/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/World/ |
H A D | MapOptions.cs | 70 public readonly string GameSpeed = "default"; field in OpenRA.Mods.Common.Traits.MapOptionsInfo 98 new ReadOnlyDictionary<string, string>(gameSpeeds), GameSpeed, GameSpeedDropdownLocked); in ILobbyOptions.LobbyOptions() 104 if (!gameSpeeds.ContainsKey(GameSpeed)) in RulesetLoaded() 105 throw new YamlException("Invalid default game speed '{0}'.".F(GameSpeed)); in RulesetLoaded() 117 public GameSpeed GameSpeed { get; private set; } property in OpenRA.Mods.Common.Traits.MapOptions 133 .OptionOrDefault("gamespeed", info.GameSpeed); in INotifyCreated.Created() 135 GameSpeed = Game.ModData.Manifest.Get<GameSpeeds>().Speeds[speed]; in INotifyCreated.Created()
|
/dports/games/openra/OpenRA-release-20200503/OpenRA.Game/ |
H A D | GameSpeed.cs | 16 public class GameSpeed class 27 public readonly Dictionary<string, GameSpeed> Speeds; 31 var ret = new Dictionary<string, GameSpeed>(); in LoadSpeeds() 33 ret.Add(node.Key, FieldLoader.Load<GameSpeed>(node.Value)); in LoadSpeeds()
|
/dports/games/astromenace/astromenace-1.4.1/src/ui/ |
H A D | game_speed.cpp | 53 SetSpeed(GameConfig().GameSpeed); in InitGameSpeed() 71 ChangeGameConfig().GameSpeed = Speed; in SetSpeed() 94 SetSpeed(GameConfig().GameSpeed - SpeedChangeStep); in CheckKeyboard() 102 SetSpeed(GameConfig().GameSpeed + SpeedChangeStep); in CheckKeyboard()
|
/dports/games/keeperrl/keeperrl-alpha23/ |
H A D | gui_builder.h | 52 enum class GameSpeed; variable 125 GameSpeed getGameSpeed() const; 126 void setGameSpeed(GameSpeed); 221 atomic<GameSpeed> gameSpeed; 222 const char* getGameSpeedName(GameSpeed) const; 268 RICH_ENUM(GuiBuilder::GameSpeed,
|
H A D | gui_builder.cpp | 49 gameSpeed = GameSpeed::NORMAL; in reset() 399 case GameSpeed::SLOW: return "slow"; in getGameSpeedName() 400 case GameSpeed::NORMAL: return "normal"; in getGameSpeedName() 401 case GameSpeed::FAST: return "fast"; in getGameSpeedName() 402 case GameSpeed::VERY_FAST: return "very fast"; in getGameSpeedName() 508 GuiBuilder::GameSpeed GuiBuilder::getGameSpeed() const { in getGameSpeed() 512 void GuiBuilder::setGameSpeed(GameSpeed speed) { in setGameSpeed() 516 static char getHotkeyChar(GuiBuilder::GameSpeed speed) { in getHotkeyChar() 522 case GuiBuilder::GameSpeed::SLOW: return SDL::SDLK_1; in getHotkey() 524 case GuiBuilder::GameSpeed::FAST: return SDL::SDLK_3; in getHotkey() [all …]
|
H A D | window_view.cpp | 579 guiBuilder.setGameSpeed(GuiBuilder::GameSpeed::NORMAL); in updateView() 1479 case GuiBuilder::GameSpeed::SLOW: return 0.015; in getGameSpeed() 1480 case GuiBuilder::GameSpeed::NORMAL: return 0.025; in getGameSpeed() 1481 case GuiBuilder::GameSpeed::FAST: return 0.04; in getGameSpeed() 1482 case GuiBuilder::GameSpeed::VERY_FAST: return 0.06; in getGameSpeed()
|
/dports/games/scummvm/scummvm-2.5.1/engines/groovie/ |
H A D | groovie.h | 83 enum GameSpeed { enum 129 GameSpeed _modeSpeed;
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/groovie/ |
H A D | groovie.h | 82 enum GameSpeed { enum 128 GameSpeed _modeSpeed;
|
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Player/ |
H A D | TimeLimitManager.cs | 129 …info.CountdownText.F(WidgetUtils.FormatTime(t, true, w.IsReplay ? mapOptions.GameSpeed.Timestep : … in IWorldLoaded.WorldLoaded() 139 …var ticksPerSecond = 1000 / (self.World.IsReplay ? mapOptions.GameSpeed.Timestep : self.World.Time… in ITick.Tick()
