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Searched refs:GS_HIDECONSOLE (Results 1 – 6 of 6) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Ddoomdef.h74 GS_HIDECONSOLE, // [RH] The menu just did something that should hide fs console enumerator
H A Dg_game.cpp1916 gamestate = GS_HIDECONSOLE; in G_DoLoadGame()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Ddoomdef.h129 GS_HIDECONSOLE, // [RH] The menu just did something that should hide fs console enumerator
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dd_main.cpp875 gamestate = GS_HIDECONSOLE; in D_DoomMain()
H A Dm_menu.cpp676 gamestate = gamestate == GS_FULLCONSOLE ? GS_HIDECONSOLE : gamestate; in M_LoadSelect()
/dports/games/zdoom/zdoom-2.8.1/src/menu/
H A Dmenu.cpp392 gamestate = GS_HIDECONSOLE; in M_SetMenu()