Home
last modified time | relevance | path

Searched refs:G_M_GSP3 (Results 1 – 3 of 3) sorted by relevance

/dports/games/redeclipse16/base-1.6.0/src/game/
H A Dgamemode.h15 G_M_GSP, G_M_GSP1 = G_M_GSP, G_M_GSP2, G_M_GSP3, G_M_NUM, enumerator
105 …REESTYLE)|(1<<G_M_VAMPIRE)|(1<<G_M_RESIZE)|(1<<G_M_HARD)|(1<<G_M_BASIC)|(1<<G_M_GSP2)|(1<<G_M_GSP3)
113 …ULTI)|(1<<G_M_FFA)|(1<<G_M_ONSLAUGHT)|(1<<G_M_FREESTYLE)|(1<<G_M_GSP1)|(1<<G_M_GSP2)|(1<<G_M_GSP3),
114 …ULTI)|(1<<G_M_FFA)|(1<<G_M_ONSLAUGHT)|(1<<G_M_FREESTYLE)|(1<<G_M_GSP1)|(1<<G_M_GSP2)|(1<<G_M_GSP3),
115 … (1<<G_M_MULTI)|(1<<G_M_FFA)|(1<<G_M_ONSLAUGHT)|(1<<G_M_GSP1)|(1<<G_M_GSP2)|(1<<G_M_GSP3),
116 …G_M_VAMPIRE)|(1<<G_M_RESIZE)|(1<<G_M_HARD)|(1<<G_M_BASIC)|(1<<G_M_GSP1)|(1<<G_M_GSP2)|(1<<G_M_GSP3)
165 …_M_VAMPIRE)|(1<<G_M_RESIZE)|(1<<G_M_HARD)|(1<<G_M_BASIC)|(1<<G_M_GSP1)|(1<<G_M_GSP2)|(1<<G_M_GSP3),
209 G_M_GSP3, (1<<G_M_GSP3),
252 #define m_gsp3(a,b) ((b&(1<<G_M_GSP3)) || (gametype[a].implied&(1<<G_M_GSP3)))
427 VAR(0, mutsidxgsp3, 1, G_M_GSP3, -1);
[all …]
H A Dbombermode.h218 if(muts&(1<<G_M_GSP3)) muts &= ~(1<<G_M_GSP3); in update()
/dports/games/redeclipse/base-2.0.0/src/game/
H A Dgamemode.h17 G_M_GSP, G_M_GSP1 = G_M_GSP, G_M_GSP2, G_M_GSP3, G_M_NUM, enumerator
204 G_M_GSP3, GM(GSP3),
430 VAR(IDF_READONLY, mutsidxgsp3, 1, G_M_GSP3, -1);