/dports/games/augustus/augustus-3.1.0/src/map/ |
H A D | grid.c | 219 for (int i = 0; i < GRID_SIZE * GRID_SIZE; i++) { in map_grid_and_u8() 226 for (int i = 0; i < GRID_SIZE * GRID_SIZE; i++) { in map_grid_and_u16() 248 buffer_write_raw(buf, grid, GRID_SIZE * GRID_SIZE); in map_grid_save_state_u8() 258 for (int i = 0; i < GRID_SIZE * GRID_SIZE; i++) { in map_grid_save_state_u16() 265 for (int i = 0; i < GRID_SIZE * GRID_SIZE; i++) { in map_grid_save_state_u32_to_u16() 272 for (int i = 0; i < GRID_SIZE * GRID_SIZE; i++) { in map_grid_save_state_u32() 279 buffer_read_raw(buf, grid, GRID_SIZE * GRID_SIZE); in map_grid_load_state_u8() 284 buffer_read_raw(buf, grid, GRID_SIZE * GRID_SIZE); in map_grid_load_state_i8() 289 for (int i = 0; i < GRID_SIZE * GRID_SIZE; i++) { in map_grid_load_state_u16() 296 for (int i = 0; i < GRID_SIZE * GRID_SIZE; i++) { in map_grid_load_state_u16_to_u32() [all …]
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H A D | grid.h | 9 GRID_SIZE = 162 enumerator 13 uint8_t items[GRID_SIZE * GRID_SIZE]; 17 int8_t items[GRID_SIZE * GRID_SIZE]; 21 uint16_t items[GRID_SIZE * GRID_SIZE]; 25 int16_t items[GRID_SIZE * GRID_SIZE]; 29 uint32_t items[GRID_SIZE * GRID_SIZE];
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/dports/games/julius/julius-1.7.0/src/map/ |
H A D | grid.c | 182 memset(grid, 0, GRID_SIZE * GRID_SIZE * sizeof(int8_t)); in map_grid_clear_i8() 187 memset(grid, 0, GRID_SIZE * GRID_SIZE * sizeof(uint8_t)); in map_grid_clear_u8() 197 memset(grid, 0, GRID_SIZE * GRID_SIZE * sizeof(int16_t)); in map_grid_clear_i16() 207 for (int i = 0; i < GRID_SIZE * GRID_SIZE; i++) { in map_grid_and_u8() 214 for (int i = 0; i < GRID_SIZE * GRID_SIZE; i++) { in map_grid_and_u16() 231 buffer_write_raw(buf, grid, GRID_SIZE * GRID_SIZE); in map_grid_save_state_u8() 236 buffer_write_raw(buf, grid, GRID_SIZE * GRID_SIZE); in map_grid_save_state_i8() 241 for (int i = 0; i < GRID_SIZE * GRID_SIZE; i++) { in map_grid_save_state_u16() 248 buffer_read_raw(buf, grid, GRID_SIZE * GRID_SIZE); in map_grid_load_state_u8() 253 buffer_read_raw(buf, grid, GRID_SIZE * GRID_SIZE); in map_grid_load_state_i8() [all …]
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H A D | grid.h | 9 GRID_SIZE = 162 enumerator 13 uint8_t items[GRID_SIZE * GRID_SIZE]; 17 int8_t items[GRID_SIZE * GRID_SIZE]; 21 uint16_t items[GRID_SIZE * GRID_SIZE]; 25 int16_t items[GRID_SIZE * GRID_SIZE];
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/dports/graphics/opencv/opencv-4.5.3/samples/android/15-puzzle/src/org/opencv/samples/puzzle15/ |