|
H A D | PlayerStatistics.cs | 152 replayTimestep = w.WorldActor.Trait<MapOptions>().GameSpeed.Timestep; in WorldLoaded()
|
/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | doomstat.cpp | 39 EGameSpeed GameSpeed = SPEED_Normal; variable
|
H A D | doomstat.h | 41 extern EGameSpeed GameSpeed;
|
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Widgets/Logic/Ingame/ |
H A D | GameTimerLogic.cs | 48 timestep = world.WorldActor.Trait<MapOptions>().GameSpeed.Timestep; in GameTimerLogic()
|
/dports/games/wargus/wargus-3.2.0/scripts/ |
H A D | stratagus.lua | 393 GameSpeed = 30, 479 SetGameSpeed(wc2.preferences.GameSpeed)
|
/dports/games/stratagus/stratagus-3.2.0/src/tolua/ |
H A D | game.pkg | 37 extern tolua_property__s int GameSpeed;
|
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Widgets/ |
H A D | SupportPowerTimerWidget.cs | 43 timestep = world.WorldActor.Trait<MapOptions>().GameSpeed.Timestep; in SupportPowerTimerWidget()
|
H A D | ObserverSupportPowerIconsWidget.cs | 62 timestep = world.WorldActor.Trait<MapOptions>().GameSpeed.Timestep; in ObserverSupportPowerIconsWidget()
|
H A D | ObserverProductionIconsWidget.cs | 59 …timestep = world.IsReplay ? world.WorldActor.Trait<MapOptions>().GameSpeed.Timestep : world.Timest… in ObserverProductionIconsWidget()
|
/dports/games/astromenace/astromenace-1.4.1/src/config/ |
H A D | config.h | 203 float GameSpeed{1.5f};
|
H A D | config.cpp | 181 XMLdoc->AddEntryAttribute(XMLdoc->AddEntry(*RootXMLEntry, "GameSpeed"), "value", Config.GameSpeed); in SaveXMLConfigFile() 417 Config.GameSpeed); in LoadXMLConfigFile()
|
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/tolua/ |
H A D | game.pkg | 37 extern tolua_property__s int GameSpeed;
|
/dports/games/aklabeth/aklabeth-1.0/src/ |
H A D | sdw.cpp | 26 static int GameSpeed; // Scales the system clock. variable 68 GameSpeed = 120; in main() 97 GameSpeed = n; in SetSpeed() 893 { return (int)SDL_GetTicks()*GameSpeed/100; } in GameClock()
|
/dports/games/wyrmsun/Wyrmsun-3.5.4/scripts/ |
H A D | stratagus.lua | 1548 …if (last_version < 354 and wyr.preferences.GameSpeed == 60) then -- fix to wrong default game spee… 1549 wyr.preferences.GameSpeed = 30 1550 SetGameSpeed(wyr.preferences.GameSpeed) 1861 GameSpeed = 30, 1923 SetGameSpeed(wyr.preferences.GameSpeed)
|
/dports/games/pangzero/pangzero-1.3/bin/ |
H A D | pangzero | 102 @GameObjects %GameEvents $GameSpeed $GamePause $Game 775 $self->{speedY} += $Ball::Gravity * $::GameSpeed unless ($self->{hexa}); 776 $self->{x} += $self->{speedX} * $::GameSpeed; 1620 $::GameSpeed = 0.2; 1624 $::GameSpeed = $::GameSpeed * $slowratio + 0.2 * (1.0 - $slowratio); 2915 $::GameSpeed = 1.0; 3047 $::GameSpeed = 0.8 * $::DifficultyLevel->{speed}; 3453 $::GameSpeed = $self->{leveldesc}->{gamespeed} * 0.8 * $::DifficultyLevel->{speed}; 3904 $::GameSpeed = 0.8; 3911 $::GameSpeed = 0.8; [all …]
|
/dports/games/astromenace/astromenace-1.4.1/src/game/ |
H A D | game.cpp | 555 cGameSpeed::GetInstance().SetThreadSpeed((1.0f - GameContentTransp) * GameConfig().GameSpeed); in DrawGame() 570 cGameSpeed::GetInstance().SetThreadSpeed((1.0f - GameContentTransp) * GameConfig().GameSpeed); in DrawGame()
|