Searched refs:GPU_SRGB8_A8 (Results 1 – 9 of 9) sorted by relevance
/dports/graphics/blender/blender-2.91.0/source/blender/gpu/intern/ |
H A D | gpu_texture_private.hh | 285 case GPU_SRGB8_A8: in to_bytesize() 370 case GPU_SRGB8_A8: in to_component_len() 428 case GPU_SRGB8_A8: in validate_data_format() 460 case GPU_SRGB8_A8: in to_data_format()
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H A D | gpu_viewport.c | 458 "dtxl_color_overlay", UNPACK2(size), 1, GPU_SRGB8_A8, NULL); in gpu_viewport_default_fb_create() 464 "dtxl_color_overlay_stereo", UNPACK2(size), 1, GPU_SRGB8_A8, NULL); in gpu_viewport_default_fb_create()
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/dports/graphics/blender/blender-2.91.0/source/blender/imbuf/intern/ |
H A D | util_gpu.c | 58 *r_texture_format = use_srgb ? GPU_SRGB8_A8 : GPU_RGBA8; in imb_gpu_get_format() 206 const bool compress_as_srgb = (tex_format == GPU_SRGB8_A8); in IMB_update_gpu_texture_sub() 263 const bool compress_as_srgb = (tex_format == GPU_SRGB8_A8); in IMB_create_gpu_texture()
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/dports/graphics/blender/blender-2.91.0/source/blender/gpu/opengl/ |
H A D | gl_texture.hh | 175 case GPU_SRGB8_A8: in to_gl_internal_format() 340 case GPU_SRGB8_A8: in to_gl_data_format()
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H A D | gl_framebuffer.cc | 227 srgb_ = (GPU_texture_format(attach.tex) == GPU_SRGB8_A8); in update_attachments()
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/dports/graphics/blender/blender-2.91.0/source/blender/gpu/ |
H A D | GPU_texture.h | 133 GPU_SRGB8_A8, in ENUM_OPERATORS() enumerator
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/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/overlay/ |
H A D | overlay_antialiasing.c | 89 DRW_texture_ensure_fullscreen_2d(&txl->overlay_color_tx, GPU_SRGB8_A8, DRW_TEX_FILTER); in OVERLAY_antialiasing_init()
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/dports/graphics/blender/blender-2.91.0/source/blender/draw/intern/ |
H A D | draw_common.c | 515 return GPU_texture_create_1d("weight_color_ramp", 256, 1, GPU_SRGB8_A8, pixels[0]); in DRW_create_weight_colorramp_texture()
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H A D | draw_fluid.c | 120 GPUTexture *tex = GPU_texture_create_1d("transf_func", TFUNC_WIDTH, 1, GPU_SRGB8_A8, data); in create_transfer_function()
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