Searched refs:GRENADE_VELOCITY (Results 1 – 4 of 4) sorted by relevance
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | weapon.h | 105 #define GRENADE_VELOCITY (900) macro
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H A D | weapon.c | 19481 nx, ny, nz, pp->pang, GRENADE_VELOCITY); in InitGrenade() 19580 nx, ny, nz, sp->ang, GRENADE_VELOCITY); in InitSpriteGrenade()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | weapon.h | 107 #define GRENADE_VELOCITY (900) macro
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H A D | weapon.cpp | 19292 nx, ny, nz, fix16_to_int(pp->q16ang), GRENADE_VELOCITY); in InitGrenade() 19390 nx, ny, nz, sp->ang, GRENADE_VELOCITY); in InitSpriteGrenade()
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