Searched refs:GameFadeInEffect (Results 1 – 3 of 3) sorted by relevance
465 class GameFadeInEffect : public FadeEffect {467 GameFadeInEffect(uint32 color);468 ~GameFadeInEffect() override;
1213 GameFadeInEffect::GameFadeInEffect(uint32 color) in GameFadeInEffect() function in Ultima::Nuvie::GameFadeInEffect1219 GameFadeInEffect::~GameFadeInEffect() { in ~GameFadeInEffect()1225 uint16 GameFadeInEffect::callback(uint16 msg, CallBack *caller, void *data) { in callback()
625 new GameFadeInEffect(game->get_palette()->get_bg_color()); in update()