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Searched refs:GS_REG_XYZF2 (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/
H A DFrameDump.cpp206 (registerWrite.first == GS_REG_XYZF2) || in IdentifyDrawingKicks()
222 … bool drawingKick = (registerWrite.first == GS_REG_XYZ2) || (registerWrite.first == GS_REG_XYZF2); in IdentifyDrawingKicks()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/ui_qt/DebugSupport/FrameDebugger/
H A DGifPacketView.cpp124 …h_back(WriteInfo(writeAddress, ((input.nV[3] & 0x8000) != 0) ? GS_REG_XYZF3 : GS_REG_XYZF2, temp)); in DumpPacked()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Vulkan/
H A DGSH_Vulkan.cpp456 bool drawingKick = (registerId == GS_REG_XYZ2) || (registerId == GS_REG_XYZF2); in VertexKick()
457 bool fog = (registerId == GS_REG_XYZF2) || (registerId == GS_REG_XYZF3); in VertexKick()
1024 case GS_REG_XYZF2: in WriteRegisterImpl()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/ee/
H A DGIF.cpp128 m_gs->WriteRegister(CGSHandler::RegisterWrite(GS_REG_XYZF2, temp)); in ProcessPacked()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Direct3D9/
H A DGSH_Direct3D9.cpp1641 case GS_REG_XYZF2: in WriteRegisterImpl()
1656 bool drawingKick = (nRegister == GS_REG_XYZ2) || (nRegister == GS_REG_XYZF2); in VertexKick()
1657 bool fog = (nRegister == GS_REG_XYZF2) || (nRegister == GS_REG_XYZF3); in VertexKick()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/
H A DGSHandler.h31 GS_REG_XYZF2 = 0x04, enumerator
H A DGSHandler.cpp1650 case GS_REG_XYZF2: in DisassembleWrite()
1655 … (registerId == GS_REG_XYZF2) ? "XYZF2" : "XYZF3", xyzf.GetX(), xyzf.GetY(), xyzf.nZ, xyzf.nF); in DisassembleWrite()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_OpenGL/
H A DGSH_OpenGL.cpp1897 case GS_REG_XYZF2: in WriteRegisterImpl()
1908 bool nDrawingKick = (nRegister == GS_REG_XYZ2) || (nRegister == GS_REG_XYZF2); in VertexKick()
1909 bool nFog = (nRegister == GS_REG_XYZF2) || (nRegister == GS_REG_XYZF3); in VertexKick()