/dports/games/lincity-ng/lincity-ng-2.0/src/lincity-ng/ |
H A D | ReadPngInterface.cpp | 293 LG(CST_COMMUNE_1,GROUP_COMMUNE,LCT_COMMUNE_1_G); in load_png_graphics() 294 LG(CST_COMMUNE_2,GROUP_COMMUNE,LCT_COMMUNE_2_G); in load_png_graphics() 295 LG(CST_COMMUNE_3,GROUP_COMMUNE,LCT_COMMUNE_3_G); in load_png_graphics() 296 LG(CST_COMMUNE_4,GROUP_COMMUNE,LCT_COMMUNE_4_G); in load_png_graphics() 297 LG(CST_COMMUNE_5,GROUP_COMMUNE,LCT_COMMUNE_5_G); in load_png_graphics() 298 LG(CST_COMMUNE_6,GROUP_COMMUNE,LCT_COMMUNE_6_G); in load_png_graphics() 299 LG(CST_COMMUNE_7,GROUP_COMMUNE,LCT_COMMUNE_7_G); in load_png_graphics() 300 LG(CST_COMMUNE_8,GROUP_COMMUNE,LCT_COMMUNE_8_G); in load_png_graphics() 301 LG(CST_COMMUNE_9,GROUP_COMMUNE,LCT_COMMUNE_9_G); in load_png_graphics() 302 LG(CST_COMMUNE_10,GROUP_COMMUNE,LCT_COMMUNE_10_G); in load_png_graphics() [all …]
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H A D | Mps.cpp | 142 case GROUP_COMMUNE: in playBuildingSound()
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H A D | Dialog.cpp | 477 setTableRC("statistic", 14, 3, _("Communes"), group_count[GROUP_COMMUNE]); in gameStats() 603 ,group_count[GROUP_COMMUNE]); in saveGameStats()
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H A D | MpsInterface.cpp | 126 case GROUP_COMMUNE: in mps_refresh()
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/dports/games/lincity/lincity-1.13.1/ |
H A D | readpng.c | 410 LG(CST_COMMUNE_1,GROUP_COMMUNE,LCT_COMMUNE_1_G); in load_png_graphics() 411 LG(CST_COMMUNE_2,GROUP_COMMUNE,LCT_COMMUNE_2_G); in load_png_graphics() 412 LG(CST_COMMUNE_3,GROUP_COMMUNE,LCT_COMMUNE_3_G); in load_png_graphics() 413 LG(CST_COMMUNE_4,GROUP_COMMUNE,LCT_COMMUNE_4_G); in load_png_graphics() 414 LG(CST_COMMUNE_5,GROUP_COMMUNE,LCT_COMMUNE_5_G); in load_png_graphics() 415 LG(CST_COMMUNE_6,GROUP_COMMUNE,LCT_COMMUNE_6_G); in load_png_graphics() 416 LG(CST_COMMUNE_7,GROUP_COMMUNE,LCT_COMMUNE_7_G); in load_png_graphics() 417 LG(CST_COMMUNE_8,GROUP_COMMUNE,LCT_COMMUNE_8_G); in load_png_graphics() 418 LG(CST_COMMUNE_9,GROUP_COMMUNE,LCT_COMMUNE_9_G); in load_png_graphics() 419 LG(CST_COMMUNE_10,GROUP_COMMUNE,LCT_COMMUNE_10_G); in load_png_graphics() [all …]
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H A D | shrtypes.c | 271 case GROUP_COMMUNE: in connect_transport() 298 case GROUP_COMMUNE: in connect_transport() 352 case GROUP_COMMUNE: in connect_transport() 379 case GROUP_COMMUNE: in connect_transport() 433 case GROUP_COMMUNE: in connect_transport() 460 case GROUP_COMMUNE: in connect_transport()
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H A D | lintypes.c | 192 GROUP_COMMUNE, 918 main_types[CST_COMMUNE_1].group=GROUP_COMMUNE; in init_types() 921 main_types[CST_COMMUNE_2].group=GROUP_COMMUNE; in init_types() 924 main_types[CST_COMMUNE_3].group=GROUP_COMMUNE; in init_types() 927 main_types[CST_COMMUNE_4].group=GROUP_COMMUNE; in init_types() 930 main_types[CST_COMMUNE_5].group=GROUP_COMMUNE; in init_types() 933 main_types[CST_COMMUNE_6].group=GROUP_COMMUNE; in init_types() 936 main_types[CST_COMMUNE_7].group=GROUP_COMMUNE; in init_types() 939 main_types[CST_COMMUNE_8].group=GROUP_COMMUNE; in init_types() 942 main_types[CST_COMMUNE_9].group=GROUP_COMMUNE; in init_types() [all …]
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H A D | engine.c | 114 case GROUP_COMMUNE: in place_item() 695 else if (MP_GROUP(x,y) == GROUP_COMMUNE) in do_random_fire() 865 else if (MP_GROUP(x,y) == GROUP_COMMUNE) in do_bulldoze_area()
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H A D | ldsvguts.c | 610 numof_communes = count_groups (GROUP_COMMUNE); in load_city() 675 else if (MP_GROUP(x,y) == GROUP_COMMUNE) in reset_animation_times()
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H A D | main.c | 795 ,group_count[GROUP_COMMUNE]); in compile_results()
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H A D | mps.c | 156 case (GROUP_COMMUNE): in mps_update()
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H A D | simulate.c | 166 case GROUP_COMMUNE: in simulate_mappoints()
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H A D | lin-city.h | 845 #define GROUP_COMMUNE 14 macro
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/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/ |
H A D | transport.cpp | 503 case GROUP_COMMUNE: in connect_transport() 523 case GROUP_COMMUNE: in connect_transport() 594 case GROUP_COMMUNE: in connect_transport() 612 case GROUP_COMMUNE: in connect_transport() 701 case GROUP_COMMUNE: in connect_transport() 719 case GROUP_COMMUNE: in connect_transport()
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H A D | engine.cpp | 344 case GROUP_COMMUNE: in place_item() 416 if (g == GROUP_COMMUNE) in bulldoze_item() 604 else if (MP_GROUP(x, y) == GROUP_COMMUNE) in do_random_fire()
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H A D | lintypes.cpp | 178 GROUP_COMMUNE,
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H A D | simulate.cpp | 408 case GROUP_COMMUNE: in simulate_mappoints()
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H A D | lin-city.h | 637 #define GROUP_COMMUNE 14 macro
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H A D | loadsave.cpp | 498 numof_communes = count_groups(GROUP_COMMUNE); in load_city_2()
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H A D | old_ldsvguts.cpp | 418 numof_communes = count_groups(GROUP_COMMUNE); in load_city_old()
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