H A D | Puzzle15Processor.java | 20 private static final int GRID_SIZE = 4; field in Puzzle15Processor 21 private static final int GRID_AREA = GRID_SIZE * GRID_SIZE; 59 for (int i = 0; i < GRID_SIZE; i++) { in prepareGameSize() 61 int k = i * GRID_SIZE + j; in prepareGameSize() 62 … = mRgba15.submat(i * height / GRID_SIZE, (i + 1) * height / GRID_SIZE, j * width / GRID_SIZE, (j … in prepareGameSize() 84 for (int i = 0; i < GRID_SIZE; i++) { in puzzleFrame() 86 int k = i * GRID_SIZE + j; in puzzleFrame() 87 …e.rows() / GRID_SIZE, (i + 1) * inputPicture.rows() / GRID_SIZE, j * inputPicture.cols()/ GRID_SIZ… in puzzleFrame() 127 if (row < 0 || row >= GRID_SIZE || col < 0 || col >= GRID_SIZE) { in deliverTouchEvent() 132 int idx = row * GRID_SIZE + col; in deliverTouchEvent() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles31/functional/ |
H A D | es31fVertexAttributeBindingTests.cpp | 247 GRID_SIZE = 20 enumerator 350 gl.glDrawArrays(GL_TRIANGLES, 0, GRID_SIZE*GRID_SIZE*6); in renderTo() 363 gl.glDrawArrays(GL_TRIANGLES, 0, GRID_SIZE*GRID_SIZE*6); in renderTo() 545 GRID_SIZE = 20 enumerator 671 gl.glDrawArrays(GL_TRIANGLES, 0, GRID_SIZE*GRID_SIZE*6); in renderTo() 715 …ec.zeroStride) ? (2) : (m_spec.instanced) ? (2 * GRID_SIZE * GRID_SIZE) : (2 * 6 * GRID_SIZE * GRI… in createBuffers() 728 colorOffsetWritePtr = &primitiveData[GRID_SIZE*GRID_SIZE*6]; in createBuffers() 840 GRID_SIZE = 20 enumerator 928 gl.glDrawArrays(GL_TRIANGLES, 0, 6*GRID_SIZE*GRID_SIZE); in renderTo() 1003 const int numCells = GRID_SIZE*GRID_SIZE; in createBuffers() [all …]
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/dports/x11/xscreensaver/xscreensaver-5.44/hacks/glx/ |
H A D | glmatrix.c | 231 s->x = (GLfloat) (frand(GRID_SIZE) - (GRID_SIZE/2)); in reset_strip() 940 glVertex3f(-GRID_SIZE/2, -GRID_SIZE/2, 0); in draw_grid() 941 glVertex3f(-GRID_SIZE/2, GRID_SIZE/2, 0); in draw_grid() 942 glVertex3f( GRID_SIZE/2, GRID_SIZE/2, 0); in draw_grid() 943 glVertex3f( GRID_SIZE/2, -GRID_SIZE/2, 0); in draw_grid() 946 glVertex3f(-GRID_SIZE/2, GRID_SIZE/2, -GRID_DEPTH/2); in draw_grid() 947 glVertex3f(-GRID_SIZE/2, GRID_SIZE/2, GRID_DEPTH/2); in draw_grid() 948 glVertex3f( GRID_SIZE/2, GRID_SIZE/2, GRID_DEPTH/2); in draw_grid() 949 glVertex3f( GRID_SIZE/2, GRID_SIZE/2, -GRID_DEPTH/2); in draw_grid() 952 glVertex3f(-GRID_SIZE/2, -GRID_SIZE/2, -GRID_DEPTH/2); in draw_grid() [all …]
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H A D | flyingtoasters.c | 632 glVertex3f(-GRID_SIZE/2, -GRID_SIZE/2, 0); in draw_grid() 633 glVertex3f(-GRID_SIZE/2, GRID_SIZE/2, 0); in draw_grid() 634 glVertex3f( GRID_SIZE/2, GRID_SIZE/2, 0); in draw_grid() 635 glVertex3f( GRID_SIZE/2, -GRID_SIZE/2, 0); in draw_grid() 638 glVertex3f(-GRID_SIZE/2, GRID_SIZE/2, -GRID_DEPTH/2); in draw_grid() 639 glVertex3f(-GRID_SIZE/2, GRID_SIZE/2, GRID_DEPTH/2); in draw_grid() 640 glVertex3f( GRID_SIZE/2, GRID_SIZE/2, GRID_DEPTH/2); in draw_grid() 641 glVertex3f( GRID_SIZE/2, GRID_SIZE/2, -GRID_DEPTH/2); in draw_grid() 644 glVertex3f(-GRID_SIZE/2, -GRID_SIZE/2, -GRID_DEPTH/2); in draw_grid() 645 glVertex3f(-GRID_SIZE/2, -GRID_SIZE/2, GRID_DEPTH/2); in draw_grid() [all …]
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/dports/math/igraph/igraph-0.9.5/src/layout/drl/ |
