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Searched refs:G_EdictsIsValidNum (Results 1 – 3 of 3) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/game/
H A Dg_edicts.cpp72 bool G_EdictsIsValidNum (const int num) in G_EdictsIsValidNum() function
85 if (!G_EdictsIsValidNum(num)) { in G_EdictsGetByNum()
H A Dg_edicts.h38 bool G_EdictsIsValidNum(const int idx);
H A Dg_cmds.cpp333 if (!G_EdictsIsValidNum(i)) in G_TouchEdict_f()
361 if (!G_EdictsIsValidNum(i)) { in G_UseEdict_f()
387 if (!G_EdictsIsValidNum(i)) in G_DestroyEdict_f()