Searched refs:G_FindMatchStartOrFallback (Results 1 – 1 of 1) sorted by relevance
2864 static inline mapthing_t *G_FindMatchStartOrFallback(INT32 playernum) in G_FindMatchStartOrFallback() function2890 spawnpoint = G_FindMatchStartOrFallback(playernum); in G_FindMapStart()2905 spawnpoint = G_FindMatchStartOrFallback(playernum); in G_FindMapStart()