H A D | DensityGrid_3d.cpp | 45 #define GET_BIN(z, y, x) (Bins[(z*GRID_SIZE+y)*GRID_SIZE+x]) 69 Density = new float[GRID_SIZE][GRID_SIZE][GRID_SIZE]; in Init() 71 Bins = new deque<Node>[GRID_SIZE * GRID_SIZE * GRID_SIZE]; in Init() 85 for (i = 0; i < GRID_SIZE; i++) in Init() 86 for (int j = 0; j < GRID_SIZE; j++) in Init() 87 for (int k = 0; k < GRID_SIZE; k++) { in Init() 200 if ( (x_grid >= GRID_SIZE) || (x_grid < 0) || in Subtract() 201 (y_grid >= GRID_SIZE) || (y_grid < 0) || in Subtract() 220 den_ptr += GRID_SIZE - (diam + 1); in Subtract() 249 if ( (x_grid >= GRID_SIZE) || (x_grid < 0) || in Add() [all …]
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H A D | DensityGrid.cpp | 45 #define GET_BIN(y, x) (Bins[y*GRID_SIZE+x]) 69 Density = new float[GRID_SIZE][GRID_SIZE]; in Init() 71 Bins = new deque<Node>[GRID_SIZE * GRID_SIZE]; in Init() 85 for (i = 0; i < GRID_SIZE; i++) in Init() 86 for (int j = 0; j < GRID_SIZE; j++) { in Init() 186 if ( (x_grid >= GRID_SIZE) || (x_grid < 0) || in Subtract() 187 (y_grid >= GRID_SIZE) || (y_grid < 0) ) { in Subtract() 204 den_ptr += GRID_SIZE - (diam + 1); in Subtract() 230 if ( (x_grid >= GRID_SIZE) || (x_grid < 0) || in Add() 231 (y_grid >= GRID_SIZE) || (y_grid < 0) ) { in Add() [all …]
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/dports/math/R-cran-igraph/igraph/src/ |
H A D | DensityGrid_3d.cpp | 45 #define GET_BIN(z, y, x) (Bins[(z*GRID_SIZE+y)*GRID_SIZE+x]) 69 Density = new float[GRID_SIZE][GRID_SIZE][GRID_SIZE]; in Init() 71 Bins = new deque<Node>[GRID_SIZE * GRID_SIZE * GRID_SIZE]; in Init() 85 for (i = 0; i < GRID_SIZE; i++) in Init() 86 for (int j = 0; j < GRID_SIZE; j++) in Init() 87 for (int k = 0; k < GRID_SIZE; k++) { in Init() 200 if ( (x_grid >= GRID_SIZE) || (x_grid < 0) || in Subtract() 201 (y_grid >= GRID_SIZE) || (y_grid < 0) || in Subtract() 220 den_ptr += GRID_SIZE - (diam + 1); in Subtract() 249 if ( (x_grid >= GRID_SIZE) || (x_grid < 0) || in Add() [all …]
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H A D | DensityGrid.cpp | 45 #define GET_BIN(y, x) (Bins[y*GRID_SIZE+x]) 69 Density = new float[GRID_SIZE][GRID_SIZE]; in Init() 71 Bins = new deque<Node>[GRID_SIZE * GRID_SIZE]; in Init() 85 for (i = 0; i < GRID_SIZE; i++) in Init() 86 for (int j = 0; j < GRID_SIZE; j++) { in Init() 186 if ( (x_grid >= GRID_SIZE) || (x_grid < 0) || in Subtract() 187 (y_grid >= GRID_SIZE) || (y_grid < 0) ) { in Subtract() 204 den_ptr += GRID_SIZE - (diam + 1); in Subtract() 230 if ( (x_grid >= GRID_SIZE) || (x_grid < 0) || in Add() 231 (y_grid >= GRID_SIZE) || (y_grid < 0) ) { in Add() [all …]
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/dports/games/scourge/scourge/src/ |
