/dports/games/chessx/chessx-1.5.6/src/guess/ |
H A D | guess_position.h | 342 void GenerateMoves(MoveList * mlist, pieceC mask, genMovesT genType, bool maybeInCheck); 343 void GenerateMoves() in GenerateMoves() function 345 GenerateMoves(nullptr, C_EMPTY, GEN_ALL_MOVES, true); in GenerateMoves() 347 void GenerateMoves(MoveList * mlist) in GenerateMoves() function 349 GenerateMoves(mlist, C_EMPTY, GEN_ALL_MOVES, true); in GenerateMoves() 351 void GenerateMoves(MoveList * mlist, pieceC mask) in GenerateMoves() function 353 GenerateMoves(mlist, mask, GEN_ALL_MOVES, true); in GenerateMoves() 355 void GenerateMoves(MoveList * mlist, genMovesT genType) in GenerateMoves() function 357 GenerateMoves(mlist, C_EMPTY, genType, true); in GenerateMoves() 361 GenerateMoves(mlist, C_EMPTY, GEN_CAPTURES, true); in GenerateCaptures()
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H A D | guess.cpp | 47 pos.GenerateMoves(&mlist); in guessMove() 116 pos.GenerateMoves(&mlist); in pickBest()
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H A D | guess_guessengine.cpp | 1709 Pos.GenerateMoves(); in Think() 1847 Pos.GenerateMoves(); in SearchRoot() 2114 Pos.GenerateMoves(&mlist, C_EMPTY, GEN_ALL_MOVES, InCheck[Ply]); in Search() 2254 Pos.GenerateMoves(&mlist, C_EMPTY, GEN_ALL_MOVES, InCheck[Ply]); in Search() 2373 Pos.GenerateMoves(&mlist, GEN_CAPTURES); in Quiesce() 2989 Pos.GenerateMoves(&mlist); in PerfTest()
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H A D | guess_position.cpp | 1237 Position::GenerateMoves(MoveList * mlist, pieceC pieceType, in GenerateMoves() function in Position 3261 GenerateMoves(&mlist); in MakeSANString()
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/dports/games/scid/scid/src/ |
H A D | position.h | 236 void GenerateMoves (MoveList* mlist, pieceT mask, genMovesT genType, bool maybeInCheck); 237 void GenerateMoves (MoveList * mlist) { GenerateMoves (mlist, EMPTY, GEN_ALL_MOVES, true); } in GenerateMoves() function 238 …void GenerateMoves (MoveList * mlist, genMovesT genType) { GenerateMoves (mlist, EMPTY, genType, … in GenerateMoves() function 239 void GenerateCaptures (MoveList * mlist) { GenerateMoves (mlist, EMPTY, GEN_CAPTURES, true); } in GenerateCaptures()
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H A D | engine.cpp | 1398 Pos.GenerateMoves(mlist); in Think() 1508 Pos.GenerateMoves(mlist); in SearchRoot() 1703 Pos.GenerateMoves (&mlist, EMPTY, GEN_ALL_MOVES, InCheck[Ply]); in Search() 1820 Pos.GenerateMoves (&mlist, EMPTY, GEN_ALL_MOVES, InCheck[Ply]); in Search() 1906 Pos.GenerateMoves (&mlist, GEN_CAPTURES); in Quiesce() 2355 Pos.GenerateMoves (&mlist); in PerfTest()
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H A D | position.cpp | 784 Position::GenerateMoves (MoveList* mlist, pieceT pieceType, in GenerateMoves() function in Position 2023 GenerateMoves (&mlist); in MakeSANString() 2104 GenerateMoves(&mlist); in ReadCoordMove() 2477 GenerateMoves(&mlist); in CalcSANStrings()
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H A D | tkscid.cpp | 2747 gamePos->GenerateMoves (&moveList); in probe_tablebase() 5494 pos->GenerateMoves(&mlist); in sc_pos_analyze() 5561 pos->GenerateMoves(&mlist); in sc_pos_bestSquare() 5786 pos->GenerateMoves(&mlist); in sc_pos_isLegal() 5846 p->GenerateMoves(&mList); in sc_pos_matchMoves()
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/dports/games/chessx/chessx-1.5.6/dep/scid/code/src/ |
H A D | position.h | 238 void GenerateMoves (MoveList* mlist, pieceT mask, genMovesT genType, bool maybeInCheck); 239 void GenerateMoves (MoveList * mlist) { GenerateMoves (mlist, EMPTY, GEN_ALL_MOVES, true); } in GenerateMoves() function 240 …void GenerateMoves (MoveList * mlist, genMovesT genType) { GenerateMoves (mlist, EMPTY, genType, … in GenerateMoves() function 241 void GenerateCaptures (MoveList * mlist) { GenerateMoves (mlist, EMPTY, GEN_CAPTURES, true); } in GenerateCaptures()
