Searched refs:GXFPF_NEAREST (Results 1 – 10 of 10) sorted by relevance
103 #define GXFPF_NEAREST (0x2) macro
117 if (aFlags & GXFPF_NEAREST) { in GetACPFromPointFlagName()120 aFlags &= ~GXFPF_NEAREST; in GetACPFromPointFlagName()3626 if (!(dwFlags & GXFPF_NEAREST) && in GetACPFromPoint()
158 if (aFlags & GXFPF_NEAREST) { in GetACPFromPointFlagName()161 aFlags &= ~GXFPF_NEAREST; in GetACPFromPointFlagName()4357 if (!(dwFlags & GXFPF_NEAREST) && in GetACPFromPoint()
108 if (aFlags & GXFPF_NEAREST) { in GetACPFromPointFlagName()111 aFlags &= ~GXFPF_NEAREST; in GetACPFromPointFlagName()4119 if (!(dwFlags & GXFPF_NEAREST) && in GetACPFromPoint()
162 if (aFlags & GXFPF_NEAREST) { in GetACPFromPointFlagName()165 aFlags &= ~GXFPF_NEAREST; in GetACPFromPointFlagName()4295 if (!(dwFlags & GXFPF_NEAREST) && queryCharAtPointEvent.DidNotFindChar()) { in GetACPFromPoint()
166 if (aFlags & GXFPF_NEAREST) { in GetACPFromPointFlagName()169 aFlags &= ~GXFPF_NEAREST; in GetACPFromPointFlagName()4297 if (!(dwFlags & GXFPF_NEAREST) && queryCharAtPointEvent.DidNotFindChar()) { in GetACPFromPoint()
283 pub const GXFPF_NEAREST: u32 = 2u32; const
188 pub const GXFPF_NEAREST: u32 = 2u32; const