Searched refs:G_G2_SETBONEIKSTATE (Results 1 – 3 of 3) sorted by relevance
702 G_G2_SETBONEIKSTATE, enumerator
961 return Q_syscall(G_G2_SETBONEIKSTATE, ghoul2, time, boneName, ikState, params); in trap_G2API_SetBoneIKState()
2740 case G_G2_SETBONEIKSTATE: in SV_GameSystemCalls()