Searched refs:GenericTexture (Results 1 – 13 of 13) sorted by relevance
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | tiletex.cc | 16 GenericTexture::GenericTexture() : in GenericTexture() function in GenericTexture 25 GenericTexture::~GenericTexture() in ~GenericTexture() 30 void GenericTexture::unload_texture() in unload_texture() 38 bool GenericTexture::load_texture(const char *filename, in load_texture() 50 bool GenericTexture::load_texture(unsigned char *pixels, unsigned int new_width, in load_texture() 71 void GenericTexture::bind() const in bind() 78 GenericTexture(), m_tile_max(0), m_info_func(nullptr) in TilesTexture()
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H A D | tilebuf.h | 10 class GenericTexture; variable 16 VertBuffer(bool texture, bool colour, const GenericTexture *tex = nullptr, 26 const GenericTexture* current_texture() const { return m_tex; } in current_texture() 38 void set_tex(const GenericTexture *tex); 41 const GenericTexture *m_tex;
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H A D | tiletex.h | 21 class GenericTexture 24 GenericTexture(); 25 virtual ~GenericTexture(); 50 class TilesTexture : public GenericTexture
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H A D | tilefont.h | 10 class GenericTexture; variable 69 virtual const GenericTexture *font_tex() const = 0;
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H A D | fontwrapper-ft.h | 80 virtual const GenericTexture *font_tex() const override; 148 GenericTexture m_tex;
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H A D | windowmanager-sdl.h | 60 virtual bool load_texture(GenericTexture *tex, const char *filename,
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H A D | tilebuf.cc | 17 VertBuffer::VertBuffer(bool texture, bool colour, const GenericTexture *tex, in VertBuffer() 73 void VertBuffer::set_tex(const GenericTexture *new_tex) in set_tex()
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H A D | windowmanager.h | 182 virtual bool load_texture(GenericTexture *tex, const char *filename,
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H A D | loading-screen.cc | 26 GenericTexture m_img;
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H A D | glwrapper.h | 175 class GenericTexture; variable
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H A D | fontwrapper-ft.cc | 936 const GenericTexture *FTFontWrapper::font_tex() const in font_tex()
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H A D | windowmanager-sdl.cc | 1050 bool SDLWrapper::load_texture(GenericTexture *tex, const char *filename, in load_texture()
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H A D | ui.h | 832 GenericTexture m_img;
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