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Searched refs:GUSPAT_START_DEBUG (Results 1 – 3 of 3) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/wildmidi/
H A Dgus_pat.cpp39 #define GUSPAT_START_DEBUG() fprintf(stderr,"\r") macro
46 #define GUSPAT_START_DEBUG() macro
826GUSPAT_START_DEBUG(); GUSPAT_MODE_DEBUG(gus_patch[gus_ptr+55], SAMPLE_16BIT, "16bit "); GUSPAT_MOD… in _WM_load_gus_pat()
/dports/audio/wildmidi/wildmidi-wildmidi-0.4.2/src/
H A Dgus_pat.c44 #define GUSPAT_START_DEBUG() fprintf(stderr,"\r") macro
51 #define GUSPAT_START_DEBUG() macro
817GUSPAT_START_DEBUG(); GUSPAT_MODE_DEBUG(gus_patch[gus_ptr+55], SAMPLE_16BIT, "16bit "); GUSPAT_MOD… in _WM_load_gus_pat()
/dports/audio/zmusic/ZMusic-1.1.8/thirdparty/wildmidi/
H A Dgus_pat.cpp86 #define GUSPAT_START_DEBUG() fprintf(stderr,"\r") macro
93 #define GUSPAT_START_DEBUG() macro
876GUSPAT_START_DEBUG(); GUSPAT_MODE_DEBUG(gus_patch[gus_ptr+55], SAMPLE_16BIT, "16bit "); GUSPAT_MOD… in load_gus_pat()