Searched refs:GameCompleteGameState (Results 1 – 3 of 3) sorted by relevance
469 class GameCompleteGameState : public GameState {471 GameCompleteGameState(int client_player) : GameState(client_player) { in GameCompleteGameState() function473 virtual ~GameCompleteGameState() { in ~GameCompleteGameState()
3531 void GameCompleteGameState::reset() { in reset()3536 void GameCompleteGameState::draw() { in draw()3589 void GameCompleteGameState::mouseClick(int m_x,int m_y,bool m_left,bool m_middle,bool m_right,bool … in mouseClick()3600 void GameCompleteGameState::requestQuit(bool force_quit) { in requestQuit()
3387 gamestate = new GameCompleteGameState(human_player); in setGameStateID()