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Searched refs:GameCompleteGameState (Results 1 – 3 of 3) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dgamestate.h469 class GameCompleteGameState : public GameState {
471 GameCompleteGameState(int client_player) : GameState(client_player) { in GameCompleteGameState() function
473 virtual ~GameCompleteGameState() { in ~GameCompleteGameState()
H A Dgamestate.cpp3531 void GameCompleteGameState::reset() { in reset()
3536 void GameCompleteGameState::draw() { in draw()
3589 void GameCompleteGameState::mouseClick(int m_x,int m_y,bool m_left,bool m_middle,bool m_right,bool … in mouseClick()
3600 void GameCompleteGameState::requestQuit(bool force_quit) { in requestQuit()
H A Dgame.cpp3387 gamestate = new GameCompleteGameState(human_player); in setGameStateID()