATMAN][3][1]; // 0 in initGoatman()
537 entity->focalz = limbs[GOATMAN][3][2]; // 2 in initGoatman()
554 entity->focalx = limbs[GOATMAN][4][0]; // 0 in initGoatman()
[all …]
H A Dmonster_shared.cpp140 case GOATMAN: in initMonster()
283 return GOATMAN; in getMonsterTypeFromSprite()
H A Dstat_editor.hpp56 GOATMAN, enumerator
H A Dentity.cpp714 case GOATMAN: in killedByMonsterObituary()
4849 case GOATMAN: in statGetSTR()
5052 case GOATMAN: in statGetDEX()
12039 case GOATMAN: in setBootSprite()
14472 case GOATMAN: in checkGroundForItems()
14506 case GOATMAN: in canWieldItem()
14987 case GOATMAN: in monsterWantsItem()
16938 case GOATMAN: in setHelmetLimbOffset()
17881 case GOATMAN: in setHumanoidLimbOffset()
18291 case GOATMAN: in handleHumanoidShieldLimb()
[all …]
H A Dactplayer.cpp1124 if ( playerRace == GOATMAN && my->sprite == 768 ) in actPlayer()
2567 case GOATMAN: in actPlayer()
3415 else if ( playerRace == GOATMAN ) in actPlayer()
4168 if ( playerRace == GOBLIN || playerRace == INSECTOID || playerRace == GOATMAN ) in actPlayer()
5427 case GOATMAN: in actPlayer()
6091 return GOATMAN; in getMonsterFromPlayerRace()
6194 case GOATMAN: in setDefaultPlayerModel()
6278 case GOATMAN: in setDefaultPlayerModel()
6355 case GOATMAN: in setDefaultPlayerModel()
6418 case GOATMAN: in setDefaultPlayerModel()
[all …]
H A Dactmonster.cpp450 case GOATMAN: in summonMonster()
738 || race == GOATMAN in makeFollower()
779 if ( race == GOATMAN ) in makeFollower()
934 if ( race == GOATMAN ) in makeFollower()
1641 case GOATMAN: in actMonster()
2650 case GOATMAN: in actMonster()
2938 case GOATMAN: in actMonster()
8301 case GOATMAN: in handleMonsterSpecialAttack()
8519 case GOATMAN: in handleMonsterSpecialAttack()
10379 if ( myStats->type == GOATMAN ) in monsterAllyEquipmentInClass()
[all …]
H A Dentity_shared.cpp1242 case GOATMAN: in canWearEquip()
H A Dactfountain.cpp175 …if ( stats[i] && (stats[i]->type == GOATMAN || stats[i]->playerRace == RACE_GOATMAN) && stats[i]->… in actFountain()
H A Dmonster.hpp45 GOATMAN, enumerator
H A Ditem_usage_funcs.cpp454 if ( stats->type != GOATMAN ) in item_PotionBooze()
595 if ( stats->type != GOATMAN ) in item_PotionJuice()
1823 if ( stats->type == GOATMAN && entity->behavior == &actMonster ) in item_PotionHealing()
1968 if ( stats->type == GOATMAN && entity->behavior == &actMonster ) in item_PotionExtraHealing()
4355 if ( stats[player]->type == GOATMAN ) in item_FoodTin()
4412 if ( stats[player]->type == GOATMAN ) in item_FoodTin()
H A Dmaps.cpp213 return GOATMAN; in monsterCurve()
302 return GOATMAN; in monsterCurve()
3316 monsterType = GOATMAN; in assignActions()
3640 case GOATMAN: in assignActions()
3642 entity->focalx = limbs[GOATMAN][0][0]; // 0 in assignActions()
3643 entity->focaly = limbs[GOATMAN][0][1]; // 0 in assignActions()
3644 entity->focalz = limbs[GOATMAN][0][2]; // -1.75 in assignActions()
H A Dstat_shared.cpp810 case (1000 + GOATMAN): in setDefaultMonsterStats()
811 stats->type = GOATMAN; in setDefaultMonsterStats()
H A Dactthrown.cpp537 if ( parent && (parent->getRace() == GOATMAN || parent->getRace() == INSECTOID) ) in actThrown()
874 if ( parentStats->type == GOATMAN in actThrown()
H A Dentity.hpp801 case GOATMAN: in chooseWeapon()
H A Dgame.cpp337 if ( stats[clientnum]->type == GOATMAN ) in gameLogic()
820 if ( stats[c]->type == GOATMAN && followerStats->type == GOATMAN ) in gameLogic()
H A Dcollision.cpp276 case GOATMAN: in entityClicked()
H A Ditems.cpp1444 …if ( monsterStats->type == GOATMAN && (itemCategory(item) == POTION || itemCategory(item) == SPELL… in dropItemMonster()
1945 if ( player == clientnum && !(stats[player]->type == GOATMAN || stats[player]->type == AUTOMATON) ) in useItem()
H A Dacthudweapon.cpp206 case GOATMAN: in actHudArm()
H A Dscores.cpp5245 case GOATMAN: in getIndexForDeathType()
/dports/games/barony/Barony-3.3.7/src/magic/
H A Dact_HandMagic.cpp317 case GOATMAN: in actLeftHandMagic()
669 case GOATMAN: in actRightHandMagic()
H A Dmagic.cpp1282 case GOATMAN: in spellEffectCharmMonster()
1337 || hitstats->type == GOATMAN ) in spellEffectCharmMonster()
/dports/games/barony/Barony-3.3.7/src/interface/
H A Dinterface.cpp2699 case GOATMAN: in optionDisabledForCreature()
3056 case GOATMAN: in allowedClassToggle()
3072 case GOATMAN: in allowedItemPickupToggle()
3089 case GOATMAN: in allowedInteractFood()
3115 case GOATMAN: in allowedInteractWorld()
3135 case GOATMAN: in allowedInteractItems()