H A D | containerview.cpp | 64 *invX = ( x - OFFSET_X ) / GRID_SIZE; in convertMousePos() 65 *invY = ( y - OFFSET_Y ) / GRID_SIZE; in convertMousePos() 110 px *= GRID_SIZE; in drawWidgetContents() 111 py *= GRID_SIZE; in drawWidgetContents() 141 glVertex2d( 0, yy * GRID_SIZE ); in drawWidgetContents() 142 glVertex2d( colCount * GRID_SIZE, yy * GRID_SIZE ); in drawWidgetContents() 147 glVertex2d( xx * GRID_SIZE, 0 ); in drawWidgetContents() 148 glVertex2d( xx * GRID_SIZE, rowCount * GRID_SIZE ); in drawWidgetContents() 153 glVertex2d( colCount * GRID_SIZE - 1, 0 ); in drawWidgetContents() 154 glVertex2d( colCount * GRID_SIZE - 1, rowCount * GRID_SIZE - 1 ); in drawWidgetContents() [all …]
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/dports/x11-toolkits/gtk30/gtk+-3.24.31/tests/ |
H A D | testgeometry.c | 21 #define GRID_SIZE 20 macro 55 for (y = 0; y < height - 2 * border; y += GRID_SIZE) in on_drawing_area_draw() 56 for (x = 0; x < width - 2 * border; x += GRID_SIZE) in on_drawing_area_draw() 57 if (((x + y) / GRID_SIZE) % 2 == 0) in on_drawing_area_draw() 59 cairo_rectangle (cr, border + x, border + y, GRID_SIZE, GRID_SIZE); in on_drawing_area_draw() 86 gtk_window_resize_to_geometry (GTK_WINDOW (window), 8 * GRID_SIZE, 8 * GRID_SIZE); in on_resize_clicked() 159 geometry.width_inc = GRID_SIZE; in create_window() 160 geometry.height_inc = GRID_SIZE; in create_window() 165 geometry.min_width = 5 * GRID_SIZE + 2 * border; in create_window() 166 geometry.min_height = 5 * GRID_SIZE + 2 * border; in create_window() [all …]
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/dports/games/openxcom/OpenXcom-1.0/src/Basescape/ |
H A D | BaseView.cpp | 170 _selector = new Surface(size * GRID_SIZE, size * GRID_SIZE, _x, _y); in setSelectable() 356 frame->setX(x * GRID_SIZE); in draw() 357 frame->setY(y * GRID_SIZE); in draw() 379 frame->setX(x * GRID_SIZE); in draw() 380 frame->setY(y * GRID_SIZE); in draw() 402 frame->setX(x * GRID_SIZE - GRID_SIZE / 2); in draw() 403 frame->setY(y * GRID_SIZE); in draw() 419 frame->setY(y * GRID_SIZE - GRID_SIZE / 2); in draw() 438 frame->setX(x * GRID_SIZE); in draw() 439 frame->setY(y * GRID_SIZE); in draw() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles31/stress/ |
H A D | es31sVertexAttributeBindingTests.cpp | 241 GRID_SIZE = 20 enumerator 279 << "Rendering " << (int)GRID_SIZE << "x" << (int)GRID_SIZE << " grid.\n" in init() 344 gl.glDrawArrays(GL_TRIANGLES, 0, GRID_SIZE*GRID_SIZE*6); in renderTo() 357 gl.glDrawArrays(GL_TRIANGLES, 0, GRID_SIZE*GRID_SIZE*6); in renderTo() 441 …std::vector<deUint8> dataBuf (m_spec.bufferOffset + m_spec.bufferStride * GRID_SIZE * GRID_SIZE * … in createBuffers() 447 for (int y = 0; y < GRID_SIZE; ++y) in createBuffers() 448 for (int x = 0; x < GRID_SIZE; ++x) in createBuffers() 453 …tcu::Vec4(float(x+0) / float(GRID_SIZE) * 2.0f - 1.0f, float(y+0) / float(GRID_SIZE) * 2.0f - 1.0f… in createBuffers() 454 …tcu::Vec4(float(x+0) / float(GRID_SIZE) * 2.0f - 1.0f, float(y+1) / float(GRID_SIZE) * 2.0f - 1.0f… in createBuffers() 455 …tcu::Vec4(float(x+1) / float(GRID_SIZE) * 2.0f - 1.0f, float(y+1) / float(GRID_SIZE) * 2.0f - 1.0f… in createBuffers() [all …]
