Searched refs:GROUP_RIVER (Results 1 – 10 of 10) sorted by relevance
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity-ng/ |
H A D | MapEdit.cpp | 98 else if (g == GROUP_RIVER && river_bul_flag == 0) in check_bulldoze_area() 100 if( last_message_group != GROUP_RIVER ){ in check_bulldoze_area() 102 last_message_group = GROUP_RIVER; in check_bulldoze_area()
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H A D | ButtonPanel.cpp | 353 case GROUP_RIVER: in newTechMessage()
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/dports/games/lincity/lincity-1.13.1/ |
H A D | module_buttons.c | 321 else if (module == GROUP_RIVER) in activate_module()
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H A D | lin-city.h | 909 #define GROUP_RIVER (GROUP_WATER) /* oops -- GCS: Why oops? */ macro
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H A D | engine.c | 224 if (group == GROUP_RIVER) in place_item()
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H A D | mouse.c | 773 else if (g == GROUP_RIVER && river_bul_flag == 0) { in check_bulldoze_area()
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/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/ |
H A D | lin-city.h | 699 #define GROUP_RIVER (GROUP_WATER) /* oops -- GCS: Why oops? */ macro
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H A D | engine.cpp | 374 if (group == GROUP_RIVER) in place_item()
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | overmap.cpp | 60 static const mongroup_id GROUP_RIVER( "GROUP_RIVER" ); variable 4416 add_mon_group( mongroup( GROUP_RIVER, tripoint( x * 2, y * 2, 0 ), 3, in place_mongroups()
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | overmap.cpp | 60 static const mongroup_id GROUP_RIVER( "GROUP_RIVER" ); variable 4416 add_mon_group( mongroup( GROUP_RIVER, tripoint( x * 2, y * 2, 0 ), 3, in place_mongroups()
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