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Searched refs:GS_REG_PRMODE (Results 1 – 5 of 5) sorted by relevance

/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/
H A DGSHandler.h47 GS_REG_PRMODE = 0x1B, enumerator
H A DGSHandler.cpp1705 case GS_REG_PRMODE: in DisassembleWrite()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Vulkan/
H A DGSH_Vulkan.cpp488 m_primitiveMode <<= m_nReg[GS_REG_PRMODE]; in VertexKick()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Direct3D9/
H A DGSH_Direct3D9.cpp1687 m_primitiveMode <<= m_nReg[GS_REG_PRMODE]; in VertexKick()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_OpenGL/
H A DGSH_OpenGL.cpp1940 m_PrimitiveMode <<= m_nReg[GS_REG_PRMODE]; in VertexKick()