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/dports/graphics/reallyslick/rss-glx_0.9.1/src/PixelCity/ |
H A D | Entity.cpp | 43 static cell cell_list[GRID_SIZE][GRID_SIZE]; 168 if (compile_x == GRID_SIZE) { in do_compile() 171 if (compile_y == GRID_SIZE) in do_compile() 197 return (float)compile_count / (GRID_SIZE * GRID_SIZE); in EntityProgress() 260 for (x = 0; x < GRID_SIZE; x++) { in EntityRender() 261 for (y = 0; y < GRID_SIZE; y++) { in EntityRender() 269 for (x = 0; x < GRID_SIZE; x++) { in EntityRender() 270 for (y = 0; y < GRID_SIZE; y++) { in EntityRender() 283 for (x = 0; x < GRID_SIZE; x++) { in EntityRender() 284 for (y = 0; y < GRID_SIZE; y++) { in EntityRender() [all …]
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H A D | Visible.cpp | 27 static bool vis_grid[GRID_SIZE][GRID_SIZE]; 95 if (x < 0 || x >= GRID_SIZE) //just in case the camera leaves the world map in VisibleUpdate() 98 if (y < 0 || y >= GRID_SIZE) //just in case the camera leaves the world map in VisibleUpdate() 107 for (x = 0; x < GRID_SIZE; x++) { in VisibleUpdate() 108 for (y = 0; y < GRID_SIZE; y++) { in VisibleUpdate()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gl/ |
H A D | gl4cTextureBarrierTests.cpp | 191 gl.bufferData(GL_ARRAY_BUFFER, GRID_SIZE * GRID_SIZE * sizeof(float) * 12, NULL, GL_STATIC_DRAW); in init() 261 static Vertex grid[GRID_SIZE + 1][GRID_SIZE + 1]; in generateVertexData() 264 for (int x = 0; x < GRID_SIZE + 1; ++x) in generateVertexData() 265 for (int y = 0; y < GRID_SIZE + 1; ++y) in generateVertexData() 268 float normx = (((float)x) / GRID_SIZE); in generateVertexData() 269 float normy = (((float)y) / GRID_SIZE); in generateVertexData() 279 for (int x = 0; x < GRID_SIZE; ++x) in generateVertexData() 280 for (int y = 0; y < GRID_SIZE; ++y) in generateVertexData() 283 list[(x + y * GRID_SIZE) * 2 + 0].v0 = grid[x][y]; in generateVertexData() 485 GRID_SIZE = 64, enumerator [all …]
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/dports/multimedia/ffmpeg/ffmpeg-4.4.1/libavfilter/ |
H A D | vf_photosensitivity.c | 33 #define GRID_SIZE 8 macro 37 uint8_t grid[GRID_SIZE][GRID_SIZE][4]; 93 #define NUM_CELLS (GRID_SIZE * GRID_SIZE) 110 gx = cell % GRID_SIZE; in convert_frame_partial() 111 gy = cell / GRID_SIZE; in convert_frame_partial() 113 x0 = width * gx / GRID_SIZE; in convert_frame_partial() 114 x1 = width * (gx+1) / GRID_SIZE; in convert_frame_partial() 115 y0 = height * gy / GRID_SIZE; in convert_frame_partial() 116 y1 = height * (gy+1) / GRID_SIZE; in convert_frame_partial() 196 for (y = 0; y < GRID_SIZE; y++) { in get_badness() [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/ffmpeg/libavfilter/ |
