Searched refs:GOREDrip (Results 1 – 2 of 2) sorted by relevance
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | jweapon.c | 59 #define GOREDrip 1562 //2430 macro 64 {GOREDrip + 0, BLOODSPRAY_RATE, BloodSprayFall, &s_BloodSpray[1]}, 65 {GOREDrip + 1, BLOODSPRAY_RATE, BloodSprayFall, &s_BloodSpray[2]}, 66 {GOREDrip + 2, BLOODSPRAY_RATE, BloodSprayFall, &s_BloodSpray[3]}, 67 {GOREDrip + 3, BLOODSPRAY_RATE, BloodSprayFall, &s_BloodSpray[4]}, 68 {GOREDrip + 3, 100, DoSuicide, &s_BloodSpray[0]} 308 new = SpawnSprite(STAT_MISSILE, GOREDrip, s_GoreSplash, sp->sectnum, in SpawnMidSplash() 344 new = SpawnSprite(STAT_MISSILE, GOREDrip, s_GoreFloorSplash, sp->sectnum, in SpawnFloorSplash() 575 new = SpawnSprite(STAT_MISSILE, GOREDrip, s_BloodSpray, sp->sectnum, in DoBloodSpray() 2071 w = SpawnSprite(STAT_MISSILE, GOREDrip, s_BloodSprayChunk, sp->sectnum, in InitBloodSpray()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | jweapon.cpp | 60 #define GOREDrip 1562 //2430 macro 65 {GOREDrip + 0, BLOODSPRAY_RATE, BloodSprayFall, &s_BloodSpray[1]}, 66 {GOREDrip + 1, BLOODSPRAY_RATE, BloodSprayFall, &s_BloodSpray[2]}, 67 {GOREDrip + 2, BLOODSPRAY_RATE, BloodSprayFall, &s_BloodSpray[3]}, 68 {GOREDrip + 3, BLOODSPRAY_RATE, BloodSprayFall, &s_BloodSpray[4]}, 69 {GOREDrip + 3, 100, DoSuicide, &s_BloodSpray[0]} 309 New = SpawnSprite(STAT_MISSILE, GOREDrip, s_GoreSplash, sp->sectnum, in SpawnMidSplash() 345 New = SpawnSprite(STAT_MISSILE, GOREDrip, s_GoreFloorSplash, sp->sectnum, in SpawnFloorSplash() 567 New = SpawnSprite(STAT_MISSILE, GOREDrip, s_BloodSpray, sp->sectnum, in DoBloodSpray() 2057 w = SpawnSprite(STAT_MISSILE, GOREDrip, s_BloodSprayChunk, sp->sectnum, in InitBloodSpray()
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