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Searched refs:G_BuildSaveName (Results 1 – 8 of 8) sorted by relevance

/dports/games/odamex/odamex-src-0.7.0/common/
H A Dg_game.h48 void G_BuildSaveName(std::string &name, int slot);
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dg_game.h69 FString G_BuildSaveName (const char *prefix, int slot);
H A Dg_game.cpp2027 FString G_BuildSaveName (const char *prefix, int slot) in G_BuildSaveName() function
2088 file = G_BuildSaveName ("auto", nextautosave); in G_DoAutoSave()
2183 filename = G_BuildSaveName ("demosave.zds", -1); in G_DoSaveGame()
H A Dd_net.cpp2434 savegamefile = G_BuildSaveName (fileonly, -1); in Net_DoCommand()
/dports/games/zdoom/zdoom-2.8.1/src/menu/
H A Dloadsavemenu.cpp216 filter = G_BuildSaveName ("*.zds", -1); in ReadSaveStrings()
223 FString filepath = G_BuildSaveName (I_FindName(&c_file), -1); in ReadSaveStrings()
954 filename = G_BuildSaveName ("save", i); in DoSave()
/dports/games/odamex/odamex-src-0.7.0/server/src/
H A Dg_game.cpp817 void G_BuildSaveName (std::string &name, int slot) in G_BuildSaveName() function
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dm_menu.cpp634 G_BuildSaveName (name, i); in END_COMMAND()
674 G_BuildSaveName (name, choice); in M_LoadSelect()
H A Dg_game.cpp1586 void G_BuildSaveName (std::string &name, int slot) in G_BuildSaveName() function
1612 G_BuildSaveName (name, savegameslot); in G_DoSaveGame()