Home
last modified time | relevance | path

Searched refs:G_EventReactionFireRemoveTarget (Results 1 – 3 of 3) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/game/
H A Dg_events.h87 void G_EventReactionFireRemoveTarget(const Edict &shooter, const Edict &target, int step);
H A Dg_reaction.cpp211 G_EventReactionFireRemoveTarget(*shooter, *target, step); in notifyClientMove()
309 G_EventReactionFireRemoveTarget(*shooter, *target, target->moveinfo.steps - 1); in remove()
H A Dg_events.cpp295 void G_EventReactionFireRemoveTarget (const Edict &shooter, const Edict &target, int step) in G_EventReactionFireRemoveTarget() function