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Searched refs:GamepadEnabled (Results 1 – 4 of 4) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/config/
H A DC4Config.h58 bool GamepadEnabled; variable
H A DC4Config.cpp79 pComp->Value(mkNamingAdapt(GamepadEnabled, "GamepadEnabled", true )); in CompileFunc()
/dports/games/openclonk/openclonk-release-8.1-src/src/game/
H A DC4Application.cpp180 if (!pGamePadControl && Config.General.GamepadEnabled) in DoInit()
/dports/games/openclonk/openclonk-release-8.1-src/src/player/
H A DC4Player.cpp1409 if (ControlSet && ControlSet->HasGamepad() && !Config.General.GamepadEnabled) in InitControl()