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Searched refs:GPU_SRGB8_A8 (Results 1 – 9 of 9) sorted by relevance

/dports/graphics/blender/blender-2.91.0/source/blender/gpu/intern/
H A Dgpu_texture_private.hh285 case GPU_SRGB8_A8: in to_bytesize()
370 case GPU_SRGB8_A8: in to_component_len()
428 case GPU_SRGB8_A8: in validate_data_format()
460 case GPU_SRGB8_A8: in to_data_format()
H A Dgpu_viewport.c458 "dtxl_color_overlay", UNPACK2(size), 1, GPU_SRGB8_A8, NULL); in gpu_viewport_default_fb_create()
464 "dtxl_color_overlay_stereo", UNPACK2(size), 1, GPU_SRGB8_A8, NULL); in gpu_viewport_default_fb_create()
/dports/graphics/blender/blender-2.91.0/source/blender/imbuf/intern/
H A Dutil_gpu.c58 *r_texture_format = use_srgb ? GPU_SRGB8_A8 : GPU_RGBA8; in imb_gpu_get_format()
206 const bool compress_as_srgb = (tex_format == GPU_SRGB8_A8); in IMB_update_gpu_texture_sub()
263 const bool compress_as_srgb = (tex_format == GPU_SRGB8_A8); in IMB_create_gpu_texture()
/dports/graphics/blender/blender-2.91.0/source/blender/gpu/opengl/
H A Dgl_texture.hh175 case GPU_SRGB8_A8: in to_gl_internal_format()
340 case GPU_SRGB8_A8: in to_gl_data_format()
H A Dgl_framebuffer.cc227 srgb_ = (GPU_texture_format(attach.tex) == GPU_SRGB8_A8); in update_attachments()
/dports/graphics/blender/blender-2.91.0/source/blender/gpu/
H A DGPU_texture.h133 GPU_SRGB8_A8, in ENUM_OPERATORS() enumerator
/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/overlay/
H A Doverlay_antialiasing.c89 DRW_texture_ensure_fullscreen_2d(&txl->overlay_color_tx, GPU_SRGB8_A8, DRW_TEX_FILTER); in OVERLAY_antialiasing_init()
/dports/graphics/blender/blender-2.91.0/source/blender/draw/intern/
H A Ddraw_common.c515 return GPU_texture_create_1d("weight_color_ramp", 256, 1, GPU_SRGB8_A8, pixels[0]); in DRW_create_weight_colorramp_texture()
H A Ddraw_fluid.c120 GPUTexture *tex = GPU_texture_create_1d("transf_func", TFUNC_WIDTH, 1, GPU_SRGB8_A8, data); in create_transfer_function()