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H A D | position.cpp | 792 Position::GenerateMoves (MoveList* mlist, pieceT pieceType, in GenerateMoves() function in Position 2033 GenerateMoves (&mlist); in MakeSANString() 2074 GenerateMoves(&mlist); in ReadCoordMove() 2432 GenerateMoves(&mlist); in CalcSANStrings()
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/dports/games/brainparty/brainparty/ |
H A D | underthehat.cpp | 176 GenerateMoves(); in Tick() 273 GenerateMoves(); in LevelUp() 281 void BPMiniGame_UnderTheHat::GenerateMoves() { in GenerateMoves() function in BPMiniGame_UnderTheHat
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H A D | underthehat.h | 49 void GenerateMoves();
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/dports/games/scid/scid/engines/scidlet/ |
H A D | scidlet.cpp | 943 pos->GenerateMoves (&mlist); in selectPonderMove() 972 pos->GenerateMoves (&replyList); in selectPonderMove() 1004 engine->GetPosition()->GenerateMoves (&mlist); in startPondering() 1195 pos->GenerateMoves (&mlist); in main()
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/dports/games/gnubg/gnubg-1.06.002/ |
H A D | makebearoff.c | 415 GenerateMoves(&ml, (ConstTanBoard) anBoard, anRoll[0], anRoll[1], FALSE); in BearOff() 753 GenerateMoves(&ml, (ConstTanBoard) anBoard, d0, d1, FALSE); in NDBearoff() 1044 GenerateMoves(&ml, (ConstTanBoard) anBoard, anRoll[0], anRoll[1], FALSE); in BearOff2()
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H A D | gtkmovelist.c | 242 GenerateMoves(&ml, msBoard(), dice[0], dice[1], FALSE); in MoveListUpdate()
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H A D | eval.h | 411 GenerateMoves(movelist * pml, const TanBoard anBoard, int n0, int n1, int fPartial);
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H A D | makehyper.c | 351 GenerateMoves(&ml, (ConstTanBoard) anBoard, i, j, FALSE); in HyperEquity()
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H A D | gtkboard.c | 589 if (!(c = GenerateMoves(&ml, (ConstTanBoard) anBoard, i + 1, j + 1, FALSE))) in ReturnHits() 859 GenerateMoves(pml, (ConstTanBoard) old_board, dice[0], dice[1], FALSE); in generate_drag_moves() 862 GenerateMoves(pml, (ConstTanBoard) old_board, dice[0], dice[1], TRUE); in generate_drag_moves() 1589 GenerateMoves(&ml, (ConstTanBoard) anBoard, anDice[0], anDice[1], FALSE); in ForcedMove() 1616 GenerateMoves(&ml, (ConstTanBoard) anBoard, anDice[0], anDice[1], FALSE); in GreedyBearoff() 2605 …GenerateMoves(&bd->move_list, (ConstTanBoard) bd->old_board, bd->diceRoll[0], bd->diceRoll[1], TRU… in board_set()
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H A D | play.c | 993 GenerateMoves(&ml, pms->anBoard, pms->anDice[0], pms->anDice[1], FALSE); in parse_move_is_legal() 1648 GenerateMoves(&ml, msBoard(), ms.anDice[0], ms.anDice[1], FALSE); in TryBearoff() 2624 GenerateMoves(&ml, msBoard(), ms.anDice[0], ms.anDice[1], FALSE); in CommandMove() 3879 if (!GenerateMoves(&ml, msBoard(), ms.anDice[0], ms.anDice[1], FALSE)) { in CommandRoll()
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H A D | import.c | 734 switch (GenerateMoves(&ml, msBoard(), pmr->anDice[0], pmr->anDice[1], FALSE)) { in ParseMatMove() 2696 if (GenerateMoves(&ml, msBoard(), pmr->anDice[0], pmr->anDice[1], FALSE) == 0) { in ImportTMGGame()
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H A D | eval.c | 2873 GenerateMoves(movelist * pml, const TanBoard anBoard, int n0, int n1, int fPartial) function 5317 GenerateMoves(&ml, anBoardIn, nDice0, nDice1, FALSE); 5735 GenerateMoves(pml, anBoard, nDice0, nDice1, FALSE);
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/dports/devel/fossology-nomos-standalone/fossology-3.11.0/src/nomos/agent_tests/testdata/NomosTestfiles/GPL/ |
H A D | gtkmovelist.c | 227 GenerateMoves(&ml, msBoard(), dice[0], dice[1], FALSE); in MoveListUpdate()
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/dports/games/scid/scid/gtest/ |
H A D | test_codec.cpp | 128 res->GetCurrentPos()->GenerateMoves(&mlist, EMPTY, GEN_ALL_MOVES, true); in genGame()
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