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Searched refs:GROUP_COMMUNE (Results 1 – 20 of 20) sorted by relevance

/dports/games/lincity-ng/lincity-ng-2.0/src/lincity-ng/
H A DReadPngInterface.cpp293 LG(CST_COMMUNE_1,GROUP_COMMUNE,LCT_COMMUNE_1_G); in load_png_graphics()
294 LG(CST_COMMUNE_2,GROUP_COMMUNE,LCT_COMMUNE_2_G); in load_png_graphics()
295 LG(CST_COMMUNE_3,GROUP_COMMUNE,LCT_COMMUNE_3_G); in load_png_graphics()
296 LG(CST_COMMUNE_4,GROUP_COMMUNE,LCT_COMMUNE_4_G); in load_png_graphics()
297 LG(CST_COMMUNE_5,GROUP_COMMUNE,LCT_COMMUNE_5_G); in load_png_graphics()
298 LG(CST_COMMUNE_6,GROUP_COMMUNE,LCT_COMMUNE_6_G); in load_png_graphics()
299 LG(CST_COMMUNE_7,GROUP_COMMUNE,LCT_COMMUNE_7_G); in load_png_graphics()
300 LG(CST_COMMUNE_8,GROUP_COMMUNE,LCT_COMMUNE_8_G); in load_png_graphics()
301 LG(CST_COMMUNE_9,GROUP_COMMUNE,LCT_COMMUNE_9_G); in load_png_graphics()
302 LG(CST_COMMUNE_10,GROUP_COMMUNE,LCT_COMMUNE_10_G); in load_png_graphics()
[all …]
H A DMps.cpp142 case GROUP_COMMUNE: in playBuildingSound()
H A DDialog.cpp477 setTableRC("statistic", 14, 3, _("Communes"), group_count[GROUP_COMMUNE]); in gameStats()
603 ,group_count[GROUP_COMMUNE]); in saveGameStats()
H A DMpsInterface.cpp126 case GROUP_COMMUNE: in mps_refresh()
/dports/games/lincity/lincity-1.13.1/
H A Dreadpng.c410 LG(CST_COMMUNE_1,GROUP_COMMUNE,LCT_COMMUNE_1_G); in load_png_graphics()
411 LG(CST_COMMUNE_2,GROUP_COMMUNE,LCT_COMMUNE_2_G); in load_png_graphics()
412 LG(CST_COMMUNE_3,GROUP_COMMUNE,LCT_COMMUNE_3_G); in load_png_graphics()
413 LG(CST_COMMUNE_4,GROUP_COMMUNE,LCT_COMMUNE_4_G); in load_png_graphics()
414 LG(CST_COMMUNE_5,GROUP_COMMUNE,LCT_COMMUNE_5_G); in load_png_graphics()
415 LG(CST_COMMUNE_6,GROUP_COMMUNE,LCT_COMMUNE_6_G); in load_png_graphics()
416 LG(CST_COMMUNE_7,GROUP_COMMUNE,LCT_COMMUNE_7_G); in load_png_graphics()
417 LG(CST_COMMUNE_8,GROUP_COMMUNE,LCT_COMMUNE_8_G); in load_png_graphics()
418 LG(CST_COMMUNE_9,GROUP_COMMUNE,LCT_COMMUNE_9_G); in load_png_graphics()
419 LG(CST_COMMUNE_10,GROUP_COMMUNE,LCT_COMMUNE_10_G); in load_png_graphics()
[all …]
H A Dshrtypes.c271 case GROUP_COMMUNE: in connect_transport()
298 case GROUP_COMMUNE: in connect_transport()
352 case GROUP_COMMUNE: in connect_transport()
379 case GROUP_COMMUNE: in connect_transport()
433 case GROUP_COMMUNE: in connect_transport()
460 case GROUP_COMMUNE: in connect_transport()
H A Dlintypes.c192 GROUP_COMMUNE,
918 main_types[CST_COMMUNE_1].group=GROUP_COMMUNE; in init_types()
921 main_types[CST_COMMUNE_2].group=GROUP_COMMUNE; in init_types()
924 main_types[CST_COMMUNE_3].group=GROUP_COMMUNE; in init_types()
927 main_types[CST_COMMUNE_4].group=GROUP_COMMUNE; in init_types()
930 main_types[CST_COMMUNE_5].group=GROUP_COMMUNE; in init_types()
933 main_types[CST_COMMUNE_6].group=GROUP_COMMUNE; in init_types()
936 main_types[CST_COMMUNE_7].group=GROUP_COMMUNE; in init_types()
939 main_types[CST_COMMUNE_8].group=GROUP_COMMUNE; in init_types()
942 main_types[CST_COMMUNE_9].group=GROUP_COMMUNE; in init_types()
[all …]
H A Dengine.c114 case GROUP_COMMUNE: in place_item()
695 else if (MP_GROUP(x,y) == GROUP_COMMUNE) in do_random_fire()
865 else if (MP_GROUP(x,y) == GROUP_COMMUNE) in do_bulldoze_area()
H A Dldsvguts.c610 numof_communes = count_groups (GROUP_COMMUNE); in load_city()
675 else if (MP_GROUP(x,y) == GROUP_COMMUNE) in reset_animation_times()
H A Dmain.c795 ,group_count[GROUP_COMMUNE]); in compile_results()
H A Dmps.c156 case (GROUP_COMMUNE): in mps_update()
H A Dsimulate.c166 case GROUP_COMMUNE: in simulate_mappoints()
H A Dlin-city.h845 #define GROUP_COMMUNE 14 macro
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/
H A Dtransport.cpp503 case GROUP_COMMUNE: in connect_transport()
523 case GROUP_COMMUNE: in connect_transport()
594 case GROUP_COMMUNE: in connect_transport()
612 case GROUP_COMMUNE: in connect_transport()
701 case GROUP_COMMUNE: in connect_transport()
719 case GROUP_COMMUNE: in connect_transport()
H A Dengine.cpp344 case GROUP_COMMUNE: in place_item()
416 if (g == GROUP_COMMUNE) in bulldoze_item()
604 else if (MP_GROUP(x, y) == GROUP_COMMUNE) in do_random_fire()
H A Dlintypes.cpp178 GROUP_COMMUNE,
H A Dsimulate.cpp408 case GROUP_COMMUNE: in simulate_mappoints()
H A Dlin-city.h637 #define GROUP_COMMUNE 14 macro
H A Dloadsave.cpp498 numof_communes = count_groups(GROUP_COMMUNE); in load_city_2()
H A Dold_ldsvguts.cpp418 numof_communes = count_groups(GROUP_COMMUNE); in load_city_old()