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Searched refs:GalPaletteBank (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/galaxian/
H A Dgal_gfx.cpp14 UINT8 GalPaletteBank; variable
313 Bit0 = BIT(GalProm[i + (GalPaletteBank * 0x20)],0); in GalaxianCalcPalette()
314 Bit1 = BIT(GalProm[i + (GalPaletteBank * 0x20)],1); in GalaxianCalcPalette()
315 Bit2 = BIT(GalProm[i + (GalPaletteBank * 0x20)],2); in GalaxianCalcPalette()
318 Bit0 = BIT(GalProm[i + (GalPaletteBank * 0x20)],3); in GalaxianCalcPalette()
319 Bit1 = BIT(GalProm[i + (GalPaletteBank * 0x20)],4); in GalaxianCalcPalette()
320 Bit2 = BIT(GalProm[i + (GalPaletteBank * 0x20)],5); in GalaxianCalcPalette()
323 Bit0 = BIT(GalProm[i + (GalPaletteBank * 0x20)],6); in GalaxianCalcPalette()
324 Bit1 = BIT(GalProm[i + (GalPaletteBank * 0x20)],7); in GalaxianCalcPalette()
363 Bit0 = BIT(GalProm[i + (GalPaletteBank * 0x20)],0); in RockclimCalcPalette()
[all …]
H A Dgal_run.cpp1555 GalPaletteBank = 0; in GalExit()
1658 GalPaletteBank = 0; in GalFrame()
1659 if (GmgalaxSelectedGame == 1) GalPaletteBank = 1; in GalFrame()
1947 SCAN_VAR(GalPaletteBank); in GalScan()
H A Dgal.h66 extern UINT8 GalPaletteBank;
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/galaxian/
H A Dgal_gfx.cpp16 UINT8 GalPaletteBank; variable
361 Bit0 = BIT(GalProm[i + (GalPaletteBank * 0x20)],0); in GalaxianCalcPalette()
362 Bit1 = BIT(GalProm[i + (GalPaletteBank * 0x20)],1); in GalaxianCalcPalette()
363 Bit2 = BIT(GalProm[i + (GalPaletteBank * 0x20)],2); in GalaxianCalcPalette()
366 Bit0 = BIT(GalProm[i + (GalPaletteBank * 0x20)],3); in GalaxianCalcPalette()
367 Bit1 = BIT(GalProm[i + (GalPaletteBank * 0x20)],4); in GalaxianCalcPalette()
368 Bit2 = BIT(GalProm[i + (GalPaletteBank * 0x20)],5); in GalaxianCalcPalette()
371 Bit0 = BIT(GalProm[i + (GalPaletteBank * 0x20)],6); in GalaxianCalcPalette()
372 Bit1 = BIT(GalProm[i + (GalPaletteBank * 0x20)],7); in GalaxianCalcPalette()
411 Bit0 = BIT(GalProm[i + (GalPaletteBank * 0x20)],0); in RockclimCalcPalette()
[all …]
H A Dgal_run.cpp1855 GalPaletteBank = 0; in GalExit()
1968 GalPaletteBank = 0; in GalFrame()
1969 if (GmgalaxSelectedGame == 1) GalPaletteBank = 1; in GalFrame()
2272 SCAN_VAR(GalPaletteBank); in GalScan()
H A Dgal.h72 extern UINT8 GalPaletteBank;