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Searched refs:G_G2_SETBONEIKSTATE (Results 1 – 3 of 3) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_public.h702 G_G2_SETBONEIKSTATE, enumerator
H A Dg_syscalls.c961 return Q_syscall(G_G2_SETBONEIKSTATE, ghoul2, time, boneName, ikState, params); in trap_G2API_SetBoneIKState()
/dports/games/openjk/OpenJK-07675e2/codemp/server/
H A Dsv_gameapi.cpp2740 case G_G2_SETBONEIKSTATE: in SV_GameSystemCalls()