Searched refs:GameAtExit (Results 1 – 1 of 1) sorted by relevance
117 struct GameAtExit struct119 GameAtExit *Next; argument123 static GameAtExit *ExitCmdList; argument352 GameAtExit *record = ExitCmdList; in CCMD()362 GameAtExit *record = (GameAtExit *)M_Malloc ( in CCMD()363 sizeof(GameAtExit)+strlen(argv[i])); in CCMD()381 GameAtExit *cmd = ExitCmdList; in C_DeinitConsole()385 GameAtExit *next = cmd->Next; in C_DeinitConsole()