Searched refs:GPU3D_SWRAST (Results 1 – 1 of 1) sorted by relevance
1003 #define GPU3D_SWRAST 2 macro1006 #define GPU3D_SWRAST 1 macro1137 newCore = GPU3D_SWRAST; in Change3DCoreWithFallback()1146 if(newCore == GPU3D_SWRAST) in Change3DCoreWithFallback()1170 printf("falling back to 3d core: %s\n",core3DList[GPU3D_SWRAST]->name); in Change3DCoreWithFallback()1178 cur3DCore = GPU3D_SWRAST; in Change3DCoreWithFallback()1179 NDS_3D_ChangeCore(GPU3D_SWRAST); in Change3DCoreWithFallback()1210 Change3DCoreWithFallback(GPU3D_SWRAST); in retro_init()