Home
last modified time | relevance | path

Searched refs:GetAllActors (Results 1 – 5 of 5) sorted by relevance

/dports/games/gemrb/gemrb-0.9.0/gemrb/core/GameScript/
H A DMatching.h32 Targets* GetAllActors(Scriptable* Sender, int ga_flags);
H A DMatching.cpp239 return GetAllActors(Sender, ga_flags); in GetAllObjects()
260 Targets *GetAllActors(Scriptable *Sender, int ga_flags) in GetAllActors() function
/dports/games/allacrost/allacrost-1.0.2/src/common/global/
H A Dglobal_actors.h1149 const std::vector<GlobalActor*>& GetAllActors() const in GetAllActors() function
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/
H A DMap.h490 const std::vector<Actor *> &GetAllActors() const { return actors; } in GetAllActors() function
H A DProjectile.cpp1148 const std::vector<Actor *> &actors = area->GetAllActors(); in LineTarget()