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Searched refs:GS_FLIP_U (Results 1 – 3 of 3) sorted by relevance

/dports/multimedia/obs-studio/obs-studio-27.1.3/docs/sphinx/
H A Dreference-libobs-graphics-graphics.rst417 on the U or V axis with GS_FLIP_U and GS_FLIP_V.
423 - GS_FLIP_U - Flips the texture horizontally
440 - GS_FLIP_U - Flips the texture horizontally
/dports/multimedia/obs-studio/obs-studio-27.1.3/libobs/graphics/
H A Dgraphics.c969 assign_sprite_uv(&start_u, &end_u, (flip & GS_FLIP_U) != 0); in build_sprite_norm()
982 if ((flip & GS_FLIP_U) == 0) { in build_subsprite_norm()
1009 assign_sprite_rect(&start_u, &end_u, width, (flip & GS_FLIP_U) != 0); in build_sprite_rect()
H A Dgraphics.h576 #define GS_FLIP_U (1 << 0) macro