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Searched refs:G_ClientConnect (Results 1 – 3 of 3) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/game/
H A Dg_client.h60 bool G_ClientConnect(Player *player, char* userinfo, size_t userinfoSize); /* can't change to Play…
H A Dg_main.cpp392 globals.ClientConnect = G_ClientConnect; in GetGameAPI()
H A Dg_client.cpp1441 bool G_ClientConnect (Player *player, char* userinfo, size_t userinfoSize) in G_ClientConnect() function