Searched refs:G_BuildSaveName (Results 1 – 8 of 8) sorted by relevance
/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | g_game.h | 48 void G_BuildSaveName(std::string &name, int slot);
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | g_game.h | 69 FString G_BuildSaveName (const char *prefix, int slot);
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H A D | g_game.cpp | 2027 FString G_BuildSaveName (const char *prefix, int slot) in G_BuildSaveName() function 2088 file = G_BuildSaveName ("auto", nextautosave); in G_DoAutoSave() 2183 filename = G_BuildSaveName ("demosave.zds", -1); in G_DoSaveGame()
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H A D | d_net.cpp | 2434 savegamefile = G_BuildSaveName (fileonly, -1); in Net_DoCommand()
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/dports/games/zdoom/zdoom-2.8.1/src/menu/ |
H A D | loadsavemenu.cpp | 216 filter = G_BuildSaveName ("*.zds", -1); in ReadSaveStrings() 223 FString filepath = G_BuildSaveName (I_FindName(&c_file), -1); in ReadSaveStrings() 954 filename = G_BuildSaveName ("save", i); in DoSave()
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/dports/games/odamex/odamex-src-0.7.0/server/src/ |
H A D | g_game.cpp | 817 void G_BuildSaveName (std::string &name, int slot) in G_BuildSaveName() function
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | m_menu.cpp | 634 G_BuildSaveName (name, i); in END_COMMAND() 674 G_BuildSaveName (name, choice); in M_LoadSelect()
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H A D | g_game.cpp | 1586 void G_BuildSaveName (std::string &name, int slot) in G_BuildSaveName() function 1612 G_BuildSaveName (name, savegameslot); in G_DoSaveGame()
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