H A D | vf_photosensitivity.c | 33 #define GRID_SIZE 8 macro 37 uint8_t grid[GRID_SIZE][GRID_SIZE][4]; 93 #define NUM_CELLS (GRID_SIZE * GRID_SIZE) 110 gx = cell % GRID_SIZE; in convert_frame_partial() 111 gy = cell / GRID_SIZE; in convert_frame_partial() 113 x0 = width * gx / GRID_SIZE; in convert_frame_partial() 114 x1 = width * (gx+1) / GRID_SIZE; in convert_frame_partial() 115 y0 = height * gy / GRID_SIZE; in convert_frame_partial() 116 y1 = height * (gy+1) / GRID_SIZE; in convert_frame_partial() 196 for (y = 0; y < GRID_SIZE; y++) { in get_badness() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/ffmpeg/libavfilter/ |
H A D | vf_photosensitivity.c | 33 #define GRID_SIZE 8 macro 37 uint8_t grid[GRID_SIZE][GRID_SIZE][4]; 93 #define NUM_CELLS (GRID_SIZE * GRID_SIZE) 110 gx = cell % GRID_SIZE; in convert_frame_partial() 111 gy = cell / GRID_SIZE; in convert_frame_partial() 113 x0 = width * gx / GRID_SIZE; in convert_frame_partial() 114 x1 = width * (gx+1) / GRID_SIZE; in convert_frame_partial() 115 y0 = height * gy / GRID_SIZE; in convert_frame_partial() 116 y1 = height * (gy+1) / GRID_SIZE; in convert_frame_partial() 196 for (y = 0; y < GRID_SIZE; y++) { in get_badness() [all …]
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/dports/multimedia/handbrake/ffmpeg-4.4/libavfilter/ |
H A D | vf_photosensitivity.c | 33 #define GRID_SIZE 8 macro 37 uint8_t grid[GRID_SIZE][GRID_SIZE][4]; 93 #define NUM_CELLS (GRID_SIZE * GRID_SIZE) 110 gx = cell % GRID_SIZE; in convert_frame_partial() 111 gy = cell / GRID_SIZE; in convert_frame_partial() 113 x0 = width * gx / GRID_SIZE; in convert_frame_partial() 114 x1 = width * (gx+1) / GRID_SIZE; in convert_frame_partial() 115 y0 = height * gy / GRID_SIZE; in convert_frame_partial() 116 y1 = height * (gy+1) / GRID_SIZE; in convert_frame_partial() 196 for (y = 0; y < GRID_SIZE; y++) { in get_badness() [all …]
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/dports/mail/roundcube/roundcubemail-1.5.1/plugins/identicon/ |
H A D | identicon_engine.php | 30 const GRID_SIZE = 5; define in identicon_engine 48 …his->width = (int) round(($size - $this->margin * 2) / self::GRID_SIZE) * self::GRID_SIZE + $this… 102 $cell_width = ($this->width - $this->margin * 2) / self::GRID_SIZE; 103 $cell_height = ($this->height - $this->margin * 2) / self::GRID_SIZE; 107 $row_num = intval($i / self::GRID_SIZE); 108 $cell_num_h = $i - $row_num * self::GRID_SIZE;
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/dports/games/qqwing/qqwing-1.3.4/src/java/com/qqwing/ |
H A D | QQWing.java | 41 public static final int GRID_SIZE = 3; field in QQWing 43 public static final int ROW_COL_SEC_SIZE = (GRID_SIZE * GRID_SIZE); 702 int row = i * GRID_SIZE + j; in colBoxReduction() 716 int row = GRID_SIZE * colBox; in colBoxReduction() 750 int column = i * GRID_SIZE + j; in rowBoxReduction() 764 int column = GRID_SIZE * rowBox; in rowBoxReduction() 1384 } else if (i % GRID_SIZE == GRID_SIZE - 1) { in puzzleToString() 1476 + (cellToColumn(cell) / GRID_SIZE)); in cellToSection() 1485 + (cellToColumn(cell) / GRID_SIZE * GRID_SIZE)); in cellToSectionStartCell() 1506 return ((section % GRID_SIZE * GRID_SIZE) in sectionToFirstCell() [all …]
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