Searched refs:GSA_32_BIT_IF_AND (Results 1 – 2 of 2) sorted by relevance
/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/gba/ |
H A D | Cheats.cpp | 116 #define GSA_32_BIT_IF_AND 51 macro 358 case GSA_32_BIT_IF_AND: in isMultilineWithData() 494 case GSA_32_BIT_IF_AND: in getCodeLength() 988 case GSA_32_BIT_IF_AND: in cheatsCheckKeys() 1762 cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_AND); in cheatsAddGSACode()
|
/dports/games/libretro-vbanext/vba-next-c24bf52/src/ |
H A D | gba.cpp | 13538 #define GSA_32_BIT_IF_AND 51 macro 13784 case GSA_32_BIT_IF_AND: in isMultilineWithData() 13920 case GSA_32_BIT_IF_AND: in getCodeLength() 14414 case GSA_32_BIT_IF_AND: in cheatsCheckKeys() 15183 cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_AND); in cheatsAddGSACode()
|