Searched refs:GSA_32_BIT_IF_AND3 (Results 1 – 2 of 2) sorted by relevance
/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/gba/ |
H A D | Cheats.cpp | 163 #define GSA_32_BIT_IF_AND3 98 macro 405 case GSA_32_BIT_IF_AND3: in isMultilineWithData() 485 case GSA_32_BIT_IF_AND3: in getCodeLength() 1218 case GSA_32_BIT_IF_AND3: in cheatsCheckKeys() 1912 cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_AND3); in cheatsAddGSACode()
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/dports/games/libretro-vbanext/vba-next-c24bf52/src/ |
H A D | gba.cpp | 13585 #define GSA_32_BIT_IF_AND3 98 macro 13831 case GSA_32_BIT_IF_AND3: in isMultilineWithData() 13911 case GSA_32_BIT_IF_AND3: in getCodeLength() 14644 case GSA_32_BIT_IF_AND3: in cheatsCheckKeys() 15333 cheatsAdd(code, desc, address, addr, value, 257, GSA_32_BIT_IF_AND3); in cheatsAddGSACode()
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